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Star Trek TNG S5 Blu-ray: Deleted Scenes Breakdown

We’ve finally reached the release of TNG Season Five and “Unification” on Blu-ray, and once again, we’ve been awarded a new collection of never-before-scene deleted scenes! Just like the Season Four deleted scenes, all of the new footage found in these scenes has been rescanned from the original film negatives, just like the remastered episodes from which they were cut.

On the Blu-rays, each cut sequence is featured in context with the final episode, and we’ve got a full breakdown and analysis of all fifteen scenes below.

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Episode 5.07: “Unification I

Act One, Scenes 6-7: After greeting her in the transporter room, Picard and Perrin share deep concern over the declining health of Perrin’s husband (and Spock’s father), Sarek.

This is a lovely sequence unfortunately excised from the episode. Perrin discusses Sarek’s “good days and bad days” much in the way you hear people today talk about loved ones with Alzheimer’s. This scene is only available on the “Unification” Blu-ray release.

. . .

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Episode 5.10: “New Ground

Act Four, Scene 56: Worf is deeply conflicted about how to deal with his rebellious son, Alexander. Sending him off to boarding school offers a neat solution, but Worf’s not sure if it’s the right thing to do. He waits for a quiet moment to seek Picard’s counsel.

This is an odd little scene where Worf implies that the stress of having Alexander around is causing him to fall below his performance standards — Picard disagrees, reminding that he’s overcome many similar challenges, since his son on board is different than traditional Klingon customs. Sure, we’re used to seeing Worf beat himself up for failing to be perfect, but this cut to the episode is probably for the best; it feels rather abrupt and a bit of a bump-in-the-road for the show’s story.

. . .

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Episode 5.16: “Ethics

Act Four, Scene 39: In sickbay, Beverly Crusher tries to convince Worf that his paralysis can be partially reversed, despite the seriousness of his recent spinal injury… but that’s not the Klingon way.

This scene was likely cut to the repetitive nature of the dialogue: Worf complains that he wants to die, Beverly fights back, and Worf growls at her to leave him alone. It works just fine by itself, but in the final episode, it would have been a bit overkill.

. . .

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Episode 5.17: “The Outcast

Act Four, Scenes 33-34: In Engineering, Riker and Soren make dinner plans while Soren’s fellow J’naii watches disapprovingly.

This cut slightly changes the context of the next scene in the final episode, where Riker comes to Soren’s quarters to meet her, only to find that she’s been taken into custody. Riker begins to explain that the two of them were going to meet to discuss the project — something that seems like an excuse for his appearance — but this deleted scene shows that they really WERE planning to meet as he said!

. . .

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Episode 5.19: “The First Duty

Act One, Scene 10: Cadet Albert’s father tries to learn more about the accident that claimed the boy’s life.

Act One, Scene 11: Beverly attempts to comfort Lieutenant Commander Albert in his time of grief.

Act Four, Scene 51A: Dr. Crusher and Captain Picard struggle with the realization that Wesley may have been responsible for the accident.

Again, this collection of scenes seem like obvious cut-for-time choices, especially the first and third scenes which only serve to reinforce ideas presented in other ways throughout the episode. The second scene, however, where Beverly meets Joshua Albert’s father, is a nice little moment — especially because neither one knows of Wesley’s role in the accident yet.

. . .

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Episode 5.20: “Cost of Living

Act Four, Scene 53: Lwaxana Troi offers to take Campio on a tour of the ship, so the two might get acquainted before the wedding.

Act Four, Scene 57: Troi and Worf discuss their family issues in Deanna’s office, but neither one is listening to the other.

While the first scene is yet another cut not really worth keeping, the Troi / Worf scene is a bit more interesting. Worf laments that he doesn’t understand why he can’t keep Alexander under control – after all, he (mostly) followed his parents’ rules as a kid. Meanwhile, Troi is off in her own world, complaining that she’s always needed to be the parent in the Deanna / Lwaxana relationship, offering an amusing story about a rather embarrassing stunt Lwaxana pulled at Deanna’s sixth birthday party.

. . .

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Episode 5.21: “The Perfect Mate

Act Five, Scene 62: While observing Kamala’s wedding, Captain Picard fantasizes about interrupting and keeping the metamorph for himself.

This is just a great addition to an already wonderful episode. Picard watches as Kamala and Alrik are about to marry – just after he’s learned that Kamala has bonded with him – and for a brief moment, we’re allowed to see his hidden desire for the woman who is now the best companion he could ever ask for.

Both Patrick Stewart and episode co-writer Michael Piller liked the sequence (according to Star Trek: TNG 365), but it was ultimately removed in the final edit.

. . .

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Episode 5.25: “The Inner Light

Teaser, Scene 4: The crew shares a casual moment discussing an encounter with a boring Starfleet admiral. This entire scene was cut and replaced with the Captain’s Log found in the final episode.

Act One, Scene 10: Picard introduces himself to Eline as the captain of the Enterprise, and demands to know where his uniform and communicator have been taken.

Act Two, Scene 25: The bridge crew tries to figure out what has happened to Picard; Crusher arives on the bridge to tend to the captain.

Act Five, Scene 74: Picard’s medical readings start to take a turn as Crusher recognizes them as scans similar to an eighty-year-old man.

Act Five, Scene 77: After Picard (as Kamin) laments that his grandson’s life will soon end, his daughter Meribor promises that his short life will be a good one.

We finish off this season’s lost footage with another collection of largely forgettable clips, though the teaser features a rather amusing tale of a Starfleet Admiral who coerced Picard into attending a twelve-hour opera performance.

Episode writer Morgan Gendel, and remastering consultants Michael & Denise Okuda bring up a few of the cut scenes (including Beverly’s “eighty-year-old man” comments) in the audio commentary on the Blu-ray set, but there is no additional insight provided as to why the scenes were removed.

. . .

We hope you enjoyed this look inside the deleted scenes included in the TNG Season Five Blu-ray release! We’re looking forward to the next round of recovered footage – rumored to include a certain Scottish engineer – coming with Season Six in 2014!

If you haven’t ordered your copies already, head over to Amazon using the links below to grab Season 5 and “Unification” on Blu-ray!

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Order Star Trek: The Next Generation Season 5 Blu-ray today!



Order TNG - "Unification" Feature Blu-Ray today!

Review: Star Trek: The Next Generation – “Unification” Blu-ray

Star Trek: The Next Generation – “Unification”
Release Date: November 19, 2013
Blu-Ray Disc • 1 Disc
CBS Home Entertainment

Buy Unification on Blu-ray from Amazon.com

CBS’s latest single-disc release of Star Trek: The Next Generation takes us on a mission to Romulus, reuniting both halves of the memorable season five two-parter “Unification” which famously marked the return of Leonard Nimoy as Spock. The episode was originally slated to coincide with Star Trek‘s 25th Anniversary and turned into one of the franchise’s most memorable crossover stories. Factor in Mark Lenard’s final appearance as Sarek, more fun from Denise Crosby’s alter ego Sela and some hilarious scenes with a fat Ferengi, and “Unification” still remains one of TNG’s best two-parters.

These standalone reissues of TNG’s two-parters have quickly become a mainstay of CBS’s release schedule, accompanying the more expensive full-season sets on each release date. However, while the last two (“The Best of Both Worlds” and “Redemption“) allowed collectors of the seasons to avoid waiting for the conclusion of the traditional end-of-season cliffhanger, both parts of “Unification” are already included in the Season 5 set. For the casual fan, this makes the decision of whether or not to pick this title up dependent on the exclusive bonus material bundled with the disc. More on that later.

Leonard Nimoy reprises his iconic role as Spock and joins the crew of the Enterprise in this fan-favorite double episode! When the Federation calls for help in locating an ambassador suspected of defecting, Captain Picard is troubled to learn that Spock is the one who has vanished. Seeking information from Spock’s ailing father, Sarek, and unlikely help from the Klingons, Picard and his crew find the ambassador pursuing a personal mission on Romulus: a Vulcan/Romuluan reunification. But though the Romulans claim to support the same goal, their motives are not what they seem.

Both parts of the episode are edited together via a standard fade-to-black in this presentation. Despite the fact that a “seamless” edit implies that both parts of the episode should be bridged as smoothly as possible, I don’t have as much of an issue with the style used here compared to what we saw in “Redemption”. Interestingly, the disc’s bonus feature documentary also includes a clip of the transition between both episodes, but personally edited together by Robert Meyer Burnett. This certainly plays back more seamlessly than in the actual episode, although arguments could be made for using both types of transition. Which do you think works best?

http://youtu.be/WvFiQ327evk

A final point about the disc in general, there’s no Ultraviolet digital download option here – so those of you who were hoping to add to your “Best of Both Worlds” and “Redemption” digital copies will be left disappointed.

Remastering Quality

Those of you who have already read my review of Season 5 will be well aware of how highly I rate CBS Digital’s remastering efforts for these episodes. The quality on display here is virtually flawless in every regard. Do yourself a favor and go back to see how “Unification” looked on DVD: the dimly lit atmospheric scenes in the Romulan caves and on the Klingon bridge lacked so much detail that at times they just descended into a blurred indistinguishable mess (especially when the camera had to move). The newly scanned 35mm film looks terrific, with original film grain making these scenes pop just the right amount.

As I mentioned in the review of the full season, CBS-D proudly unveiled their new CG model of the Enterprise in “Unification”, with the mother of all hull-scraper shots to put it through its paces. The CG model effortlessly merges the sleek shape of the original 6-foot Enterprise physical model with just the right amount of relief on the hull to give it a hint of the 4-foot model’s bumpy surface.

CBS-D also got the opportunity to act on hindsight and correct a couple of continuity errors that crept into the original SD broadcast of the episodes. The inhospitable Galorndon Core was returned to it’s ominous blue-color that we first saw in Season 3’s “The Enemy“, after accidentally being turned a cream-color in the SD “Unification”. Meanwhile, the famous reflection of sound technician Bill Gocke which was briefly visible in a crystal sat on Proconsul Neral’s desk has been painted out.


The newly rendered CG Enterprise in a stunning hull-scraper shot from “Unification”

What more can I say? The episode sparkles, just like the rest of the fifth season. Thankfully CBS Digital have been assigned both the sixth and seventh seasons, so we can expect more of the same high quality with the last two releases.

Bonus Material

The single disc Blu-ray of “Unification” comes with a nice extra helping of bonus material created exclusively for this release and not found on the 5th Season set. A cute little 15 minute documentary accompany’s the ultimate audio commentary featuring writer/producer Jeri Taylor along with a newly unearthed deleted scene.

“From One Generation to the Next” gave the VAM team more than their fair share of headaches in its conception. With Leonard Nimoy turning down interview requests and Jeri Taylor exclusively contributing to the audio commentary, the number of players left in the race were few and far between. Luckily, Burnett and Lay decided on a slightly different approach and came at “Unification” somewhat obliquely by revisiting TNG’s earlier crossover episode, “Sarek“. Writer Marc Cushman discusses the joy he felt at having his original crossover concept approved by Gene Roddenberry while Rick Berman talks about the resistance to making any sort of reference to TOS. Sprinkle in some contributions from Denise Crosby, Gates McFadden, Michael Dorn and the gang and you have a nice piece which is a lot of fun to watch. I’m glad the VAM team stuck to 15 minutes here, they’d have been stretching things otherwise. Just enough!


Marc Cushman (Writer, “Sarek“) interviewed for the “Unification” documentary

Audio Commentary: Without a doubt, the strongest motivation to pick this release up is the newly recorded audio commentary featuring writer and producer Jeri Taylor (accompanied by Mike & Denise Okuda). Jeri retired from Star Trek mid-way through Star Trek: Voyager and in doing so stepped back from public life almost entirely to spend time with family. Through a lot of wrangling and persuading, she eventually agreed to record this 90-minute track which is so more than just a commentary on “Unification”: In essence, this is the Jeri Taylor story. From her first (disastrous) convention appearance to the dramatic departure of Genevieve Bujold from Star Trek: Voyager, no details are spared here. Taylor reveals how, out of all her TNG contributions, she remains most proud of “The Outcast“, while she viewed Star Trek as a very “human drama” which fueled her love for character-writing in installments such as “I, Borg“. Listen out for her hilarious “snowball” metaphor when talking about the production department. Easily the best audio commentary to date, you’re certain to leave it with a new found appreciation for such a remarkable (and under-appreciated) woman.

