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STAR TREK: PRODIGY Review — “Asylum”

Our young Star Trek: Prodigy crew is back! It’s been eight months since “A Moral Star, Part 2” aired — which in kid-time is more like, “Soooo loonnnggg, Mom!” — so my cadets were more than ready to get back on board the Protostar. “Asylum” does a great job of being a plot-refresher, while still adding excitement and action in a rousing demonstration of just how high the stakes will be for the rest of the season.
 
Straight out of the gate, “Asylum” fires on all cylinders with a fun and exciting opening sequence reminiscent of the opening underwater moments of Star Trek Into Darkness, complete with composer Nami Melumad’s homage to Michael Giacchino’s “Enterprising Young Men” score from the Kelvin Timeline films. The crew has decided that spending their time doing good deeds may help their case when they return their ‘stolen’ ship to Starfleet.

They couldn’t have picked a more Starfleet good deed here: they maintain the grand Star Trek tradition of saving the whales by relocating an endangered “aquathawns” being chased by poachers. This framework is apt — randomly performing good deeds while traveling through space is the whole premise of Trek itself, and our crew literally saving a whale was such a strong unintrusive way to connect them to Treks past.

Everything about this sequence is exceptional. The gorgeous underwater animation, the unique and interesting alien design of the poachers, the cool shuttle-sub (great to know they are making use of that handy vehicle replicator!), and the effortless action-banter between the characters as they navigate themselves out of the situation. All while trying to maintain the Prime Directive. A+, cadets!

This fun little side trip leads to us learning that even weeks later, Gwyn hasn’t recovered her memories after being briefly exposed to Zero’s true Medusan nature. The flashback of the Diviner saying “It’s a weapon” — referring to the trap built into the Protostar’s systems — was enough to jog my kids’ memories, however, so when we hear that the plan is to approach a Federation outpost, they knew that was a bad idea.

The crew, though, are excited to finally arrive. There’s a lovely parent/child moment between Dal and Hologram Janeway as she adjusts his uniform while he squirms (look familiar, kids?), and then she dispenses some really great advice. I love the Dal-Janeway relationship, and I like for both of them that they seem to be becoming more like family then just a teacher/student or a mentor/mentee.

The hug they share here goes down as one of Trek’s best hugs (step aside Miles and Julian!). Hologram Janeway has quickly become her own character, and this scene did a lot to contrast her more with the “real” Janeway — which helps the younger kids, especially, keep track of the two versions of Kate Mulgrew’s character. (I had to remind my youngest why there were two Janeways at first as we got back into the swing of things.)

Reaching the Federation  — even the far-flung comm station — really felt like a milestone to the crew, and to my kids as well. My kids were enthralled during the meeting of the Starfleet officer, and completely silent as they curiously watched each member of the crew go through the bio-scanner. What a great way to reintroduce information about the crew and also to deliver us some bombshells!

Jankom Pog learning that Tellarites were founding members of the Federation was really cute. It’s nice that he had something to feel proud about in a connection to who he is. We get to hear for the first time that Rok-Tahk is a Brikar — we’ve known this from Paramount+ publicity, of course, but this is the first time the species has been mentioned by name on-screen. Gwyn shows up as an “unregistered species,” which makes sense as the Federation hasn’t met the Vau N’Akat yet in the timeline.

The most interesting scans were of Murf and Dal, of course. From Murf’s scan we finally learn what Murf is: a Mellanoid Slime Worm — a cut so deep I had to look it up! The term was used as an insult towards our very own Wesley Crusher in “Coming of Age,” but hasn’t been mentioned in any other capacity since that 1988 episode.

I love that the Murf connection involves a young Starfleet hopeful like our Protostar crew. It’s also funny that was meant as an insult — Rondon must have never met one before, because I can’t imagine anyone thinking being like Murf was an insult! My kids thought this reveal was great, and we had a lot of fun laughing about the name. “A slime worm?!”, my youngest declared, echoing Rok-Tahk’s reaction.

(My ten-year-old is convinced that a “Mellanoid” worm has to be related somehow to the “Graboid” worm from Tremors, and I very much would like to read that cross-over fan fic someday!)

While some questions were answered, Dal’s heritage still remains a mystery. When he stepped into the bio-scanner, an alarm flashed that stated that Dal should report to Starfleet Command. Intriguing! The look on Dal’s face when he realizes he’s close to an answer hit me straight in the gut; the animation and Brett Gray’s line delivery really made me feel that moment for him.

When Barniss Frex (a top tier character name) links the station’s computer with the Protostar, the Diviner’s weapon activates, and the animation here is spectacular. You can almost see the computer virus propagate through the station on each monitor and panel as it’s red fragments move in a very “blocky” way around the screens. Everything gets a red tinge to it as Red Alert alarms blare, malfunctions happen all over the station, and the station’s weapons begin firing on the station itself.

This demonstration of what the weapon can do was a really effective way of showing just how high the stakes are both to the Protostar crew and the children watching, who might not have had as much of a reference for what a computer virus can do as some of us more seasoned viewers.

The weapon itself is beautifully designed as an exact counterpoint to the ship’s Protodrive itself: an evil orb; an immoral star; a red core surrounded by a containment that is almost pulsating as it lies in wait for its moment to unleash its programming. It’s sinister in design in the same way that Drednok is, these technologies obviously of the same origin and time. It’s exquisite.

The crew’s escape from the exploding station felt really suspenseful. The classic Trek trope of the transporter being offline was perfectly used here to give the crew a chance to work together with their patented whole group dynamics that are such a strong suit of this cast.

Trusting Rok’s calculations as their science officer was a great example of how they are falling into their roles on the ship. Her calculations might have been a little off, but they were within the tolerance of the tractor beam. A great fake out!