Deleted Scene: In a scene cut from the original episode, Captain Picard welcomes Sarek’s wife Perrin aboard, and the two have a quick walk-and-talk where Perrin reveals the extent of the Ambassador’s deteriorating health. As usual, it’s such a treat to see these treasures from the vault – moments not seen for over 22 years.


Picard walks with Perrin in a deleted scene from “Unification”

While CBS’s decision to make the audio commentary and documentary exclusive to this disc is understandable, the same logic shouldn’t have been extended to the deleted scene. When fans are shelling out for the full fifth season set, it’s a bit much to exclude a deleted scene on the basis of creating a two-tiered market: those who can (and are able to) pick up this single-disc release and those who aren’t, but are nevertheless paying for the full 6-disc set.

The Bottom Line

“Unification” marks yet another solid single-disc feature release from Star Trek: The Next Generation‘s collection of two-part episodes. This two-parter remains a seminal TNG moment and still resonates well today. Throw in a terrific audio commentary from Jeri Taylor, a sweet little documentary and a deleted scene and you have a sure-fire winner.

As TNG’s remastering project nears its conclusion, I look forward to future single disc releases accompanying the season sets (strong Cardassian urges for Season 6, folks) along with the continued high standards that go into the production of the exclusive bonus material.

– Written for TrekCore.com by Adam Walker, November 21, 2013

Order Star Trek: The Next Generation Season 5 Blu-ray today!



Order TNG - "Unification" Feature Blu-Ray today!

Order Star Trek: The Next Generation Season 5 Blu-ray today!



Order TNG - "Unification" Feature Blu-Ray today!

Review: Star Trek: The Next Generation – Season 5 Blu-ray

Star Trek: The Next Generation Season 5
Release Date: November 19, 2013
Blu-Ray Disc • 6 Discs
CBS Home Entertainment

Buy TNG Season 5 Blu-ray from amazon.com Buy TNG Season 5 Blu-ray from amazon.co.uk

We’re boldly going into high-definition yet again with another stellar release of Star Trek: The Next Generation on Blu-ray. I suspect I won’t encounter too much opposition in suggesting that Star Trek: The Next Generation‘s fifth season didn’t have quite the same high proportion of heavy-hitting episodes as the previous two years. This isn’t to say that there isn’t a healthy sprinkling of Star Trek gold throughout Season 5, it just feels as if the average quality is less skewed in the direction of “amazing” and more broadly distributed this time around. There are the five-star unforgettable adventures that fans will turn to over and over again (“I Borg“, “Cause and Effect“, “The Inner Light“, “Power Play“), followed by a collection of “inbetweeners” – those that fall shy of a five-star accolade but don’t quite deserve to be lumped in with the poorer outliers (“Silicon Avatar“, “Conundrum“, “The Game“, “Unification“). Jumping to the lower end of the spectrum, we have that collection of mediocre episodes which are still fun to watch once-in-a-while, but fall short compared to the rest of the bunch (“Cost of Living“, “Imaginary Friend“, “The Masterpiece Society“, “New Ground“).

Season 5 certainly tried hard, and managed to strike a nice balance between character-driven episodes and adventure-filled exploration. At the same time, the show started to depend more on its own canon, revisiting ideas that had come before (The Borg, Wesley Crusher’s character arc, Sela and the ongoing Romulan political situation). Couple the tried-and-tested TNG formula with a number of amazing coups for guest stars (Leonard Nimoy, Ashley Judd, Matt Frewer, Kelsey Grammer) and the show’s fifth represents another thought-provoking and action-packed exploration into the unknowns of the 24th Century.


Darmok and Jalad at Tanagra – “Darmok“, Season Five

Remastering Quality

It’s hard to believe that I’m now discussing the fifth release of this groundbreaking remastering project. As time has progressed, the team at CBS Digital have streamlined their techniques so much that the final results come across as beautifully effortless. It’s so easy to lose sight of the fact that this group of people are literally rebuilding a 25-year old TV show frame-by-frame from original camera negatives in a project which was considered impossible just 5 years ago.

After CBS Digital’s third season remastering efforts met with critical acclaim from fans worldwide, I’m more than thrilled to say that the fifth season features more of the same high quality work and – in certain areas – even surpasses what we’ve seen previously.

I. Live Action Footage

In transferring a show like TNG to high definition, the process of searching through hundreds upon hundreds of film reels to identify a specific take which may only last seconds is horrendously complicated. CBS Digital’s Sarah Paul works a lot of the time on the edge of her seat – she takes her film-hunting job seriously, so when elements can’t be located she doesn’t rest until she’s exhausted all possibilities. Thankfully – and against all the odds – the first four seasons of the show have been mostly spared (give or take a few seconds) from lost footage which must then be upscaled. Sadly, the fifth season doesn’t fare quite so well and a total of 2 minutes and 20 seconds of the original camera negative could not be found. “The First Duty” required 37 seconds to be upscaled (at the start of the episode) while “Power Play” has 1 minute 41 seconds of Ten-Forward scenes ported over from the SD.

Naturally curious, I played back the upscaled sections expecting the worst but was left pleasantly surprised at the extent to which the SD footage had been blended in to match (as close as possible) with the native HD. By paying close attention to matching grain levels and color balance, CBS Digital have made these upscaled sections fit in as well as they possibly could. If anything, the shots in question look as if the camera just pulled a soft focus (TOS female guest star-style) and certainly doesn’t jar to an extent where viewing enjoyment is compromised.

While the original SD broadcast version (and DVD) of TNG’s fifth season isn’t quite as uneven in terms of color timing as the fourth, it is marred with the same muddy appearance which makes you want to start playing with your TV’s color balance to set things right. For those of you picking up the new Blu-rays, there’s no need. CBS Digital’s color timing guru Marvin Hildebrandt has yet again worked his magic and given the newly scanned footage just enough of a boost to make the show pop. This certainly isn’t a cut-and-dry job, as Marvin tries to strike a balance between making the show visually appetizing but at the same time not overly saturated. The issue of blacks being slightly overwhelming and crushing out detail is still present, however the issue is so minor that it hardly warrants being mentioned.


Each shot of Star Trek: The Next Generation remastered (both live action and VFX material) is carefully color-corrected by CBS Digital’s colorist Marvin Hildebrandt, shown here working on Season 5 (Image: TrekCore Exclusive*)

Those of you who have read my reviews on previous seasons may recall the praise I heap on the remastering quality of episodes which feature outdoor on-location shoots. Season 5 is no different, and I was left amazed while watching the outdoor scenes on El-Adrel IV in “Darmok” and Starfleet Academy in “The First Duty“. Green tones were grievously savaged when the show was originally transferred to videotape resulting in a green/yellow mess which – over 25 years – has become the norm. In that sense, watching episodes like this on Blu-ray really is like seeing the show for the first time.


The remastered high definition print of “The First Duty” shows off the beautiful Tillman Water Reclamation Plant location used for Starfleet Academy

Low-lit scenes (normally when our heroes are stuck in caves or some hellish planet) have consistently benefited the most from this remastering project. Following Picard and Data into the underground caverns of Romulus and dimly lit Klingon Bird-of-Prey bridges (“Unification“) is now a joy. Hitherto obscured details and shadowing are finally visible and scenes like these are transformed from a muddy mess to delightfully atmospheric moments. I remain a huge advocate of retaining a healthy amount of the original film grain, it adds a dimensionality to the final transfer which makes things seem all the more realistic. Thankfully CBS Digital have a great eye for what constitutes the “right amount” of grain – something I wish Paramount had considered when they issued the original Star Trek Motion Pictures on Blu-ray.

My appreciation for the original costuming and set-dressing is yet again bolstered by seeing the work presented in high definition. These artists had such an eye for detail when the show was originally in production, I can only imagine it was very disheartening for them to see so much of it lost due to the limitations of standard-def. Romulan civilian dress, bizarre holodeck aliens (“Cost of Living“), a rather cool looking time-ship and more of Guinan’s hats are just a few of the things that had me freeze-framing to sit back and marvel at the detail.


The interior of Rasmussen’s time-ship from “A Matter of Time“. The iridescent detailing on the ship’s walls really jumps off the screen in HD

II. Visual Effects

Visual effects remain the lion’s share of the remastering workload as well as the share that CBS Digital are most paranoid about getting right. Recreating them from scratch for a show as complex as Star Trek: The Next Generation was never going to be a walk in the park. The project has certainly had it’s VFX missteps, but thankfully very few can be attributed to CBS Digital who have refined a look for the show which continues to draw huge praise and recognition from fans.

Once again at the helm of shaping those strange new worlds, Max Gabl has given us a whole raft of new planets to gawp at as the Enterprise goes on her merry way. I’ve been a huge fan of Max’s work in the remastering of both TOS and TNG, and continue to be impressed at how varied his style can be. Without a doubt, half of the fun is seeing how far Max can push his work artistically while remaining true to original style and intentions. Season 5 serves up another nice selection of planetary eye-candy, with shout-outs due for Mab-bu VI from “Power Play“, Tessen III from “Cost of Living” and the Argolis Cluster’s fiery sun in “I Borg“. My singular disappointment lays with Devidia II in “Time’s Arrow“. Originally in SD, Devidia was an obscure, blurry globe yet somehow the HD remaster lacks the Gabl-pizzazz and flair I’ve come to expect. Still, it’s a solitary blip in an otherwise solid line-up of alien worlds.

From the stunningly verdent Penthara IV with a newly regenerated atmosphere in “A Matter of Time” to the rather muted Devidia II which seemed to lack the normal flair of artist Max Gabl in “Time’s Arrow

Eric Bruno and his fellow compositors at CBS Digital have a habit of stretching my ability to come up with new compliments. Their work never ceases to impress me and you’ll be pleased to hear that Season 5 continues the trend. Despite so many concerns that the much-lambasted 4-foot Enterprise model would look terrible in high definition, Team Bruno keep making the thing look good! It’s never going to take on the sleek beauty of the 6-footer, but it comes promisingly close in this remastering. There’s so much to talk about here, so I’m going to limit this part to the most noteworthy shots. The work on display in “A Matter of Time” when the Enterprise initiates a chain reaction in the atmosphere of Penthara IV is simply phenomenal. The complex energy beam emitted by the deflector dish had to be recreated from scratch, yet is virtually identical to the original sequence. Likewise, the compositing of the newly refurbished CG model of the Enterprise we see in “Unification” is breathtaking. When I first saw the shot, I thought I was looking at a physical model. Despite the huge workloads involved in creating new CG sequences, a small part of me hopes that more footage of the ship is lost necessitating the creation of jaw-dropping shots like this!


To re-create the magnificent hull-scraping shot in “Unification“, CBS Digital first set to work retooling their CG model of the Enterprise before rendering out the different passes which were then composited in a similar fashion to the technique used with the physical model to produce some of the most realistic CG work I’ve seen on the project so far (Image: TrekCore Exclusive*)

When it became clear to CBS that the original CG-model of the Enterprise did not have sufficient detail to hold up to hull-scraping shots that had to be recreated in CG for Season 5, Niel Wray and his team decided to go back to the virtual-drawing board. Through an exhaustive process of refitting the CG model of the ship, they finally arrived at a new model which adopts the best features of both the 6-foot and 4-foot physical models. The sleek, beautiful hull lines of the 6-footer grace the surface of the ship, while a subtle relief of hull plating echoing the 4-footer is now visible.

CG challenges didn’t end with the ship, as Niel’s team was forced to tackle everything from the 3D Ktarian Game (“The Game“) to complex graphical simulations (“The First Duty“) in Season 5. While these shots may pass by in mere seconds on screen, they literally take the team weeks to lay out and render for the remastered version. It’s this impeccable attention to detail that continues to make the TNG Remastered project so unique in the entertainment industry.