Meanwhile, Vice Admiral Janeway and her Dauntless crew have tracked the Protostar’s warp signature to Tars Lamora. It feels surreal to have the “real” Janeway back — in command and leading an away team. What a gift. They find The Diviner floating around, obviously still gravely injured by his encounter with Zero.

Connecting him with the Dauntless crew is an interesting way to return him to the story, and makes the Dauntless an even greater threat to Dal, Gwyn, and the rest of our young heroes.

OBSERVATION LOUNGE

  • Unlike Strange New Worlds and Lower Decks, there is no opening Star Trek franchise intro to this episode. It’s possible this is because it’s a Nickelodeon Animation production and not “really” a Paramount+ managed property, or it simply may be added to the series at a later date.
     
  • The aquathawn the crew relocates is pregnant, connecting her even more strongly to Star Trek IV: The Voyage Home —Gracie the humpback whale was also pregnant when she made her trip to the 23rd century. The aquathawn being beamed into the cargo bay is reminiscent of the endangered gormagander being beamed aboard the Discovery in “Magic to Make the Sanest Man Go Mad.”
     
  • We visit Communication Relay Station CR-721, or as Barniss Frex likes to call it, “The Final Frontier.” I laughed at Zero’s “Why does he keep saying that?,” to which my ten-year-old said, “I bet you know, mom.” My kids are getting good at parsing out Star Trek references in Prodigy, even if they don’t always understand them.
     
  • Lieutenant Junior Grade Barniss Frex is a Denobulan. He mentions not wanting to be stationed somewhere worse than CR-721, like the Gamma Quadrant or Nimbus III. At least it’s not Starbase 80!

  • Frex has an unusual combination of rank pips on his collar; one black and one solid pip representing the Lieutenant (junior grade) rank, and a provisional Starfleet rank badge with the same LT-jg rank, previously seen on Voyager‘s Maquis crewmen. (Perhaps he’s just bored at his remote posting and he thinks no one would notice!)
     
  • The Protostar uses the same kind of forcefield gangway corridor to dock with the relay station as the technology used to connect Discovery and the Enterprise in “Such Sweet Sorry, Part 1.”
     
  • Before this episode, the Brikar species was named only in Star Trek novels, originating in Peter David’s young-adult story, Starfleet Academy: Worf’s First Adventure.
     
  • “Well I’ll be a Horta’s uncle!” is going to make its way into my regular idiom rotation.
     
  • Frex guesses that Dal might be a Sakari or a Talaxian, two species that fandom speculated about as possibilities when the first images of the purple alien were released.

  • There are hints of the Voyager theme during Vice Admiral Janeway’s holodeck recreation of the christening of the USS Protostar, a moment which also gives us our first moment with Captain Chakotay (and returning Voyager actor Robert Beltran) since his fuzzy hologram was first spotted in “Kobayashi.”
     
  • The Protostar was christened with a bottle of Chateau Picard wine, bearing the same label styling seen in Star Trek: Picard Season 1.
     
  • The Dauntless‘ Andorian officer Commander Tysses, played by Daveed Diggs, sounds so regal. I am interested in learning more about him!
     
  • “Don’t think we didn’t notice that!”, my eight-year-old shouted at the TV, when Dal gave a loving look to Gwyn when he knew she was safe from the bio chamber.
     
  • My kids got such a kick out of Jankom’s huge pile of hot dogs: food fit for Federation royalty! Hot dogs are a nice addition to the expanding canon of foods being ejected from a malfunctioning replicator.

What an exciting way to start this run of episodes! “Asylum” does a great job of setting the stakes and putting all the pieces on the board without feeling like a filler episode. Things seem to be moving already, and hopefully this momentum will be carried into the subsequent chapters of this adventure.

Star Trek: Prodigy will return with “Let Sleeping Borg Lie” on Thursday, November 3 on Paramount+ in the United States, and on October 28 in Latin America, Australia, Italy and the U.K. The series will arrive in France, Germany, Switzerland, and Austria in December.

Interview — Kevin Hageman, Dan Hageman, and Ben Hibon on STAR TREK: PRODIGY’s Return, Canon for Kids, and More

We wrap up our coverage of New York Comic Con today with our last interview from the Star Trek: Prodigy press tour — and this time, it’s with the admirals leading the series into the newest frontier.

Along with a few other outlets, we sat down with the show’s creative leads — Kevin and Dan Hageman (pictured left and center, above) and director Ben Hibon (pictured on right) — to discuss the upcoming season, plans for future Trek stars to beam back (in animated form), Prodigy merchandise, and more.

L-R: Kevin Hageman, Ben Hibon, Kate Mulgrew (Janeway), Brett Gray (Dal), Jameela Jamil (Asencia), and Dan Hageman at New York Comic Con 2022. (Paramount+)

TREKCORE: Prodigy is aimed at younger viewers, to teach them about Star Trek as the Protostar kids are learning about Starfleet — but at the same time, the show sometimes goes really deep into canon and lore along the way. How do you keep those two ends of Trek storytelling balanced?

DAN HAGEMAN: I think the upcoming Borg episode is a good example of this — like, you think everybody knows the Borg, but we have to remember, “Well maybe someone doesn’t know the Borg, so what would Hologram Janeway say about them?” Run away, get out of there!

KEVIN HAGEMAN: Run away as fast as you can, right? But then, how do we do it? How do we have a reality where these kids survive the Borg?

DAN HAGEMAN: If you look at the time period, though, fans will look at where the Borg were at in the post-Voyager era, and understand they’ve been kind of disrupted and displaced.

KEVIN HAGEMAN: When we’re creating the stories, all we have is each other in our gut — we write for ourselves, you know? And of course, while we have the mindset of making sure nothing’s too much for a child, I want to entertain myself when I’m writing. I wanna watch this show!

DAN HAGEMAN: You know, sometimes we go a bit “too Star Trek” and we say, “This might be kind of boring for kids, let’s pull back.”

BEN HIBON: I think a lot of it can be done through visual storytelling. Those things are archetypes that we’ve seen kids understand, from both from sci-fi or other mythology. It’s more about just making sure you give enough information, both on the page and and in the visuals, to really let kids grasp the concept without having to over-explain.

The Protostar encounters a Borg cube in the November 3 episode. (Paramount+)

QUESTION: How does Prodigy explore new storytelling avenues in the Star Trek universe?

DAN HAGEMAN: It’s the first all-alien cast, and it’s the first bridge crew that’s ever gone through Starfleet. I think that’s what’s interesting.

KEVIN HAGEMAN: It makes it really colorful, right?

DAN HAGEMAN: Everyone in Star Trek is usually the best of the best, and these kids are the worst of the worst — but you want to see them grow!

KEVIN HAGEMAN: I think like in the, the first 10 episodes, you’re getting to know the cast of characters and hopefully liking them, and in the next 10, I think you’ll start falling in love with them. You’ll find that, you know, I think we’re the most, uh, we might become one of the most emotionally driven Star Trek shows.

DAN HAGEMAN: Well, Discovery’s pretty emotionally-driven…

KEVIN HAGEMAN: I’m not saying the other shows aren’t emotional, but we certainly go to emotional places.

DAN HAGEMAN: And meet them with heart and hope.

Rok-Tahk, Dal, and Gwyn on the Protostar bridge. (Paramount+)

QUESTION: Can you talk about how Dal and Gwyn’s friendship and connection evolves in these new episodes?

DAN HAGEMAN: I think they see something in each other that they’d like to be — if you look at Gwyn, she’s someone who hasn’t really had an uplifting childhood, and she’s had to grow up at a very young age. I think when she looks at Dal, she sees a childlike, carefree guy.

BEN HIBON: She’s also much more rigid than he is, I think, in her way. She’s certainly appreciating that the more chaotic nature that Dal offers. It’s attractive to her.

DAN HAGEMAN: And I think for Dal, when he looks at Gwyn, she’s very great at what she does — Dal talks a big game but he’s not really that great! [Laughs] He’s covering up a lot of flaws, and I think he sees the perfect person in Gwyn.

KEVIN HAGEMAN: They’ll realize that they’re better together than on their own, sort of like Kirk and Spock, you know? They made an amazing team together. If it was just Spock, like, The Adventures of Spock? He needs Kirk to be there with him, right?

Gwyn and Dal learn some surprising news about the purple-skinned youngster. (Paramount+)

QUESTION: Everyone’s got ‘their’ Star Trek show, the one that brought them into the franchise — what’s it like knowing that Prodigy is going to be that touchtone series for a new generation of kids?

KEVIN HAGEMAN: Well, we feel the pressure as we’re creating the show; we know that the show might help continue to carry that torch.

DAN HAGEMAN: Super proud, though. We’re very proud. Those moments where you can get kids’ synapses firing, when something boggles their mind, they think about it that night? That’s how most Trek fans start. They watch an episode and it sticks with them. You look at like what these Star Trek fans have grown up to become, like Star Trek science advisor Dr. Erin McDonald, who is a super badass astrophysicist.

KEVIN HAGEMAN: She has Voyager tattooed on her arm! She grow up on it, and that’s why she’s a scientist.

BEN HIBON: We always said that if we can start a conversation between generations, then we’ve made we made it right — because it’s about the new, but also about the legacy ideas. It’s about how exciting Trek can be with with diversity, with exploring, and  with discovering and all of these things, right? If each episode can trigger a generational conversation, that’s what’s really exciting.

DAN HAGEMAN: It’s emotionally touching, because some of the early feedback we got was from Star Trek parents who were like, “I can now talk Star Trek with my kid!” People who talk Star Trek can talk Star Trek all day to each other, and it’s so touching — and you now have someone in your house that you can talk Trek with?

That will just make that relationship stronger.

Ronny Cox returns to voice Admiral Jellico in upcoming episodes. (Paramount+)

TREKCORE: Was Ronny Cox amenable to coming back to play Admiral Jellico, or did it take some convincing?

DAN HAGEMAN: Oh, he’s so excited. He’s been like, “When can I tell people? I can’t wait for people to find out!”

KEVIN HAGEMAN: And in Season 2 — we can’t tell you who — there are bigger legacy characters on the way. Pretty big.

DAN HAGEMAN: We can’t say anything more, but these are going to be some fun surprises.

KEVIN HAGEMAN: It’s not Picard. [Laughs] But it’s not just one, but two pretty big characters are coming back — and they’re not from the same Star Trek show. And Chakotay isn’t who I’m talking about.

DAN HAGEMAN: Someone asked me, “Are you just going to keep teasing us with Chakotay?” Well, we’re going to be teasing you, but we’re going to deliver the goods.

KEVIN HAGEMAN: But not in these next 10 episodes.

QUESTION: Lower Decks is jumping to live action in their Strange New Worlds crossover next year — any chance we’ll see Prodigy go live-action anytime soon?

KEVIN HAGEMAN: No, but we keep pushing!

DAN HAGEMAN: It would be fun.

BEN HIBON: It would be a challenge, though.

DAN HAGEMAN: It is amazing, though, thinking about it when I look at Ella Purnell and Brett Gray. I’m like, “Just paint Brett purple! And Ella? Just paint her white and give her some hair prosthetics!”

The Protostar flies above an icy planet. (Paramount+)

TREKCORE: Are you looking forward to seeing some Prodigy merchandise finally start rolling out? Have you read any of the tie-in books that are coming out next year?

KEVIN HAGEMAN: We’ve read synopses, and given some notes here and there, to make sure it’s all working with the show – but about merchandise, heck yeah! We’ve seen some sweet stuff that’s coming.