The complex Kolvoord Starburst Maneuver simulations shown throughout “The First Duty” had to be completely recreated by CBS Digital using CGI (Image: TrekCore Exclusive*)

A few final brief notes on some frequently asked questions which I often receive:

  • The somewhat-blurred stock shot of the Enterprise approaching the camera which debuted in Season 4 and drew a moderate amount of criticism from fans has been retooled. Realizing they had to replace several similar shots, CBS Digital went back to the drawing board and wheeled out their new CG model to do them justice. The results speak for themselves – gorgeous work!


    The new stock fly-by shot produced by CBS Digital for Season 5

  • The Enterprise explosion in “Cause and Effect” uses the original elements and has not been “souped-up” to the degree that the Borg Cube explosion was in “The Best of Both Worlds“. This may perhaps be a disappointment to some, but I’m more than happy with the scene.
  • The contentious misfiring torpedo launcher in “Darmok” has been fixed. The replacement shot was taken from “The Best of Both Worlds” and can be seen in our comparison video here. While the loss of the original shot (featuring an angle of the Enterprise which only ever appeared in this episode) may upset some fans, the replacement shot is now angled correctly and goes by so quickly that it’s difficult to be that annoyed!
    http://youtu.be/awhS30Ln7Gw
  • Some minor continuity errors were fixed, including the incorrectly colored Galorndon Core (“Unification“) and unexpected reflections of crewmembers in crystals (“Unification“). At the same time, some errors were not fixed, including the Kriosian ship in “The Perfect Mate” where it first appears as the Talarian observation craft (from “Suddenly Human“) but then a few seconds later switches to a different type of ship – a Talarian Warship.
  • The credits for “The Inner Light” have been redone to match the color and typeface styling of the rest of the season. The spelling error (“Telelay” instead of “Teleplay”) has been fixed.
  • Once again, a large number of LCARS computer display animations used throughout the season had to be replaced. Original elements for most (if not all) of these screens which were inserted in post-production back in the day were lost. The team have done a remarkable job of seamlessly incorporating the recreated animations which will have fans freeze framing to spot in-jokes and trivia for years to come!

So, what’s the verdict? CBS Digital have knocked the ball clear out of the park with another stunning collection of remastered episodes. With so much quality oozing from the set, it’s little wonder that it effortlessly receives five stars from this review.

Bonus Material

They’re back on form, guys! After hitting a bit of a rough-spot with the bonus features on the fourth season set, Robert Meyer Burnett and Roger Lay, Jr. are once again firing on all thrusters with the new content on offer here. There’s a wonderful mix of emotional, hard-hitting documentary film-making on display in the new two-part documentary, “Requiem: A Remembrance of Star Trek: The Next Generation”. At the same time, fans are treated to a terrific reunion of the main Star Trek composers alongside a delicious spread of audio commentaries, deleted scenes and bloopers. Time to delve in…

“Requiem” combines two thirty-minute documentaries, “The Needs of the Many” and “The Needs of the Few”.

    • “The Needs of the Many” cleverly juxtaposes an archival 1981 Gene Roddenberry interview with fresh commentary from Ronald D. Moore, Brannon Braga, Naren Shankar, René Echevarria and Morgan Gendel. “Gene’s Vision” is a term regularly bandied about by people and often turns into a cliché, so it’s refreshing to hear the Great Bird of the Galaxy talk about it in his own words. Gene’s comments weave a delicate thread throughout the documentary and beautifully tie together the experiences and sentiments of TNG’s writing staff. Never one to shy away from being frank, Ron Moore is vocal about his issues with Gene’s idealistic vision hindering his ability to tell dramatic stories. The irony of ending this segment with Roddenberry proclaiming “We’re so lucky to be alive now” certainly wasn’t lost on me, and puts the viewer in a delicate emotional state as the second part prepares to reach the inevitable conclusion.


An archival interview with Gene Roddenberry from 1981

    • “The Needs of the Few”  will certainly challenge your ability to hold back the tears. Kicking off with archival Entertainment Tonight coverage of Gene’s death, what follows is a series of raw, emotional interviews with actors from both the Original Series and TNG filmed back in 1991. Jumping back to the present day, fresh interviews with cast and crew including Marina Sirtis, Jonathan Frakes and Rick Berman recall the fateful day when Gene’s passing was announced. Marina’s words about Gene and Majel are incredibly potent and you’ll be left wishing you can jump through the TV screen to give her a hug. The second half of this part hands over to discussing some of Season 5’s more memorable episodes, including “Cause and Effect” (watch out for the amazing behind-the-scenes footage of Gary Hutzel’s team filming the Enterprise explosion!) and “The Inner Light“. It’s also nice to see some time given over to Gates McFadden, reflecting on the departure of Wil Wheaton last season. Michelle Forbes and Colm Meaney are both discussed here, but sadly neither actor was able to contribute to the documentary.


Preparing to film the explosion of the U.S.S. Enterprise in “Cause and Effect

“In Conversation: The Music of Star Trek: The Next Generation”: Star Trek music buff Jeff Bond moderates a reunion of all three major TNG composers – Dennis McCarthy, Ron Jones and Jay Chattaway – which clocks in at just over 70 minutes. Bond certainly knows the material well, and he organizes this conversation-piece with almost military precision. Some fans may balk at this style, but I felt it was a good match. Ron Jones and Dennis McCarthy both have an acerbic wit which left me laughing out loud at some of their stories. Indeed, all three composers don’t pull their punches when recalling the trouble they had with certain producers on the show – this piece is destined to have you switching between raucous laughter and disbelief as the trio recount their history scoring for Trek. Fans of the Star Trek soundtracks will be in their element here, as each composer sheds light on their art and inspiration. A great piece, and a big improvement on last season’s Art Department Reunion.


The TNG Composers Reunion (Left to Right: Jay Chattaway, Ron Jones, Moderator Jeff Bond and Dennis McCarthy)

Gag Reel: I was thrilled to find that this collection of bloopers and outtakes from the original 35mm camera negative runs twice as long as the rather diminutive installment found on Season 4. Clocking in at 7:30, the gag reel strikes a slightly different tone this season and features more “Day in the Life”-type material which works surprisingly well. You’re going to love the way Patrick Stewart handles a disintegrating bridge-set while filming scenes from “Conundrum” not to mention Jonathan Frakes and the gang bursting out into song with their own version of the TNG theme tune in the middle of a take. The combination of material here shows that you don’t have to solely rely on the typical gaffs and flubbed lines. Here’s hoping a similar mix is used for future gag reels!


Patrick Stewart clowns around with Jonathan Frakes in-between takes from the Season 5 Gag Reel

Audio Commentaries: The set contains four audio commentaries, newly recorded especially for this set.

  • 5×18 “Cause and Effect” with Brannon Braga and Seth MacFarlane
  • 5×19 “The First Duty” with Ronald D. Moore and Naren Shankar
  • 5×23 “I Borg” with Rene Echervarria and Mike & Denise Okuda
  • 5×25 “The Inner Light” with Morgan Gendel and Mike & Denise Okuda

Deleted Scenes: Yet again, this crop of newly discovered deleted scenes proves to be a highlight of the bonus material on this release. CBS have dug through the archives to unearth a range of deleted scenes from 7 episodes! There is some wonderful material here, so watch out for a future article in which we will review the content in full.

Overall, I was pleased to find that the new VAM on offer this season is closer in quality to the first three sets. From a behind-the-scenes perspective, Gene’s death is undoubtedly the unfortunate milestone which marks TNG’s fifth season and the two-part documentary manages to be both touching and objective at the same time. There’s no sugar-coating Gene’s “legacy” here, just raw emotion from the people who were closest to him.

The Bottom Line? The remastering here is as sublime as ever. The remainder of TNG is undoubtedly in safe hands thanks to the team at CBS Digital, and I eagerly await the final two seasons! Classic episodes, stunning remastering, great bonus features – it’s not difficult to award this set five stars. A magnificent release – not to be missed!

– Written for TrekCore.com by Adam Walker, November 10, 2013

Order Star Trek: The Next Generation Season 5 Blu-ray today!



Order TNG - "Unification" Feature Blu-Ray today!

* A quick footnote – Images marked with an asterisk are exclusive to TrekCore and do not appear as part of the Blu-ray set. They are included for illustrative purposes only.

Order Star Trek: The Next Generation Season 5 Blu-ray today!



Order TNG - "Unification" Feature Blu-Ray today!

TNG Season 5 & Unification Blu-rays: Disc Breakdowns and SD/HD Video Preview

Last month, we brought you the press releases for the upcoming Season 5 Blu-ray edition of Star Trek: The Next Generation, along with the newly cut “Unification” companion disc. Today we can finally reveal the full disc breakdown for each set detailing each disc’s content as well as full clarification on audio commentaries and deleted scenes.

In addition, we have put together a special edition of our ongoing “SD to HD” video series focusing exclusively on the Season 5 Blu-ray trailer, in anticipation of the upcoming November 19 release!

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STAR TREK: THE NEXT GENERATION – THE FIFTH SEASON BLU-RAY will be available in 1080p with English 7.1 DTS-HD Master Audio, English Stereo Surround, French Mono, German Mono, Castilian Mono, Italian Mono, and Japanese Mono.  The six-disc collection also includes English SDH, and French, German, Castilian, Italian, Japanese, Danish, Dutch, Finnish, Norwegian and Swedish subtitles.  The Blu-ray is Not Rated in the U.S. and rated PG in Canada.  It will be available for the suggested retail price of $130.00 U.S. and $150.00 Canada.

Disc One:
Episodes

Special Features

  • Archival Mission Log: Mission Overview Year Five (SD)
  • Episodic Promos
    • Promo #1 (SD)
    • Promo #2 (SD)
    • Promo #3 (SD)
    • Promo #4 (SD)
    • Promo #5 (SD)

Disc Two:
Episodes

Special Features

  • Archival Mission Log: Departmental Briefing Year Five: Production (SD)
  • Deleted Scene (HD) – NEW!
    • New Ground (HD)
  • Episodic Promos
    • Promo #1 (SD)
    • Promo #2 (SD)
    • Promo #3 (SD)
    • Promo #4 (SD)
    • Promo #5 (SD)

Disc Three:
Episodes

Special Features

  • Archival Mission Log: Departmental Briefing Year Five: Visual Effects (SD)
  • Episodic Promos
    • Promo #1 (SD)
    • Promo #2 (SD)
    • Promo #3 (SD)
    • Promo #4 (SD)
    • Promo #5 (SD)

Disc Four:
Episodes

Special Features

  • Archival Mission Log: Memorable Missions (SD)
  • Audio Commentary with Brannon Braga and Seth MacFarlane on “Cause and Effect” – NEW!
  • Audio Commentary with Ronald D. Moore and Naren Shankar on “The First Duty” – NEW!
  • Deleted Scenes (HD) – NEW!
    • Ethics
    • The Outcast
    • The First Duty
    • Cost of Living
  • Episodic Promos
    • Promo #1 (SD)
    • Promo #2 (SD)
    • Promo #3 (SD)
    • Promo #4 (SD)
    • Promo #5 (SD)

Disc Five:
Episodes

Special Features

  • Archival Mission Log: A Tribute to Gene Roddenberry (SD)
  • Archival Mission Log: Intergalactic Guest Stars (SD)
  • Archival Mission Log: Alien Speak (SD)
  • Audio Commentary with Rene Echervarria and Mike & Denise Okuda on “I, Borg” – NEW!
  • Deleted Scene (HD) – NEW!
    • The Perfect Mate
  • Episodic Promos
    • Promo #1 (SD)
    • Promo #2 (SD)
    • Promo #3 (SD)
    • Promo #4 (SD)

Disc Six:
Episodes

Special Features

  • In Conversation: The Music of Star Trek: The Next Generation (HD) – NEW!
  • Requiem: A Remembrance of Star Trek: The Next Generation (HD) – NEW!
    • Part One: The Needs of the Many
    • Part Two: The Needs of the Few
  • Audio Commentary with Morgan Gendel and Mike & Denise Okuda on “The Inner Light” – NEW!
  • Deleted Scenes (HD) – NEW!
    • The Inner Light
  • Gag Reel
  • Episodic Promos
    • Promo #1 (SD)
    • Promo #2 (SD)
[iframe src=”http://www.youtube.com/embed/AJeZfInsWRc” width=”560″ height=”315″]

STAR TREK: THE NEXT GENERATION – UNIFICATION BLU-RAY will be available in 1080p with English 7.1 DTS-HD Master Audio, English Stereo Surround, German Mono, French Mono and Japanese Mono.  The collection also includes English SDH, German, French and Japanese subtitles. The Blu-ray is Not Rated in the U.S. and rated PG in Canada.  It will be available for the suggested retail price of $28.28 U.S. and $32.00 Canada.

The disc breakdown is as follows:

  • Unification (Parts 1 and 2)

Special Features

  • From One Generation to the Next (HD) – NEW!
    • Audio Commentary with Jeri Taylor and Mike & Denise Okuda (HD) – NEW!
    • Deleted Scene (HD) – NEW!
    • Episodic Promos
    • Part 1
    • Part 2
[iframe src=”http://www.youtube.com/embed/KQGK3aF88QI” width=”560″ height=”315″]

The latest high-definition collections of the iconic series, STAR TREK: THE NEXT GENERATION® – THE FIFTH SEASON BLU-RAY and UNIFICATION BLU-RAY arrive November 19 from CBS Home Entertainment and Paramount Home Media Distribution.

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Most of the information revealed in this disc breakdown was already described in our editorial attached to the previous press release, although we’re thrilled at finally being able to reveal the full contents of the set, including what is set to be an awesome commentary from Jeri Taylor on “Unification” and Seth MacFarlane with Brannon Braga on “Cause and Effect”!

If you haven’t already locked in your orders, be sure to pre-order your copies of Star Trek: The Next Generation Season 5 and Unification on Blu-ray at Amazon using the links below. We have far more to come on these new releases in the next few days, so stay tuned! It’s going to be a wild ride!

Order Star Trek: The Next Generation Season 5 Blu-ray today!



Order TNG - "Unification" Feature Blu-Ray today!

Galoob 25: The First Generation of TNG Toys (Part III)

TrekCore: Moving on to the second year of production — one new addition in the 1989 catalog was a die-cast Ferengi Battleship to go along with the first year’s die-cast Enterprise.

Jim Fong: The Ferengi die-cast ship was first made from plastic so we could see the size and scale of the toy, and it was mounted on the Enterprise backing card so we could get a sense of how it would look in the retail packaging.

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Top: The catalog image of the proposed die-cast Ferengi Battleship. Bottom: A prototype on an Enterprise backing card; the final card artwork. (Photos: Bob DiGiacomo; RebelScum forums user “phreaky_d“)

Once that was approved, the ship was prototyped as a raw, unpainted casting, and the final model was painted the same burnt orange coloring as the Ferengi ship seen on the show. There were maybe around five of these made, all of which are probably in collectors’ hands today.

TrekCore: We know those Wesley and Romulan prototype figures were sent from the Hong Kong manufacturer on were sent from China on substitute Riker and Picard, but at least a few were eventually mounted on ‘real’ card backs for the Toy Fair expos. How many of these were produced?

Jim Fong: Our Hong Kong office mounted the first prototypes on whatever cards they had available – in this case, the older Riker and Picard production cards. Once they had character-specific cards completed, they packaged additional prototypes on them and send samples to us for approval.

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Top: The initial figures, shipped to the US on existing backing cards. Bottom left: The final packaging designs, with proper text and photography. Bottom right: The original design sketch for the Wesley Crusher figure. (Photos: Bob DiGiacomo, “phreaky_d”, Enrico from StarTrek-Collection.nl)

As far as production numbers go, I can’t remember – I doubt if there were more than a dozen of each made, but whatever samples survived are now in the hands of collectors.

TrekCore: Speaking of Romulans, can you tell us anything about the additional Romulan products listed on the R&D budget paperwork? 

Bob DiGiacomo: Well, you can see that several of the things listed on that budget chart don’t even have costs listed – basically, it was a wish list of products, most of which would eventually be dropped. Sometimes there may have been sketches for the different ideas or – like the radio and walkie-talkies – they may have taken off-the-shelf products and just slapped the appropriate labels onto them. They would come up with all these different ideas for things and then decide they weren’t going to happen.

The whole scenario can become very complicated. The old-fashioned sales reps were very involved with the buyers – a lot of wining and dining, stuff like that – because in the early days, all of our reps worked on commission. One guy would have Toys ‘R Us, another would have Wal-Mart; somebody else would have a chain of regional stores you might have never heard of. The sales reps were very important, because not only would they keep the buyers happy, but they’d often basically come out and tell them what products to buy! They’d tell the buyers which lines would be the “good” buys, and so forth.

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Left: Budget proposals for a third wave of Romulan-based accessory toys. Right: Marc Alaimo poses for a reference photo to be used by Galoob sculptors. (Budged scan: Bob DiGiacomo; Alaimo photo via Star Trek: TNG 365)

The other important thing is that they would work to make sure the buyers knew which lines would have TV advertisements, and when the commercials would air. That was very, very important – if buyers saw that the line wouldn’t be on television, they would assume that it wasn’t prominent enough and they wouldn’t be interested in spending money on it – unless the line really took off.

At Toy Fair, we’d have all of our commercial reels playing, and we’d make sure to take copies to show directly to the buyers, and make sure they knew when the ads would be playing.

TrekCore: What can you tell us about your Toy Fair experiences?

Bob DiGiacomo: Toy Fair is run out of New York City – there are two toy buildings in Manhattan; Galoob started out in a very small showroom in the building on Broadway, and later we moved over to the main Toy Fair building.

The early show was in October – we called it pre-Toy Fair, because the main show was in February – and it took place in part of the showroom with the revolving cylindrical displays shown in some of the photos. There were twenty-four of those, stacked two high, with a large stationary display area in the middle.

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scene from the 1989 ToyFair show, featuring nearly every prototype and product. (Photos: Bob DiGiacomo)

I would usually set up the smaller regional shows on my own, although sometimes I would hire another modelmaker to help. We usually didn’t go to the expense of sending many people to the smaller shows due to the cost of the flights and hotels.

Toy Fair, though, was something different; it was a really big extravaganza. We’d have the product managers for each toy line with us at the show to train the demonstrators on all the different toys that were on display, and we would hire local modelmakers out of New York City to help out during the show as well.

In the early days, we would have an outside designer come up with the look of the showroom, which would then be approved by our marketing team – later on, our in-house packaging and design group would create the showroom concepts – but after they finished the major displays, I would come in and set up all the prototypes for the show, along whoever may have been needed from San Francisco.

Once the show started and groups would start coming through, we had these demonstrators who would learn every piece in the toy line for the buyers’ benefit. A buyer would come in, and the demonstrator would show off the line and go through the whole sales pitch.

toyfair_display_thumbA ToyFair endcap setup, showcasing a proposed in-store display for Galoob’s Trek line.
This photo contains the only known images of the inflatable and electronic Enterprise,
Enterprise bridge playset, and radio walkie-talkie packaging designs.
(Photo: Bob DiGiacomo)

Toy Fair would run from the crack of dawn to late into the night – and then once the day was over, we’d have to deal with repairing things that either broke down or were broken by the show attendees.

It used to be this big thing, having all these international buyers come into New York for the show, but in the later years, the show started to become a bit redundant because most of our sales were done before Toy Fair, so it was more of a party. They’d come into New York, go to restaurants, take in a play; it was more like an excuse to come into the city.

TrekCore: There was one other piece of long-rumored merchandise we wanted to ask about — a wearable VISOR accessory, like the one worn by LeVar Burton on the show. The only evidence that we’ve ever been able to find that it even existed is a photo taken at a toy auction in the late 1990s a toy auction, posted online about 15 years ago… was this a Galoob product? 

Jim Fong: Yes, that one was ours. It wasn’t as exciting to me as the playset – I think that it was just another one of those ‘filler’ products to fill out the line. When I saw the actual VISOR prop at Paramount, it was very cool, but there wasn’t really much that I could do with it to turn it into a toy with any real play value.

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Left: The screen-used VISOR prop, as seen at Paramount Studios. Right: Galoob’s rather realistic prototype VISOR accessory toy. (Photos: Bob DiGiacomo, Jim Fong)

Yes, it was something to wear – so it added to the level of make-believe that would be fun – but from a design point of view, there wasn’t much for us to do. We weren’t going to add additional features that would contradict the authenticity off the product; should it have gone into production, I’m sure kids would have loved it.

I wasn’t aware that ended up at auction, but whoever has it now is lucky – they’ve got a very, very rare piece in their collection.

Bob DiGiacomo: Actually, the Trek toys at that auction all came from me! I gave Mike Herz – who ran the Whiz Bang! toy shop down in Florida – a bunch of my old stuff for that sale.

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Top: A photo from the first of four 1998 toy auctions featuring Galoob prototypes. Bottom: Four print programs featuring each auction’s contents, along with sale prices. (Photo: William S. McCullars; Scans: Bob DiGiacomo)

TrekCore: Compared to the Playmates Toys license – a juggernaut which dominated the Trek landscape for most of the 1990s – the Galoob line of Next Generation toys barely lasted two years. Why do you think Galoob’s production ended so quickly? 

Jim Fong: That’s a really tough question to answer. We were all obviously disappointed when everything stopped, but I can give you my ideas about why the line was dropped.

When we first landed the Trek license, the show was brand new and hadn’t even aired – which means that we had to guess which characters would be the most popular, and which would generate the most interest from consumers.

In other words, we had to figure out how many of each figure (Data, Geordi, Worf, etc.) to include in each shipment, using only our instincts and Paramount-provided show information. This is risky, because if we decide that Riker, for example, will be more popular than Geordi – and we’re wrong – that will impact sales. If we guess incorrectly, and it turns out that we made too many Riker figures and not enough Geordi toys – causing sales to slow down – then buyers begin to hesitate when it comes to carrying the line for a second year, causing the whole line to be in danger of cancellation.

When Galoob was producing Next Generation toys, the show was brand new, so there was a lot of guesswork that went into deciding what products we should do. We tried a little bit of this, a little bit of that, never really committing to any of the offerings; in the end, we may have been a bit too timid.

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A 1989 Intergalactic Trading Company ad offering a “free Bearded Riker” with purchase. These figures were hand-customized by the ITC staff with a black marker as a way to unload a supply of extra Riker figure inventory due to lack of sales.

We were such a small company, and it would have been a massive risk to bet everything on the Trek line – if we lost the bet, we would have suffered greatly. That’s why the line wasn’t so extensive at launch, and why we didn’t have a real show of force that would have told the world we were confident and committed to the Star Trek brand.

Bob DiGiacomo: The other issue may have been the royalty costs. For licensed items, royalties can be very high; I think that the Star Trek license was somewhere around 10% – and they’d write the licenses so many different ways, and after a set period of time things would have to be renegotiated. I know that the Star Wars license was brutal – Galoob used to pay like a 17% royalty on that!

Sometimes we would end up losing money when it came to dealing with Toys ‘R Us or Wal-Mart – Toys ‘R Us was big, but Wal-Mart really became the proverbial eight-hundred-pound gorilla in the marketplace. They first beat up Toys ‘R Us in sales, then they went after everybody else. Wal-Mart would tell us to do something and everybody would jump through hoops to get it done.

Because Wal-Mart and Toys ‘R Us were the big national players, they could sell the toys at a loss to get people to come into the store for the deal – these “loss leaders” would then hopefully get those customers to buy other products while they were at the store to make up the cost difference. The smaller competitors couldn’t match those discounts, so they often wouldn’t renew their orders for the second run of the toy line.

Marketing would have to figure out the costs, and they could easily end up deciding that the numbers just wouldn’t work.

Jim Fong: I suppose that it’s possible that what we designed just wasn’t good, but I hate to think that; we did the best we could with the limited resources we had. We gave it our all, but it didn’t pan out the way we hoped – but I’m hoping that the people who actually bought the toys enjoyed them and had fun playing with them.

Personally, I think that Playmates did a terrific job with the Trek toys. By the time they took over the Next Generation line, the show had matured and had become a much more established series, which is a huge benefit for any toy company. It allowed their designers to have a better understanding of which characters the audiences like, Nielson ratings, fan-favorite episodes, the most-feared enemies… there’s just a much larger canvas to work with.

playmates_figures_thumbJust a sampling of the massive Trek catalog of figures released by Playmates Toys.