DAN HAGEMAN: Oh yeah, and there’s a Protostar starship, it opens up and the main engine pops out, there’s sound…

KEVIN HAGEMAN: We’re really proud of the Protostar ship, it’s awesome. Ben worked so hard on it.

This interview has been condensed and edited for clarity.

Star Trek: Prodigy will return with “Asylum” on Thursday, October 27 on Paramount+ in the United States, and on October 28 in Latin America, Australia, Italy and the U.K. The series will arrive in France, Germany, Switzerland, and Austria in December.

New STAR TREK: PRODIGY Images for “Asylum,” Plus: Episode Titles for the Entire Season

Star Trek: Prodigy returns this Thursday after an eight-month hiatus, and today we’ve got new images from “Asylum” for your review!

After escaping Tars Lamora and the Diviner for good, Dal and the USS Protostar crew are using the stolen starship to perform good deeds around the galaxy — but after Gwyn lost her memories of the Diviner’s evil plan, the team’s goal to contact Starfleet may end up causing more trouble than they can imagine when they reach their first Federation facility.

Here are fourteen images from this week’s new episode — released on StarTrek.com this morning — featuring a first good look at the Prodigy character design for Captain Chakotay (Robert Beltran), seen previously as a fuzzy hologram:

*  *  *

We’ve also now got all ten episode titles for the upcoming adventures, thanks to the Star Trek social media accounts today:

    • Episode 111: “Asylum”
    • Episode 112: “Let Sleeping Borg Lie”
    • Episode 113: “All the World’s a Stage”
    • Episode 114: “Crossroads”
    • Episode 115: “Masquerade”
    • Episode 116: “Preludes”
    • Episode 117: “Ghost in the Machine”
    • Episode 118: “Mindwalk”
    • Episode 119: “Supernova, Part 1”
    • Episode 120: “Supernova, Part 2”

*  *  *

If you missed it during New York Comic Con weekend, here’s the trailer for Prodigy’s upcoming ten-episode run:

ASYLUM —At the edge of Federation space, the crew applies for asylum at a comm relay outpost, only for their starship to reveal its shocking true purpose.

Written by Kevin & Dan HagemanDirected by Steve In Chang Ahn & Sung Shin.

Star Trek: Prodigy will return with “Asylum” on Thursday, October 27 on Paramount+ in the United States, and on October 28 in Latin America, Australia, Italy and the U.K. The series will arrive in France, Germany, Switzerland, and Austria in December.

WeeklyTrek Podcast #197 — Celebrating STAR TREK: PRODIGY’s Return!

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On this week’s episode of WeeklyTrek, brought to you in partnership between The Tricorder Transmissions Podcast Network and TrekCore, host Alex Perry is joined by Promenade Merchants Podcast co-host Heather Kirby to discuss all the latest Star Trek news.

This week, Alex and his guest discuss the following stories from TrekCore and around the web:

In addition, stick around to hear Heather’s wish for a Lower Decks-style t-shirt subscription for the other Trek shows, and Alex’s theory about which other Star Trek: Voyager character he believes is most likely to show up in Prodigy.

WeeklyTrek is available to subscribe and download each week on Apple Podcasts, Google Podcasts, YouTube, and Spotify — and we’ll be sharing the details of each new episode right here on TrekCore each week if you’re simply just looking to listen in from the web.

Do you have a wish or theory you’d like to share on the show? Tweet to Alex at @WeeklyTrek, or email us with your thoughts about wishes, theories, or anything else about the latest in Star Trek news!

New STAR TREK: LOWER DECKS Images — “The Stars at Night”

Star Trek: Lower Decks Season 3 comes to a close this week, and today we’ve got new images from “The Stars at Night” for your review!

In the season finale, the USS Cerritos crew must face having their roles in Starfleet supplanted by Admiral Buenamigo’s (Carlos Alazraqui) new Texas-class automated starships — but not without a fight, as Captain Freeman (Dawnn Lewis) challenges the admiral to a race to see which ship can complete a follow-up contact mission first.

Be sure to stick around after the episode’s closing credits on Thursday!

The title of this week’s episode, “The Stars at Night,” comes from the classic song “Deep in the Heart of Texas” — appropriate for the introduction of Buenamigo’s new starships.

Here are four images from this week’s new episode:

THE STARS AT NIGHT — In the season three finale, the Cerritos crew must prove their worth in a mission race.

Written by Mike McMahanDirected by Jason Zurek.

Star Trek: Lower Decks concludes its third season with “The Stars at Night” on Thursday, October 27 on Paramount+ in the United States, Australia, Latin America, and the Nordics, as well as on CTV Sci Fi Channel in Canada and on Prime Video in many other regions.

INTERVIEW: Kate Mulgrew on PRODIGY’s Dueling Janeways, the Legacy of STAR TREK… and Having Her Own Statue

We’re back with our next interview from October’s New York Comic Con event, continuing our chats with the cast and crew of Star Trek: Prodigy — straight from the convention floor.

Along with a few other outlets, TrekCore had the chance to sit down with Star Trek icon Kate Mulgrew (Kathryn Janeway), who told us about playing two versions of her legendary character in the new animated series, thoughts on a rumored live-action return, and what it’s like to have a statue built in her character’s honor.

Mulgrew portrays Holgram Janeway (left), and the real version (right). (Paramount+)

QUESTION: What’s exciting to you about introducing Janeway to a new generation of viewers?

KATE MULGREW: You can imagine how rewarding it is, right? I get to bring this down to kids in an animated version, but I’ll tell you the truer tale — we’re living in a very strange time. You could say that this is borderline of bleak time; just look at what’s going on in Ukraine and the recent threats and all of that. To bring a character like Janeway to animated television to small children is ennobling and elevating.

And it brings us back to what we always thought was important: hope, promise, comradeship, fidelity, passion, science. All the noble, lofty ideas, right? That’s what Star Trek is, and that’s what Starfleet stands for. So if I can reinject even a modicum of that, even a scintilla, I’m very, very gratified instead of some, you know… it’s not some show about nonsense.