TrekCore: We really can’t thank the two of you enough for all the information you provided while we worked to put this series together – there’s been so much speculation and conflicting information out there about the Galoob toys, and we’re glad to have had the chance to set the record straight on how things really went down back in 1988. 

Jim Fong: It’s shocking to think that twenty-five years have gone by already, but it’s nice to know that people are still interested in our Star Trek toys after all these years. Trek gave me a chance to visit Paramount and ILM, and meet behind-the-scenes people – some of which I’m still friends with today.

I know that there’s a lot of nebulous information floating about on the Internet; I think it’s important to get as many details as accurate as possible before everybody forgets everything. I’ve already forgotten so much, but we’re lucky to have so many images preserved for posterity.

This will likely be the definitive series on the Galoob’s Star Trek toys – all of us had a blast working on the Next Generation line, and I’m hoping that fans continue to enjoy the work we did long after we’re gone, as the toys continue to be sold and traded on the collector market.It’s much like Captain Kirk’s final monologue in The Undiscovered Country: “…this ship and her history will shortly become the care of another crew; to them and to their posterity will we commit our future.”

I hope that as time goes by, new generations of collectors will look at our old product line and find an appreciation for the work and care that we put into it. A little part of me will always be in those toys, and I’m honored, humbled, and privileged to have had a chance to work on the Trek line with some of the most talented designers, modelmakers, and marketers ever. The Galoobians may be split apart today, but we’ll always be a family.

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Part I: Launching the Next Generation of Trek Toys · Part II: Abandoned Artifacts

REVIEW: “Star Trek: The Fall — Revelation and Dust”

Star Trek: The Fall
Revelation and Dust
By David R. George III
Release Date: August 27, 2013
Pocket Books

 

From the back cover:

WELCOME TO THE NEW DEEP SPACE 9

After the destruction of the original space station by a rogue faction of the Typhon Pact, Miles O’Brien and Nog have led the Starfleet Corps of Engineers in designing and constructing a larger, more advanced starbase in the Bajoran system. Now, as familiar faces such as Benjamin Sisko, Kasidy Yates, Ezri Dax, Odo, and Quark arrive at the new station, Captain Ro Laren will host various heads of state at an impressive dedication ceremony.

The dignitaries include not only the leaders of allies—such as Klingon Chancellor Martok, Ferengi Grand Nagus Rom, the Cardassian castellan, and the Bajoran first minister—but also those of rival powers, such as the Romulan praetor and the Gorn imperator. But as Ro’s crew prepares to open DS9 to the entire Bajor Sector and beyond, disaster looms. A faction has already set in action a shocking plan that, if successful, will shake the Alpha and Beta Quadrants to the core.

And what of Kira Nerys, lost aboard a runabout when the Bajoran wormhole collapsed? In the two years that have passed during construction of the new Deep Space 9, there have been no indications that the Celestial Temple, the Prophets, or Kira have survived. But since Ben Sisko once learned that the wormhole aliens exist nonlinearly in time, what does that mean with respect to their fate, or that of the wormhole…or of Kira herself?

My thoughts:

Revelation and Dust follows two separate story-lines that don’t really meet until the very end of the book. In the first, the new Deep Space 9 station is preparing to officially “open for business,” hosting a dedication ceremony in which leaders from across the Alpha and Beta quadrants take part. However, a horrific attack disrupts this event, casting a pall over the celebration. The guests and inhabitants of DS9 are in danger, and the future of the Federation and Bajor are uncertain.

In the second story, we see Kira’s experiences while with the Prophets in the wormhole. Much of this story seems to take place on Bajor of the past, with Kira taking on the role of Keev, a Bajoran who helped maintain an underground railroad freeing slaves from their masters. As her story evolves, we see parallels with Kira’s life in the 24th century, as well as possible portents of things to come.

kiraKira’s experiences with the Prophets seem unconnected to the other 
events in the novel, but as usual, initial appearances are deceiving.

I’ve been anticipating a return to the 24th century narrative all year! While I really do enjoy novels set during the TOS era, I truly love the shared universe set up in the post-Nemesis era of Trek lit. So it was with a lot of excitement (and a little trepidation) that I read this, the first book in The Fall, a five-book miniseries. While Revelation and Dust started out a little slowly, I found myself really getting into it as the story unfolded. I often find that David R. George III’s novels tend to focus more on character than on plot. While there is, of course, the Big Event™ (which I won’t spoil here), where this novel really shines is in the characters’ responses to what is going on.

Most of the characters get a chance to shine: we see Captain Ro struggling with the burdens of command, Ben and Kassidy in their restored relationship and raising their daughter, Odo saddened both by the fact that Kira is missing and his being cut off from the Founders and the Great Link. One thing that made me especially happy was seeing Ezri and Julian finally hashing out their differences and reconciling their friendship in the wake of their break-up years earlier. Even President Nan Bacco has a sweet character moment shortly before she takes the stage at the dedication ceremony. It makes sense giving the reins of Deep Space Nine to David R. George III; after all, DS9 was the series that most exhibited excellent character development, and it is really great to see that tradition carried on here.

That’s not to say that there aren’t a few weak parts of this novel. As I mentioned above, the “Keev” parts of the story start out a little slow with no apparent tie to the main narrative. However, I suspected that there would be “real-world” consequences, and right at the end of the novel, it turns out that I was right. However, I can understand that some readers would feel that it was too long of a setup for the payoff that we are given.

One other small error that somewhat perplexes me: at the beginning of the novel, we are given a recounting of the events in the wormhole at the end of Raise the Dawn from Kira’s perspective. Sisko’s ship is described as being the U.S.S. Robinson and is even referred to as a Galaxy-class starship. However, in Raise the Dawn, Sisko had taken command of the U.S.S. Defiant and taken it into the wormhole. This seems an odd error for the author to make, especially seeing as he penned both novels! However, it is a relatively small mistake and doesn’t have a lot of bearing on the novel as a whole.

The new Deep Space 9 station opens for business in “Revelation and Dust.”

Finally, Revelation and Dust introduces us to the new Deep Space 9. In stark contrast to the previous station, DS9 2.0 is shiny and state-of-the-art. Much larger than its predecessor, and much more sophisticated, I think that this new station will serve well as the setting for many adventures to come. I look forward to continuing to explore it along with the characters in the books and my fellow readers.

Final thoughts:

In writing Revelation and Dust, David R. George had a number of things he had to accomplish: introduce the new Deep Space 9 station, catch us up with where the characters are, and set The Fall in motion. I think that he accomplishes these goals well, for the most part. A few small hiccups don’t detract from the overall enjoyment of this novel. The twists and turns and surprising reveals at the end of the book make me very curious about what is to come. This novel’s setup has certainly made me eager to read the next book in the series.

As always, it’s difficult to review this novel in a vacuum; as the first book in a five-book series, I believe that to be a fair assessment, it should be considered in the context of the other books that comprise the series. Look for a review of the overall series Star Trek: The Fall after all of the books have been released!

– Reviewed by Literature Editor Dan Gunther

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Star Trek The Original Series: From History's Shadow Order Star Trek: The Fall “Revelations and Dust”

Galoob 25: The First Generation of TNG Toys (Part II)

TrekCore: The Galoob license was cancelled during the production of the 1989 line of toys, and several planned products never made it to stores. Some were only advertised to retailers, while others actually made it to publicly released cross-sell listings on the action figure backing cards – if things were so shaky when the first-year toys were released, why was a second year of releases planned?

Jim Fong: Toy companies take a big risk every time they release a new product, with no idea if the response will be good or not. We put out the first season of toys, and because it takes about a year to go from concept to production, we have to start on the second season right away – even though the first year’s sales haven’t solidified yet, because if they become red-hot sellers, we’ll have something in the production pipeline to show to retailers.

We basically stopped in the middle of the second year’s production. Consequently, the cancelled toys only survived in bits and pieces, and they never really made it out of the prototype stage.

TrekCore: Well, let’s talk about some of those cancellations. The Next Generation poster produced for the Cheerios contest (and the enclosed insert that came with the mail-away Enterprise) listed a number of different toys that never made it to stores.

Jim Fong: The walkie-talkie set and the FM radios were just “filler” products – in other words, they were standard walkie-talkies and radios, just with the Star Trek logo on the label. They’re simple products, and they give kids a chance to communicate just like an Away Team, but in the end, they were never released.

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Two FM radios prepared for catalogs; a pair of walkie-talkie units with commbadges. (Photos: Bob DiGiacomo)

TrekCore: What about this ‘electronic’ Enterprise? Playmates eventually put out light-up ship toys with built-in sound chips, but it was a surprise to find out that Galoob had one in the works.

Jim Fong: This is a toy that really nobody knows about – and as far as I know, no other photos exist online. The electronic Enterprise had a grip which you could hold, and it made some flyby sounds while you “flew” the ship around. A prototype model was built, but it didn’t go any further.

elec_ent_thumbOne of the last remaining images of the hand-held electronic Enterprise toy.

TrekCore: The ‘flying’ Enterprise has always been an intriguing item. The design is really interesting – a Frisbee-style disc with an attached paper aft section, which trailed behind the disc in flight.

Jim Fong: This one was so odd, and because it was never released, I’m sure that many people don’t know about it. There may still be a few of these out in the wild, but not very many. We obviously cut the steel for it, designed the packaging, and were ready to hit the ‘Go’ button for production, but I don’t really know what happened with this. It’s possible that the time we got to it the whole Trek line was on the decline and they decided not to pursue it any further – that being said, I think the concept is an interesting one and certainly still has potential.

flying_final_thumbThe flying Frisbee-style Enterprise toy. (Photo: Paul Combs)

TrekCore: We asked one of the senior Star Trek art department staff about this, and were told that it was “one of the coolest prototypes we ever saw… it really did fly pretty well.”

Bob DiGiacomo: You know the expression, “Throw spaghetti against the wall and see what sticks?” Well, the catalogs are just full of different products the general public never hears about; things that were just never produced. You’re always behind the curve in the toy business. You can build prototypes, produce commercials, and cut steel for manufacturing, but if the buyers aren’t interested, all of that work just goes into the trash.

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Left: The foam mock-up used in the first sales catalog.
Right: The planned retail packaging for the flying Enterprise.
(Mock-up: Bob DiGiacomo; Packaging: Jim Fong)

If you look at that initial catalog image for the flying Enterprise, I actually made that mock-up – it’s made out of foam, and if you look closely there’s actually a crack in the model – but the final version wasn’t like that. It was a regular Frisbee disc with a very thin piece of plastic on a pivot that would trail behind it in flight.

TrekCore: We have to ask you about this mysterious ‘inflatable’ Enterprise. It was listed on the Cheerios poster, and then again on the die-cast Enterprise backing card – but even in the 1988 Galoob dealers’ catalog, it was only described in text.

Bob DiGiacomo: I’m not really sure who made that prototype, but it’s possible that it was shopped out to someone over in Hong Kong.

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Jim Fong: When you first asked me about this, I had to go double-check that we even made it.  It’s not even a toy as we know it, just a big piece of blow-up vinyl – it was just awful, I must have wiped it out of my mind!

I think that it would probably have worked best as like a “swimming pool” Enterprise – you know, something to toss around in the water – but it wasn’t my favorite item. The artwork on the prototype was just done with a marker, but if it had gone into production, we would have done “real” graphics for it to make it look a lot nicer.

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The “awful” inflatable Enterprise prototype, never produced for stores. Bob DiGiacomo can be seen in the background (in striped shirt) in the right photo. (Photos: Bob DiGiacomo)

Often times, we tried all sorts of oddball things that don’t end up making it – it made sense conceptually, but once you make a mock-up, it can become pretty clear that it may not be such a good idea after all.

Bob DiGiacomo: You never know what the marketing people were thinking. A lot of times, they were just so frantic to win over a buyer; if they only had sketches, buyers would think that they weren’t serious and wouldn’t be able to deliver the products down the line. They would want to see real commitment – not just an Enterprise toy, but action figures, playsets, and concepts for future products – so the marketing team basically had to spill blood to show buyers they were serious.

TrekCore: What about these paper dioramas (or as they were advertised, the “action environments”)? While they’re artistically impressive, they don’t look too sturdy – is that why they were cancelled?

Jim Fong: Those cardboard dioramas were supposed to be a way to get the products out quickly and inexpensively. Nobody on staff was a paper fabrication and assembly specialist, so we had to outsource it to someone who specialized in that kind of design and construction. In the end, I think that we knew it wasn’t going to be durable enough to handle the stresses of a kid stomping on it.

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The first version of the action environment playsets.
(Photos: Jim Fong)

Our first foam-core-and-cardboard mock-up was pretty basic – bridge on top, a planet surface on the bottom – all held together with hot glue. Later, we tried to separate them so they could be sold as independent units to be combined into a larger and more expansive environment.

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The redesigned action environment playsets, from original sketch to production. (Photos: Jim Fong and Bob DiGiacomo)

The other thing we did was make each diorama a different color scheme, with deep browns on the bridge to evoke the warmth of human interaction, cooler blues of technology on the engine and transporter environments, and hot reds of an alien planet surface.

diorama_catalog_thumbdiorama_packaging Top: The action environments, as advertised in sales catalogs. (Photo: Paul Combs)
Bottom: The only remaining image of the playset retail packaging. (Photo: Bob DiGiacomo)

I remember that one of our in-house designers became very frustrated with them, due to the fact that they had all these tabs – he had a mess of a time lining everything up to fit properly. Personally, I didn’t like it because I wanted a toy made of nice molded plastic to match the lines on the Paramount sets.

TrekCore: Speaking of nice molded plastic, let’s get to what is probably the biggest loss of the ’88 line – that large Enterprise bridge playset. Could you walk us through how that was created?

Jim Fong: Well, actually, that image in the catalog isn’t how it was first designed. My original goal was to have the bridge toy modeled after the actual set; I wanted to replicate the bridge as closely as possible without the usual toyetic distortions. “Toyetic” is an industry term that refers to the normal toy look of a playset, with out-of-scale proportions – here I was aiming for the bridge playset to be a miniature replication of the Paramount set.

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The first configuration of the bridge playset, based on the Paramount set. (Photos: Jim Fong)

The initial bridge model received only a lukewarm response. My boss felt that it just wasn’t toyetic enough, so we had to go back and try again, redesigning the bridge to have more toylike proportions and features – so we ended up with this ‘all-in-one’ design putting as many features on the bridge as possible.

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The unpainted prototype of the first molded-plastic ship playset. Note the size of the die-cast Enterprise toy for a size comparison. (Photos: Jim Fong)

TrekCore: The first all-plastic prototype may be more toyetic, but all that added detail is wonderful, like the cargo bay area, and having sickbay right there on the bridge!

Jim Fong: I think it’s still strange to have sickbay included on the bridge, but we had to cram all of that stuff in there because we weren’t going to have any more plastic to work with – luckily, we didn’t have to fit an alien planet surface in there as well, because that would have just been too much. I mean, can you imagine having a planet area on the bridge? You’d never have to beam anybody down to fight the aliens!

The advantage of having a pure design is that the proportions are more true to the movie set and it looks better. However, since I’m going for aesthetic authenticity, I was unable to put the transporter feature in there. I can’t remember all the details, but I think my boss wanted a transporter built into the neck of the ship, so we redesigned it again.

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Top: The catalog image and final release of the separable die-cast Enterprise-D. Bottom: Packaging revision notes from Paramount’s licensing department. (Photos: Jim Fong and Bob DiGiacomo)

The final iteration of the playset has the added play features, but suffers aesthetically with that cylinder in the neck of the ship. Even today, seeing pictures of that big transporter hump makes me cringe at the styling – but I suppose it’s a trade-off, because it certainly made for better play value as kids could transport on and off of the Enterprise.

TrekCore: Did both versions of the plastic playset separate?

Jim Fong: I think so; Paramount had mentioned to use that the saucer was going to separate from the rest of the ship in the series. It also just made more sense to have the pieces molded separately – it was more manageable for production, and we would have had problems with both manufacturing and expenses if we had tried to mold it as one large piece.

ent_sep_thumbThe separable second version of the bridge playset.

Since we were going to have to split them up in the molds anyway, it was logical to have the saucer separate as a built-in feature – it was consistent with what we knew of how the ship would function on the show. That hole in the top of the battle section was intended as an easy way to retrieve figures that may have “beamed” off of the ship – you transport them away, and then you just pull them out of the top opening.

TrekCore: So, what happened to it? It seems like it would be the perfect accessory to go with the ten action figures that made it to stores.

Jim Fong: The concept suffered from the same fate as the flying Enterprise – toys and toy lines are usually cancelled due to a lack of interest from retailers, or high production costs. Usually, if the first wave of toys doesn’t meet sales expectations, it’s a bad omen for second year toy line.

ent_bridge_catalog_thumbThe final design of the bridge playset, as advertised. (Photo: Paul Combs)

It’s a real shame, because by the time the second year comes around, toy companies can usually know which characters and toys are more popular than others, allowing us to target production to meet customer interests. For the Next Generation line, it just didn’t work out that way – and I was very sad to see the line dropped.

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Part I: Launching the Next Generation of Trek Toys · Part III: End of the Line

New Enterprise Season 3 Blu-ray Cover Art Revealed

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Last month we reported on the upcoming release of Star Trek: Enterprise‘s third season on Blu-ray, currently scheduled to hit shelves on January 7, 2014 in the US.

In our original article, we drew attention to the rather bizarre choices that had gone into the cover art design. Rather than draw on the array of promotional media from season three, CBS had instead opted to feature a rather strange combination of two different Season One-era promotional photos:

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Thankfully, today we can reveal that CBS have taken it upon themselves to make a couple of chronological corrections, replacing Jolene Blalock and Scott Bakula‘s photos with more season-appropriate shots of T’Pol and Archer.

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The newly-used shot of T’Pol in her customary third-season uniform is from the standard Season 3 publicity stills collection, albeit blown-out and overexposed to fit in with the rest of the imagery. Meanwhile, the new image of Captain Archer appears to be a merging of Scott Bakula’s face from a group promotional shot combined with the original body shot from that Entertainment Weekly spread.

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The original T’Pol photo, and part of the Archer source image.

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So, what do you think about this updated artwork? Are you happy with the changes, or are you still hoping for another revision?

Star Trek: Enterprise Season 3 is released on Blu-ray on January 7, 2014 although if you’re in the United States you can already pre-order your set from Amazon.com now. The set comes loaded with brand-new bonus features including a host of newly recorded audio commentaries and an edge-of-the-seat documentary on the conception of the Xindi War. Certainly not to be missed, place your pre-order with Amazon below if you haven’t already!

Order Star Trek: The Next Generation Season 5 Blu-ray today!



Order Star Trek: Enterprise Season 3 Blu-ray today!




Galoob 25: The First Generation of TNG Toys (Part I)

galoob_catalog_cover_thumbAs Star Trek: The Next Generation was ramping up production, San Francisco-based Lewis Galoob Toys, Inc., was awarded the merchandising license for the revived series, which allowed Galoob to become the sole source of TNG-based action figure and accessory toys at the start of the series.

Though the Galoob line was unfortunately a commercial failure, cut down after the first year of production – only fourteen of the nearly thirty planned products ever made it to store shelves.

Our initial research online led to several partial accounts of these toys, most of which have conflicting (or flat-out speculative) information included in the reports, but we wanted the real story behind the Galoob line: to learn about how each item was decided upon, and the truth behind all the cancelled products which to this day have only appeared in grainy photographs or low-resolution images on the Internet… and some of which have never appeared online at all, even in a passing mention.

This series has been in the works for the past four months, and has consisted of dozens of emails, photographs, message board postings, and phone calls to bring a full and accurate account of Galoob’s products to Trek fans, just in time for the twenty-fifth anniversary of its release. Helping us in this task are two former Galoob employees: illustrator Jim Fong, and modelmaker Bob DiGiacomo (occasionally seen online as “TOYSTUF”), both of which played instrumental roles in getting the Galoob Next Generation line to store shelves.

The majority of images included in this multi-part series were provided by Jim and Bob, who both have many fascinating photos and documents in their archives. We must also credit Paul Combs of MegoCollector.com and Enrico from StarTrek-Collection.nl, both of whom provided several vital images for use in this project. Thanks a lot, guys!

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TrekCore: What was your role at Galoob, and how did you get involved with the Next Generation line of toys?

Jim Fong: Around 1985, I was hired by Galoob as a senior designer to design boys’ toys. I had a background in more traditional industrial design; before Galoob, I worked for various large corporations and consulting firms in Silicon Valley.

Bob DiGiacomo: I had worked at Ideal Toys many years ago. When one of the principals from Ideal – Saul Jodel, who did a lot of Ideal’s marketing work – moved out to work at Galoob in California, he brought in several former Ideal people like me when the company started to show some promise. At the time, Galoob was looking to go more promotional, and I was hired to start up the model shop in San Francisco. Before I got there, they probably only had a hammer, a screwdriver, and a couple of cans of spray paint.

Jim Fong: When we got the Galoob license, I was thrilled – the 1966 Star Trek show was such a big part of my life. I was too young to fully comprehend all the nuances of the series when it originally aired, but when the show went into syndication, I was older and certainly understood all of the show’s political and social messages.

tngset1_thumbJim Fong explores the corridors of the Enterprise-D during “Farpoint.”
(Photo: Jim Fong)

I had a boss who knew that I was a Trek fan, so he sent me down to Paramount to meet with the show’s art department, to visit the Next Generation sets, and to take reference photos for use in our product design – all before the show began to air on television.

Visiting the studio was a very exciting experience! I had a chance to walk around all of the sets, guided by a Paramount representative and accompanied by an electrician who activated all of the lighting so we could see the bridge and transporter room  so I could take a close look at all of the on-set graphics and consoles.

They were filming “Encounter at Farpoint” while I was on the lot – I even got to see Michael Bell taking a break, eating a candy bar in his full Groppler Zorn wig and costume. Even as an alien, there were still some earthly delights!

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Visiting the Transporter Room and Battle Bridge sets.
(Photos: Jim Fong)

I remember making the Paramount rep nervous when we visited the transporter room. I was like a kid in a candy store, and I just needed to step up and try to beam back to San Francisco… but if I caused any damage, he would have been responsible! I convinced him to let me get on the transporter and take a photo, and I discovered that it wasn’t quite as sturdy as I expected – the floor was made of a large plexiglass sheet, and there was a lot of flexibility to it. The platform squeaked in discomfort as I walked across it, but it was great to be able to stand there and be part of history.

The rest of the sets were pretty amazing to see as well. I got to sit in the captain’s chair and feel what it was like to be in command of a starship, and really felt that everything was built with extreme quality – high-quality construction, excellent materials… not just cardboard and scotch tape.

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The forward section of the Bridge set, and a view of a cluttered Ready Room.
(Photos: Jim Fong)

In addition to the Paramount lot, I also traveled to Industrial Light & Magic, where the six-foot Enterprise-D model was being prepared for use in the show’s pilot episode. That visit was just as exciting, since I love to build models myself, and they had many of the filming models from my favorite movies on display.

The Enterprise model was beautifully crafted, and it looked great – the team at ILM had it mounted for motion-control work, and it looked like they were working on some flyby test footage. I also got to meet Greg Jein, one of Trek’s number-one fans, who was working on the models at the time.

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The six-foot Enterprise-D model mounted for motion-control filming at ILM.
(Photos: Jim Fong)

It was an honor and a privilege for me to be there on the set, and to work on a project like Trek which I’ve loved since I was a kid. Galoob was not a big company, and we didn’t have the clout or scale of some of the larger competitors like Mattel and Hasbro – but we were all thrilled when we got the Trek license, and we made sure to do the best we could with the very limited resources available to us.

TrekCore: From a design perspective, what would you look for when you examined the Trek stages and props in person? How did you translate them from full-size sets and models into the final Galoob products?