The darkness — if there’s any darkness at all in Star Trek: Prodigy — is the very real darkness of being separated from your survival. You’re having to really learn skills. And I think it’s been invaluable.

TREKCORE: Now that both versions of the character are part of the Prodigy story – the hologram, and the real Vice Admiral Janeway – how do you distinguish between the two when you’re recording for the series?

MULGREW: Well, that’s the fun, and that’s the job. I mean, I have to distinguish them; that delineation must be drawn so that the audience understands that one is a person, and the other is not. And it’s great fun to do it.

I’m alone in a sound booth. I’ve got the producers on Zoom. I’ve got my headset on, and I can just take it where I need to take it. For Hologram Janeway, I’ve had to establish a certain level of soundness. In other words, she can roam, but not too far — whereas Vice Admiral Janeway’s spectrum is broad, very broad, and her temperament can be quite wide.

So I can go wherever I want to go with the sentient being, but with the hologram, I’m trying to endow now some more human characteristics — because she does, after all, have to lead these arguable miscreants away from danger, doesn’t she? And I think in order to get their attention, I’ve given her some levity, not just command.

You know, you see that in a good mother, don’t you? She’s the boss. She has authority, but she makes you laugh. So it sort of heightens your respect, and I’m trying to bring all of this to them both.

Hologram Janeway and Zero (Agnus Imrie) aboard the USS Protostar. (Paramount+)

QUESTION: How do you prepare to play both versions of the character?

MULGREW: It’s easy to prepare for them. They’re too distinctly different people. Vice Admiral Janeway is very much like the original Captain Janeway. So I just tap into that. She’s always lived inside of me. She’s never far. She comes like that.

Hologram Janeway has to be a little more subtle. You might even argue that she’s less interesting vocally hologram Janeway, but I don’t find that to be the case. I find that to be the challenge. I have to, within this barometer, bring to life all of the things that would be most compelling in her voice. So I work on that. That’s my job and that’s the fun of it.

TREKCORE: The kids see the hologram as their protector and friend, but from their perspective, Admiral Janeway is a threat. She’s the one chasing them, and they can’t explain themselves – they don’t know her the way viewers do. Does that play into your performance at all?

MULGREW: No. Nor can it, because I can’t — that awareness would ruin the story. What it does is draw a wonderful tension and that makes for good television, right? So if you’re watching it, you’re seeing that this very tight band has been drawn in almost every scene — once Vice Admiral Janeway appears — adding great dimension to hologram Janeway and her importance and raising the stakes.

QUESTION: With all the legacy behind this show, where you’re now bringing her to life in two different iterations, has there been a challenge to stay true to the character?

MULGREW: Again, I’d hearken back to the responsibility of it and the privilege of it. And when I recognize that if I lose it even for a second, it’s unfortunate because this has been a great gift. You can argue that it’s geeky and silly and nerdy for Star Trek fans, all that sort of thing. But it is essentially very fun, and its ideals are very lofty.

So when I go into the booth or I walk onto the bridge, I remember that and I remember that this carries with it a great responsibility and that it really helps people. Janeway has helped people, and so she will in this animated version too. And that’s something wonderful, isn’t it?

Mulgrew, Brett Gray (Dal), and Jameela Jamil (Asencia) at NYCC 2022. (Paramount+)

QUESTION: Having seen evolution of Star Trek as a franchise and as a universe, how do you feel about its continued expansion and growth over the years?

MULGREW: Again, lucky. I think it’s a real privilege. I mean, you can be attached to big things; Star Wars or Lord of the Rings or Game of Thrones. You can be attached to those things. It’s all fantasy.

But there seems to be a groundedness to this message in Star Trek that surpasses all the others. And it’s simply the message of hope. We are after all, on this planet, lost in space, aren’t we? So it’s how we’re gonna find each other that matters.

QUESTION: If this theoretical live-action Janeway series that’s been discussed ever came to fruition, who would you want to be part of the show with you?

MULGREW: I’ll tell you one thing. Every color, every gender, every disposition will be represented on that bridge if I’m the captain again. And really represented so that we know their backstory.

So that their backstory and who they are, rich, what’s going on on the bridge, a real deep dive into all the changes that our society has made. That’s what I’d like — and if every one of them are cast with brilliant actors, I’d just win, wouldn’t I? [Laughs]

The Janeway Statue in Bloomington, Indiana. (Photo: The Janeway Statue)

TREKCORE: How do you feel about the new Captain Janeway statue that was unveiled last year in Indiana?

MULGREW: I could hardly say the words because it’s crazy, isn’t it? “I must go and see my statue unveiled!” I mean, what does this mean? [laughs]

I’ll tell you what it means. She’s a big deal, especially to women in STEM. I mean to women, Janeway made a big, big difference. And I, I told you, I just came back from Europe where I met with two groups of women who are just convinced that Janeway is the reason why they could do what they did with the rest of their lives. It’s a real, it’s a funny thing.

I know I’m just an actor. I know I just played a character, but there’s a responsibility when it’s this fast and this significant to so many people. So I take it seriously. I take the fan base seriously. I try to be as reciprocal as possible and I try to enjoy every minute.

This interview has been condensed and edited for clarity.

Star Trek: Prodigy will return with “Asylum” on Thursday, October 27 on Paramount+ in the United States, and on October 28 in Latin America, Australia, Italy and the U.K. The series is said to air “later in the year” in South Korea, Germany, France, Austria, and Switzerland.

INTERVIEW: Jameela Jamil on Becoming PRODIGY’s Ensign Asencia After Growing Up on STAR TREK

We’re back with our next interview from October’s New York Comic Con extravaganza, continuing our chats with the cast and crew of Star Trek: Prodigy — straight from the convention floor.

Along with a few other outlets, TrekCore had the chance to sit down with Prodigy newcomer Jameela Jamil (Ensign Acensia of Admiral Janeway’s USS Dauntless), who told us about her love of Trek growing up, how the franchise continues to stay relevant despite it’s long life, and who she’s most like to meet if Prodigy ever crossed over to live-action television.

Jamil voices Ensign Asencia (right), the Trill pilot aboard the USS Dauntless. (Paramount+)

TREKCORE: Did you know you were auditioning for Star Trek when you first went out for the role? These things are kept so secret sometimes…

JAMEELA JAMIL: No, I was told – and I jumped for it. I didn’t even look at the pay, I didn’t care! [laughs] My brother was the first person I called when I got it, and he’s so excited for me.

TREKCORE: You’ve said how much of a Trek fan you were from growing up.

JAMIL: The Next Generation was my first big introduction to Star Trek, and then I worked my way around to the other shows after that. Deep Space Nine? So good. Like, when did we ever see stories about Black fatherhood in these worlds? DS9 was just so ahead of the game, and I can’t wait to see if what we’re doing now on Prodigy will be as relevant in twenty years’ time.

QUESTION: As someone who loves nerdy things, how does it feel to be part of something that’s meant so much to you growing up – and something that may mean so much to another generation?

JAMIL: I’ve hit my nerd EGOT, Right? It’s like MCU, DC, Star Trek. If I hit Star Wars, that’s it. It’s amazing. Science fiction, especially Star Trek – and I think Marvel and DC are doing a really good job too – they were some of the first places where kids like me could see people like them represented, and there were ideas about class and race hidden in all of these stories being told.

I think these are some of the greatest stories ever told, in spite of how unrelatable the environments may be, the kind of intersocial and emotional politics that get told through these stories are very good for children to learn – and to learn about people who are so different, who come from very different backgrounds, and who even sometimes can’t communicate with each other, but still find ways to work together to reach a better outcome.

Asencia is the youngest member of Admiral Janeway’s team. (Paramount+)

That is vital in these times where there’s so much division, for kids to be able to see that. I’m so glad to see children now really invited into the Star Trek world with something made specifically for them – not just for them, though, because I think there’s also a lot of adult undertones as well – but we are definitely making a statement that this is for kids, you know?

I think they’ve done a really good job of not condescending to young people. It’s such a massive legacy to take on; decades and decades of Star Trek history to catch up on. The Prodigy writers have been so smart to have these kids who aren’t from this world join Starfleet, and kind of learn from scratch in a way that’s really easy to introduce people to this legacy – but without being like, “go watch 55 years of history.”

QUESTION: Did you get to see Asencia’s character design before you began recording?

JAMIL: I got to see some rough sketches, but I had no idea how beautifully drawn it would all be – I was blown away just seeing the incredible opening shots from the pilot episode.

So I had a little bit to work with, but really I had a lot of freedom because it was still in such early stages, and they built her facial expressions and her mannerisms around my performance.

TREKCORE: Asencia’s accent is obviously different from your speaking voice – was a choice you made in recording?

JAMIL: It was the creative team’s idea – I think they just wanted me to just blend in, for reasons that will make sense later on in the show. It’s important that she doesn’t stand out too much – she’s got her own voice, and she’s precocious and she stands up for her ideas, but she’s still very much a team player.

Brett Gray (“Dal”) on stage with Jamil at NYCC 2022. (Paramount+)

QUESTION: If the Prodigy characters ever made the leap to live action, would you want to be a part of that?

JAMIL: Oh yeah! I mean, I would die to be in live-action Star Trek. If I could interact with, like, Data, I’d lose it. He’s always been my favorite character; I’ve been talking about him all day. I’m obsessed with him, he’s my favorite character in anything ever.

And Worf – I love Worf! Somehow people even decided to love the Ferengi before they loved Worf. I’m a very grouchy person like he is, and I love him. I love his mating call. I love his deadpan delivery, he’s so funny.

TREKCORE: What’s been the biggest surprise to you as you’ve become part of the Star Trek universe yourself?

JAMIL: Knowing how fandoms can be on the internet, you know…. I wasn’t sure what to expect from this one, because the legacy is so dense and rich. But I’ve found Star Trek fans to be the kindest and most welcoming – I don’t know if it’s because “Live Long and Prosper” sets a tone of “I want the best for you,” but that’s what it feels like.

But also, with how long the franchise has existed, the fan base is really of all ages, and that’s really cool. To be able to talk with people who’ve loved this for such a long time – even longer than I have! I’m having a blast so far, and I really wasn’t allowed to talk about Prodigy much until now.

So get ready for me to not shut up about it!

This interview has been condensed and edited for clarity.

Star Trek: Prodigy will return with “Asylum” on Thursday, October 27 on Paramount+ in the United States, and on October 28 in Latin America, Australia, Italy and the U.K. The series is said to air “later in the year” in South Korea, Germany, France, Austria, and Switzerland.

STAR TREK: LOWER DECKS Review — “Trusted Sources”

“Trusted Sources” – the penultimate episode of Star Trek: Lower Decks season three – delivers a big shake up to the status quo for the show, just in time for next week’s season finale. In what feels like it might be more of a part one than it lets on, “Trusted Sources” by Ben M. Waller packs a lot into its 25-minute run time.

The USS Cerritos has been approved by Starfleet to test out “Operation Swing By,” a concept developed by Captain Freeman that appears to date back to her realization in the season one finale “No Small Parts” that the races that Starfleet contacts might not stay on the right path forever.

To herald the dawn of an expansion of the California-class’s mission, Starfleet assigns a Federation News Network reporter to cover the first examples of Operation Swing By.