Jim Fong: I worked hard to bring a sense of authenticity to the toys, to match the set or prop to the toy in exact detail and size. I would have taken the actual thing and shrunk it down to toy-sized dimensions if I could, but as an industrial designer, I am torn between keeping it authentic to the original while still maintaining a toy-style design to the product.

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A look at the aft section of the Bridge set. Note the rarely-seen “Propulsion Ops” and “Emergency Manual Control” consoles, removed after Season One.
(Photos: Jim Fong)

On the sets, I would look for whatever could offer the best play features and visual impact – so that meant that the most action would be on the bridge and the transporter room, a planet surface would be good for confrontations with hostile aliens, etc. I also made sure to have the bridge, hallway, and engineering consoles lit up so that we could get the label art correct.

TrekCore: Could you talk a bit about the design process, and how things worked with Galoob’s manufacturer in China?

Jim Fong:  For the character-based figures, I took a few reference photos while visiting the sets, but Paramount ended up supplying us better pictures of the actors in their uniforms for our use. These shots were sent to our sculptors so that they could be as accurate as possible when they would do their work.

crosby_thumbReference photos of Denise Crosby. (via Star Trek: TNG 365)

Close-up photos were very useful, because it allowed the artists to focus on the faces to match the end product to the live actor – but obviously, the sculpt likeness is only as good as the sculptor, so a bad artist can still get the look very wrong even when they have the best photos to work from. Today’s toys are much more accurate to the actor they’re modeled from, due to digital scanning processes which reduce the need for traditional sculpting work.

figure_lineup_thumbThe action figures: the six Starfleet characters were released in May 1988;
the aliens followed in August. (Catalog image: Paul Combs)

Once the characters were sculpted and casting molds were made, production samples would be hand-painted and FedEx’d to us for review. Those samples would also be provided to Paramount for their approval, and additional sets would be sent to our sales team.

TrekCore: How much did the domestic model shop get involved at this point?

Bob DiGiacomo: We would do some R&D stuff in-house, and we’d bounce around ideas that had been submitted by different inventors, but most of the model work was done in Hong Kong – the sales samples and so forth. There were things going in and out to our Galco subsidiary in Hong Kong like every day, so if there was something that we could do to avoid a shipment – change a color, or adjust some mechanism – we’d do it locally.

What we mostly did was support the sales team. I would do all the television commercials and toy shows, and we’d have special showings for bigger clients.

TrekCore: For the major retailers?

Bob DiGiacomo: Yes, the retailers. We would travel to their offices and show them the different toy lines we were offering. Galoob was still pretty small back then, and we hadn’t really proved ourselves to the industry yet – so we had a lot of running around to do!

TrekCore: What about the other toys – the Galileo shuttlecraft, the Ferengi fighter, the Phaser, and the die-cast Enterprise?

Jim Fong: Well, for the non-figure toys, we had to create a rendering of how we envisioned the final products, with play features. Usually, it was just a general marker sketch or line drawing. If these were approved by both Galoob management and Paramount, we’d move on to do more complete illustrations called “control drawings”.

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Dealer catalog listings for the shuttlecraft Galileo and Ferengi Fighter play models, along with images of the final retail releases. (Catalog images: Paul Combs)

You have to keep in mind that this was being done before computers were part of the process, so everything was completed by hand. The control drawings were technical drawings with different views of the toys and their play features, the number of parts involved, component sizes, etc. Some people would put in fully-measured dimensions of each part of the toy; others would just label the drawings with a general height, width, and depth and let the crew in Hong Kong deal with the rest.

When everything was ready, we’d send a “turnover package” to the Hong Kong office, which included the control drawings, reference photos, cost projections, production numbers, and color specifications and paint guidelines – along with a complete written description of how the toy was expected to function and any additional business verbiage needed to complete the package.

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The Type I Phaser, the only electronic toy that made it to store shelves.
(Catalog image: Paul Combs)

Once the package made it to Hong Kong, they then worked with local vendors who were tasked with making us a “Looks Like / Works Like” model. This would be made to look just like our control drawings, with working features as the toy was designed. Once the LLWL models were completed, they were then overnighted back to us for review before we passed it on to Paramount for their approval.

At that point, we worked to refine the production costs, and once that was completed, we’d have a better understanding of the product’s sales potential. We’d also use the model for sales presentations to retailers – our sales team would show off the model, the features, the packaging, and lay out the retailer costs.

Those LLWL models were also used by our packaging designers, which is why the first generation of toys have photographs of prototype designs printed in catalogs and on the rear packaging “cross sell” area, highlighting all the available Trek toys we had to offer. Only later – as we go into production (and if the toy is carried over to the following year) – will we re-shoot the product photo with the retail toy and update the packaging.

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Top: The catalog image and final release of the separable die-cast Enterprise-D.
Bottom:
 Packaging revision notes from Paramount’s licensing department.
(Catalog image: Paul Combs; Paramount scan: Bob DiGiacomo)

After all that preparation is complete – and if we have a retailer interested in selling the line – we would then cut steel at the factories and start the injection-mold process for final production. Once the molds are prepared, a quick-and-dirty injection-mold sample is sent to us for approval.

For those samples, the factories would generally use whatever plastic they have in their machines, which means that we’d often get oddly-colored toys: purple and green action figures, pink spaceships, that kind of thing. They weren’t intended to be sold with the strange coloring – though I understand that these prototype samples are highly sought after by toy collectors – but they allowed the Hong Kong engineers to test all the molded pieces, to work out any bugs in the manufacturing process before they go to final production.

figure_parts_thumbMulticolored test mold parts for the aborted Wesley Crusher and Romulan figures.
(Photo: Jim Fong)

Bob DiGiacomo: I was able to get to the Hong Kong area a few times, once for an international toy show. Sometimes I would go into one of the factories to see how things were being handled, which was kind of interesting, but it could make you a little crazy – most of the people working there had only very basic skills. I’d have to correct how they were doing something, and then turn around five minutes later and it was being done the wrong way again!

TrekCore: Let’s take a look at some of the figures that in that first-year lineup. One of the common collector questions deals with the four Data designs that were released, all with different paint jobs on the character’s face. Was this a manufacturing problem, or were there other reasons for the different color schemes?

Jim Fong: The issue was definitely not on the manufacturing side; it was that we were trying to nail down what his face should actually look like!

data_faces_thumbThe many faces of Lieutenant Commander Data.

Of the different looks, I can’t remember which version went into production first – but I do remember being unhappy with the Data face paint, and requested that they change it to be more accurate with the character.

We tried several times to get the Hong Kong production team to correct the coloring, but when production is literally half a world away,  it just turned into a bigger mess with each attempt. I’m still not happy with the way the figure turned out, and I’d do it all over if I had the chance.

TrekCore: The Q figure is an odd one. It’s missing the bright red judges’ robes worn by the character, but includes his red gloves, gold chains, and tall hat included. Was there any particular reason the robes weren’t part of the figure design?

Jim Fong: There may have been some minor poseability issues – I can’t remember for sure – but I know that if we had decided to mold in the red robe, we’d not only need more plastic, but it would also require an additional paint spray operation. Adding more resin and more paint would have impacted the landed price of the toy, so that’s probably why it wasn’t included.

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‘Judge Q’ and his plastic counterpart, without the bright red robes.

TrekCore: Galoob advertised Wesley Crusher and Romulan officer figures for the second year releases – which we’ll get into a bit later – rather than completing the main cast.  Were there ever any plans to produce Beverly Crusher or Deanna Troi figures to fill out the Starfleet lineup?

Bob DiGiacomo: Historically, boys weren’t interested in buying female action figures. I mean, there were all the sexy girls from comic books boys would buy – Mattel had a big hit with She-Ra, and Galoob had a line called Golden Girls, but those lines were directed at girls – but because the girls didn’t really sell for us, we would never put them in as part of the first year releases.

Jim Fong: I can’t recall if we ever talked about doing Crusher or Troi – in fact, I can’t really remember why we did Tasha Yar and none of the other female characters. It may have been because Yar was head of security, and presumably that meant she would feature in more action sequences on the show.

Bob DiGiacomo: Tasha Yar was a kick-ass girl, so she was truly an ‘action’ figure – she was prominent in the show, she was tough…

Jim Fong: We had to take a guess which of the characters would be involved in more of the action scenes than others and our guess was that Wesley would be one of those characters.  Had the line survived for more than its short run, I’m completely confident that we would have made figures of Dr. Crusher and Counselor Troi to go with the previously-released toys.

troi_crusher_thumbFan-made Troi and Crusher figures, created using the Yar figure as a base.

Bob DiGiacomo: Yes, if things continued, it would have been an obvious move to include the other women, along with different aliens and so forth. You would always look for different ways to extend the line – eventually, you’d put Character X into a different outfit, Picard in an alien costume, that sort of thing.

Jim Fong: Unfortunately, though, year two is when casualties usually hit a toy line. For the first year, we produced toys based on the limited information from the Paramount. If you look at the first year’s Next Generation toys, we didn’t just offer the Enterprise crew, but we also wanted to have aliens and villains to fill out the product line. We wanted to vary the figure offerings to that there would be more play value to the toys – humans vs. aliens; good guys vs. bad guys.

We needed this information nearly a year before the toys were released in the summer of 1988, but because Paramount only had a limited number of episodes to draw from when we got started, there was very little “bad guy” information available.

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Left: A preliminary mold of the Ferengi figure’s head.
Right: A price list, in US dollars, for prototype production covering the first six figures as well as several ship toys and other playsets, several of which were never released.
(Ferengi photo: Jim Fong; Galoob scan: Bob DiGiacomo)

Like I said earlier, they were only up to production on “Encounter at Farpoint” when I visited the studio, which is why the Season One aliens (Q, the Ferengi, the Anticans, and the Selay) were all from the early part of the first season of the show.

By the time we began the Season Two line, we knew that the Romulans were going to become more active villains in the series, which is why they were designed for the second year of releases. We had to move a lot more cautiously with the second round of toys, though, because the Season One sales were soft.

Part II: Abandoned Artifacts · Part III: End of the Line >

Interview with Marc Cushman, Author of “These Are The Voyages”

In August, the first book of Marc Cushman’s These Are The Voyages series was released, taking a look behind the scenes at the first season of the original Star Trek series. TrekCore’s Dan Gunther, who reviewed the book for us, caught up with the author this month to discuss the creation of this first book, and to see where the series will continue in future volumes.

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TrekCore: Your reference book, These Are The Voyages: TOS Season One was an incredible read. How did you come to write this particular account of the show’s inception?

cushmanMarc Cushman: I was happily assigned the job of meeting with Gene Roddenberry and interviewing him for a television special I was hired to write on the Star Trek phenomenon. This was in 1982 for a Los Angeles-based company that made programs of that type for local TV. Gene was wonderfully gracious and giving, with both his time and materials — he provided me with all the scripts from TOS, along with numerous other documents.

I was amazed by the amount of documents he had kept from Star Trek — memos between him and his staff (and NBC), letters, production schedules, notes from the productions, budgets, contracts, and even fan letters from 1966 through 1969. I had read “The Making of Star Trek,” which utilized some of these documents, but had no idea there was such a wealth of materials. I must have looked like a kid in a candy store to him, because Gene invited me — even dared me — to try to find a way to include substantial elements from all this material into a book.

I accepted the dare but told him it would be years before I could start on such a project. He gave me a letter of endorsement and told me he would find the time to cooperate in all ways possible when I could make time to take it on.

I stayed busy in television and film for a few decades and couldn’t even start the work required to undertake such a massive job, but I did interview people as I came across them, starting with D.C. Fontana (on three different occasions) and Bob Justman (half a dozen different times), as well as others involved with the production — writers, directors, crew personnel, and actors from the series as well as guest performers who appeared on the various episodes.

I met with Gene many times and, on one of those occasions, pitched the story for TNG episode “Sarek” to him. I was preparing to write the book when he became ill. That postponed it. Bob Justman picked up the torch in 2007 and provided me with many documents not found in the UCLA Roddenberry/Justman collections, where I also spent several months doing research.

It took six years to write this book — which turned into seventeen-hundred pages, which the publisher then decided to release in three volumes, each covering one season of the show. I don’t think a book spine has been made that can handle that many pages… and who’d want to pick that thing up!?

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TrekCore: From reading These Are The Voyages, it’s clear that a lot of care went into the research for this book. How important was it to you that this be the definitive account of the production of Star Trek?

Marc Cushman: It was absolutely crucial to me that it be the definitive book on Star Trek. There would be no reason to write it, otherwise, since there are many other books out on the series. I almost didn’t write it because of the Solow/Justman book (“Inside Star Trek: The Real Story“). But then I decided that book left me unfulfilled, since it was written from only the management’s point of view. And it didn’t deal with the individual episodes. I see each episode of the classic series as a major event in the story of Star Trek, but no one has focused on them — at least, not to the degree that I would like.

I had too many questions unanswered, such as what the hell happened to “The Alternative Factor“? What went wrong? And what were they thinking when they made “The Way to Eden“? Or why was Melvin Belli cast in “And the Children Shall Lead“? And who really wrote “The City on the Edge of Forever“? Were the ratings really as bad as NBC claimed? That alone seemed impossible to me because I was there, as a teenager, and did not know anyone — not at school, not on the block where my family lived — that wasn’t watching Star Trek. There is a great deal of speculation out there, but I wanted to find out the truth.

This is the book Gene Roddenberry and Bob Justman wanted to see. They saved all those documents so that they could become public record. And I had promised them that, if I did a book on Star Trek, it would utilize those records as never before. And that’s why I pushed ahead, and put other aspects of my life on hold for several years, and why it took 1,700 pages and six years.

TrekCore: What was the most surprising or unexpected fact you learned about the making of Star Trek’s first season while researching this book?

Marc Cushman: If you want only one example, I’d have to say how much of the information out there on the internet, and in past books, is wrong. Pure folklore that has been accepted over the decades as being fact. And it is not fact. At the top of that list is the ratings. I licensed all the ratings from A.C. Nielsen, for every episode of the series. Star Trek was not the failure that we had been led to believe.

It was NBC’s top rated Thursday night series and, on many occasions, won its time slot against formidable competition, including Bewitched, ABC’s most popular show. And when they banished it to Friday nights, as Book Two will reveal, it was the network’s top rated Friday night show. Yet NBC wanted to cancel it! Even when they tried to hide it from the fans at 10 p.m., during Season Three, it’s numbers were not as bad as reported. So, once I made this discovery, then, of course, I needed to find out the real reason for the way the network treated Star Trek, and the documents regarding that, which build as we go from Book One to Two and then Three, are quite fascinating.

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If I may tell you a second thing that was surprising to me, in a story filled to the brim with surprises, it would be about who wrote what on the series. The name of the writer given in the screen credits is deceiving. Readers will be surprised to discover, through the documents I provide in the books, that Gene Roddenberry wrote most of what we see and hear in the first thirteen episodes.

He should have been given screen credit as top writer. And then Gene Coon, and on many occasions, Dorothy Fontana, during the last part of Season One and throughout Season Two, wrote very nearly more, if not more, of the dialogue in every episode, with the exception of “The Trouble with Tribbles,” where David Gerrold really nailed it and did 90% of the writing.

The other writers just couldn’t get the voices of the primary characters down, or the feel of the show. It took Roddenberry, Coon, John D.F. Black and Dorothy Fontana to clean all those scripts up and make them into Star Trek.

TrekCore: How open or accommodating were your sources while researching this book, beyond the memos and references in the archives? Were people quite willing to discuss their experiences, or did you encounter any reticence or reservations from various people involved in the making of Star Trek?

Marc Cushman: They were willing but time has a way of distorting the memory. This is why I always prefer to search out old interviews, especially ones from the time that the show was being made. I collected hundreds of newspaper and magazine articles with interviews in them, to be sure that all the voices of the people involved were included (since many are now gone), and that those voices would be as fresh as possible, meaning, the words were spoken as close to the time of production as possible. Beyond this, when I interviewed participants, I asked them questions that other interviewers had not.

They told me this; they were often surprised by my approach. I explained to them that these books were meant to serve as a time machine, and each of these people I was interviewing were one of our guest tour guides. I’d try to take them back to 1966, or ’67, or the later years for Book Two and Three, and get them to remember what it felt like, what was playing on the radio, what the offices looked like, or the stage, or the clothing.

I would really get heightened recollections by doing this, like when Malachi Throne said to me, and I paraphrase here, “Yes, I did feel a bit uncomfortable at first, because there were no pockets in the Starfleet uniforms. I didn’t know what to do with my hands. We couldn’t smoke, or play with props as we would in a contemporary story. So it was a very alien environment, and I had to learn from Shatner and Nimoy and the others how to be comfortable in those rooms and in those clothes. They were all so good at it.”

TrekCore: Were there any challenges in writing this book that were particularly difficult to overcome?

Marc Cushman: Many. And again, that comes down to failing memories, or memories that have been compromised by things that a person is told about himself and his work over four or more decades. I would be told one thing by a person I interviewed, and feel grateful to this person and want to write something they will be happy to read, but then I’d be told something else by another person involved on that particular script, or that day of filming, and the show files would bring out yet another perspective.

I wasn’t going to censor anyone, but, what I did, was create a conversation between the different participants on the page, bringing all the different points of view together. It’s like the reader gets to sit in the middle of a conversation that has a great deal of conflict in it. And conflict makes for the best story telling. There is always conflict. It doesn’t have to be invented; it’s all around us, and especially present in ventures such as Star Trek, with all the time pressures, and creative differences involved.

Gene Roddenberry was very supportive and helpful to me on this project, and yet, even though I feel I honor him greatly, and reveal his genius through many of his memos, I also reveal his darker side through many of his own words, in both the interviews he granted me and his memos and letters. And statements made by others. But I truly believe he would approve of my handling of it all.  I know others do because they have called to tell me so.

TrekCore: Conversely, what aspects of researching and writing this series were the most fun?

Marc Cushman: My god, all of it. I love researching. I love searching for missing treasure. And with each new nugget I would find, I felt like yelling out, “Gold! I stuck gold!” Especially when I’d see how all these pieces would fit together and solve so many mysteries about all the various episodes — why this one is so good and this one isn’t. But you want a specific answer. Okay. The ratings. Talk about striking gold — dispelling forty-five years of folklore that was begun with intentionally misleading information.

Discovering the true production order of the episodes, which on more than a couple occasions is different than what we think we know by the deceptive production numbering and the DVD sequencing of episodes.  Finding out that an episode that says written by Jerry Sohl, should have said story by Jerry Sohl, written by Gene Roddenberry and, perhaps, Jerry Sohl.  And so many other occurrences such as that. And feeling like I have now witnessed the writing and the making of Star Trek and I am able to share that experience with other fans. I really do write for me — write what I would want to read. I would have given almost anything to read these books, and I suppose I did.

TrekCore: It is interesting that this book was not published through Simon & Schuster, who have the rights to Star Trek publications. Was there an attempt to publish this through them, and if so, is there a reason they opted not to publish it?

Marc Cushman: There was an attempt. Simon & Schuster asked to see three chapters and my agent sent in the first three. Now, I’ve received a lot of letters in the last couple weeks from people who love the first three chapters, saying they have found out more about Gene Roddenberry’s life and career before Star Trek, and about Lucille Ball being the sponsor of Star Trek, and the mind set of NBC, all things that are examined in those early chapters.

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But Pocket Books was not dazzled and said, basically, that with two books out on Roddenberry, and a couple out on Lucy, and that no one cares about what NBC was thinking, that they didn’t see enough there to justify them publishing. If they had read any of the chapters that deal with the episodes — and there is a separate chapter for each episode — I think they would have thought differently.

And they would have seen how the information in those first few chapters pays off as you continue reading. But once a publisher says “no,” it’s always going to be “no.” Bottom line, my agent sent in the wrong chapters as a sample of what these books are really about.

CBS has not picked up on this yet — has not endorsed it — because they wrote and told us they didn’t have time to read a six-hundred-page book, to be followed by two more books of about five hundred pages each. So we had to go out without their stamp of approval, which certainly limits us in how we can promote this book, in the cover images we could legally use, even in the title.

But Jacobs Brown Press was very supportive of me, and I was determined this work would come out for the fans, and for those I knew from the show, and all those I’d interviewed. Malachi Throne and William Windom were two, both wonderful to me, and they didn’t live to see these books come out. Bob Justman didn’t live to see them out, even though he was there while I was writing them. I wasn’t going to let that happen again.

TrekCore: Have you heard from any of the original TOS actors?

Marc Cushman: Yes. Walter Koenig even carried the book out on stage at the Vegas convention and talked about it for a couple minutes, urging fans to buy it. Harlan Ellison called to say he liked it. I’d been nervous about that. I allow everyone to have their say about him and his script for “The City on the Edge of Forever.” And some of those words are harsh. But I allow Harlan to have his say, as well, and I bring forward the documentation which proves who wrote what and when various drafts were delivered, and so on. Harlan’s recollections are sometimes proved right, sometimes wrong, and yet he called to say that he wouldn’t call the book awesome, because he reserves that word for the Grand Canyon and Eleanor Roosevelt, but that it comes close. That was a wonderful moment.

Someone came over and bought a book at the publisher’s booth during the Las Vegas Star Trek convention and said William Shatner had showed him the book so he decided to get one for himself. I haven’t heard from Shatner… but, I suppose in a way, with that, I have. Leonard Nimoy, sounding very much like Mr. Spock, called and told me the research was “astounding.” Walter Koenig agreed to write the foreword for Book Two after reading Book One. He paid me a wonderful compliment in saying that, after reading the book, he trusts me.

John D.F. Black and his wife Mary, who was there, working as his executive assistant on TOS, tell me that this book takes them back to that time and place and they impressed that there is clearly no agenda on my part other than to report the story. So, I’m very happy now. I’ve been living in a cave for six years researching and writing and not even coming out of the past long enough to watch the news. I had to keep my head and my heart in the 1960s and at Desilu studios. So it is very rewarding to find that people are responding so well to this.

TrekCore: Are there any sneak peeks or surprising tidbits that you would be willing to reveal about seasons two and three?

Marc Cushman: I’ll tell you that, for me, as a writer, and as a person who loves to read biographies, Book Two is better than Book One and Book Three is the best of all.  The story of Star Trek — the struggle those talented people went through to make that series — gets richer with each season, and more dramatic. The hurdles get higher; the challenges unbearably difficult. Among other things, in Book Two, you will learn why Gene Coon really left Star Trek, and you will be surprised to find out how much he contributed to the episodes where he is not credited as producer.

As for Book Three… You won’t find a fan anywhere that will tell you that the third season was as good as the first two, even though there were many excellent episodes during that last year. But it is certainly the most interesting to find out about and, I think, read about. In Book Three, you will be surprised to find out how much Gene Roddenberry had to do with Season Three, contrary to everything we have heard before. And how much he antagonized the network. He had good reason, of course, but fighting with the network is not a good way to keep your series on the air. The truth is in the memos.

TrekCore: Moving forward from TOS, do you have any plans to do another reference such as this for another aspect of Trek history? If you have no such plans, would you ever be interested in doing so?

Marc Cushman: It has been suggested that I take on Next Generation. But I do have a couple other biographies that I have already started that have nothing to do with Star Trek and I would like to see them through. But Next Generation is certainly tempting. I know so many from that show and spent a small amount of time there myself, with the story I contributed, the script I wrote based on that story, which was too much like TOS for Gene’s taste at that time, and numerous other pitch sessions and springboards to episodes that I provided.

I think the treatment I gave to TOS would work very well for TNG, because Gene Roddenberry lived in memos, god bless him, and those memos mean there is a great deal of documentation that reveals the thinking going on, episode by episode.

TrekCore: Thank you again for this opportunity! It was a real pleasure to be able to ask about the creation of These Are The Voyages. You have provided a pretty valuable resource to scores of Trekkies and Trekkers, and I for one am very grateful.

Marc Cushman: Thank you for your interest, Dan. It’s been my pleasure.

– Interview by Dan Gunther, Literature Editor

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thesevoyages_cover Order
These Are The Voyages:
TOS Season One

 

What did you think of These Are The Voyages: TOS Season One? Let us know below!