Freeman, desperate to look good in front of the reporter Victoria Nuzé, forbids Mariner from speaking with her. But when Mariner defies Freeman and speaks to the reporter anyway, all of the blame for the reporter’s bad impressions of the Cerritos fall firmly on Mariner. But there’s a twist; when the reporter’s piece airs, it becomes clear that Mariner spoke very highly of Freeman and the Cerritos — and it was the rest of the crew who said all the bad things about the ship.

But it’s already too late; Freeman reassigned Mariner to Starbase 80, where she decided to resign from Starfleet and link up with Petra Aberdeen, the Vash-like archeologist from “Reflections.” Meanwhile, Project Swing By experiences a lot of complications; after getting a polite brush off from the Ornarans (of TNG’s “Symbiosis” fame), the Cerritos is attacked by the Breen when they attempt to re-establish contact with the Brekka (of the same episode) and are rescued at the last minute by a new class of automated Federation starships.

It’s a lot of different ideas, but it’s fun to see the show weave together more elements of its own backstory into new tales. The conversation between Mariner and Freeman from “No Small Parts” about their frustrations with Starfleet’s blasé attitude towards second and third contact returns in this episode as Project Swing By, and it’s fun to revisit the two races from “Symbiosis.”

“Trusted Sources” is also really successful in laying in and executing its twist. The audience, just like the crew of the Cerritos, are so conditioned into expecting Mariner to be the wild card and the problem, that when you discover that she isn’t, it is a genuinely surprising turn of affairs. It’s a credit to the growth that we’ve seen from the character over the last couple of seasons, and a signal about how that growth might continue for the character moving forward… if she returns to Starfleet!

This season, Lower Decks really does feel like it is attempting to move its characters forward in a significant way from where we met them at the start of the series.

Each of the four Lower Deckers has gotten some level of meaningful growth this season – ranging from Bold Boimler and his experiences in “Crisis Point II: Paradoxus,” Tendi’s acceptance of her family history and her desire to be a leader, to Rutherford’s exploration of his past and who he used to be – and now significant signs that Mariner has found ways to channel her rebellious energy more productively that serve herself and her shipmates equally.

This episode has a strong “Redemption, Part I” vibe to it, in that it ends with a character off the ship, though Mariner gets a lot less support from her colleagues than Worf does for his decision to stand and fight for the Klingons. Mariner didn’t get a long line of her colleagues wishing her well as she headed to Starbase 80, which seems like a genuinely awful place.

I’m excited to see where next week’s season finale takes us!

TREK TROPE TRIBUTES

  • You would think that in nearly 900 episodes of Star Trek, one of the previous series would have used the faux-documentary “interviewed by the camera” trope (used in sitcoms like The Office and Modern Family) as a central conceit for an episode, but I think this might actually be the first time it’s been used in Star Trek!
     
  • Characters leaving the ship under less than ideal circumstances for a non-Starfleet life is a reoccurring trope in Star Trek, such as the previously mentioned “Redemption, Part I” or Tom Paris in “Investigations.”

CANON CONNECTIONS

  • The Ornarans and the Brekka were previously seen in the first season Next Generation episode “Symbiosis.” This episode even includes a decent synopsis for the events of the “just say no to drugs kids” episode from season one… in case you can’t bring yourself to revisit it.
     
  • The Federation News Network has become the go to news agency for modern Star Trek, used previously this season in “Grounded” and in the Star Trek: Picard pilot “Remembrance.”
     
  • The Ornarans created a mural about their experiences, which includes the Enterprise-D warping away and leaving them to get themselves together.
     
  • Admiral Buenamigo suggests that Freeman ask the Ornarans to show her their government, “just in case it’s secretly run by kids or someone pretending to be the devil” – the latter referring to Ventax II and the case of Ardra’s appearances in the TNG episode “Devil’s Due.”

  • Freeman remarks that they should send the next Project Swing By mission back to Beta III because there’s “a pretty good chance they’ve gone back to Landru again,” referring to both the first season Lower Decks finale “No Small Parts” and the Original Series episode “The Return of the Archons.”
     
  • Victoria Nuzé references the events of “Strange Energies,” “An Embarrassment of Dooplers,” “I, Excretus,” “Hear All, Trust Nothing,” “Kayshon, His Eyes Open,” “Temporal Edict,” and “A Mathematically Perfect Redemption,” to demonstrate that Freeman might be a bad captain.
     
  • Also, “I’m seeing a lot of stuff about Q” – harkening back to the trickster’s appearance in “Veritas.”
     
  • The shuttle from Starbase 80 that arrives is the TNG-style shuttlepod, which has not been seen since the earlier years of The Next Generation — along with the officers’ TNG-eera combadges, this shows just how far behind Starbase 80’s technology is compared to the rest of the fleet.

  • The conspiracy theorist Levy returns, this time telling Mariner that her troubles are connected to the Temporal Cold War from Star Trek: Enterprise.
     
  • Mariner is so confused by the crew’s reaction to something that she didn’t do, she asks whether she’s in a “Frame of Mind” situation, referring to the Next Generation episode where Riker was psychically tortured.
     
  • The Breen return! The race is seen for the first time since Voyager’s “Flesh and Blood,” and their ships for the first time since Deep Space Nine’s “What You Leave Behind.” The ships apparently still possess the energy-dampening weapon, though it only damages the Cerritos’s shields and doesn’t drain it of all power.
     
  • The Starbase 80 crew are trying to subdue a Pyrithian bat, in much the same way as Archer and Phlox in “A Night in Sickbay.”
     
  • At the end of the episode, Mariner and Aberdeen are on their way to retrieve some Vedalan mummies, likely referring to the Vedala from the Animated Series.

OTHER OBSERVATIONS

  • “Trusted Sources” has to be the most meta title for a Star Trek episode ever, clearly referring to all the so-called “news” sites that publish unfounded and patently-ridiculous rumors about modern Star Trek (based, of course, upon what they hear from their “trusted sources” that they never name).
     
  • Blueberry pie is a perfectly respectable flavor choice for a pie eating contest.
     
  • Lauren Lapkus pulls double duty in this episode, voicing both the Federation reporter and Jennifer in the same episode.
     
  • The Texas-class is the first of three new fully automated Federation starships.

“Trusted Sources” sets up what will hopefully be another big season finale for Star Trek: Lower Decks, and continues this season’s work of building on the show’s own story and mythos from the last two seasons to craft interesting stories that push our characters to continue to grow and evolve. This episode was a lot, but it was also a lot of fun.

Star Trek: Lower Decks concludes its third season with “The Stars At Night” on Thursday, October 28 on Paramount+ in the United States, Australia, Latin America, and the Nordics, as well as on CTV Sci Fi Channel in Canada and on Prime Video in many other regions.

Review and Interview: Beam Aboard the Protostar in the New STAR TREK: PRODIGY — SUPERNOVA Video Game!

It can be very difficult to get a turn on the Nintendo Switch at my house — we have three kids and two adults who all love to play video games — but when a game comes out that everyone is interested in, it can become a great family activity that we can all enjoy together.

My family and I got to start playing Star Trek: Prodigy — Supernova a few weeks ago in advance of its October 14 release. Supernova is a third-person action adventure game published by Outright Games — and the first Star Trek video game specifically designed for kids. My children are 8, 10, and 12, right in the game’s target age range.

Supernova is a fun companion to Star Trek: Prodigy and a well thought-out game that really respects it’s young audience and its place in the Star Trek universe.

https://www.youtube.com/watch?v=_rxI_rowZok

This game features a new story that takes place in between seasons 1A and 1B — after the events of “A Moral Star, Part 2,” and this month’s “Asylum,” which airs on October 27 — and the story itself is an interesting stand-alone adventure that fits in with the overall arc of Prodigy, touching on several themes upon which the show has focused.

Environmentalism, found family, and helping others are explored in ways similar to the show itself, and I was surprised when I heard they were making a middle-grade novelization of the game due out in January — but after playing it, there is definitely enough meat here to make an interesting book. (It could have been a movie, even!)

The story is definitely Prodigy through and through, and so are the other aspects of the game. This is a Star Trek: Prodigy game, not just a generic game with a Star Trek skin. My kids remarked that it felt like an episode of the show, and it really did! The character, environment, and object designs were all spot on and lusciously colored to the same palettes as the show.

A standout feature is the audio, as not only the gorgeous music from the show fills the background, but the character voices of the entire crew are all here and no one is phoning in their lines. Brett Gray (Dal) and Elle Purnell (Gwyn) in particular are outstanding and add a fun energy to the intriguing story line. While Dal and Gwyn are the playable characters, the whole beloved Prodigy crew is on hand to help in the mission — so Murf fans rejoice!

Scanning the area with a tricorder. (Outright Games)

There’s a lot of good banter between all the crew members that would fit right in on the show. There are direct references to already-aired episodes, including “Dreamcatcher,” “Kobayashi,” “Time Amok,” and “A Moral Star, Part 2.” My children loved that they knew the lore behind the game.

Besides residing deep in the heart of Prodigy, there are some wonderful touches from the greater Star Trek universe as well. References to various species (Xindi!), locations (Rura Penthe!), and substances (Kemocite!) add to the immersive experience. There’s even a little history lesson from Holo-Janeway… about a mission when some older heroes went back in time to find some whales. This made me smile and I made a mental note that it might be time to plan a family movie night to watch Star Trek IV: The Voyage Home together.

The actual gameplay itself was very entertaining to both myself and my kids. It consists of levels with mini objectives that contain both puzzle points and combat portions. The puzzles are the correct level of challenging for the age group and they do a great job of utilizing Dal and Gwyn as a team. Each has their own unique abilities, so you have to pick the right person for each job.

This makes the two-player co-op mode very satisfying for both players, as both are required at every stage — but you can also enjoy the game in single-player mode, swapping control of one character to another with the touch of a button.

Exploring an underground cavern. (Outright Games)

As a parent, the co-op mode is one of the best things about this game. Needing both characters to complete the puzzles made it a really satisfying bonding experience to play with my kids. It was really fun to say, “Ok, Gwyn, we need you now, press that switch!” to my child — compared to other games we’ve played together, where two player co-op just increases the number of bad guys you’re fighting.

My child on the younger edge of the age group, who isn’t as experienced with these type of puzzles as my older two, liked playing this way best. (I did, too, but not from a gaming perspective as much as I just loved seeing my kid’s face light up as we solved puzzles together!)

This game takes full advantage of the type of side quests that my kids love to do. There are several things to collect, including isolinear chips (which they call “relics”, which made me feel old!). You can trip out the Captain’s quarters with treasures from all different eras of Star Trek history, and the holodeck offers mini “training levels” which you can complete to upgrade your crewmates abilities.

Jankom Pog can upgrade your weapons in exchange for the in game currency. My kids really got a kick out of getting to be on the Protostar in between levels of the main quest to manage all of these extras.

Jankom Pog, Rok-Tahk, and Zero send players on missions. (Outright Games)

There are a few issues that distract from the overall experience. (Noting here, that I am reviewing a prerelease copy of the game). There were a few times where the characters glitched into places that I could not “unstick” them from and had to reset, losing some progress each time. That was frustrating to my kids, especially.

Semi-related to that, this game needs at least three times as many save points as it has, because you pretty much have to finish a level to save — which is even more inconvenient for kids who can only handle shorter gaming sessions due to attention span (or math homework that they have to finish!).

I found the combat portions to be a little repetitive, as groups of “watchers” would frequently appear, but the ability to upgrade your weapons and the fact that other crew members would appear to help occasionally relived some of that monotony. And the “boss battles” were fine. There was also an issue with the on screen dialogue not matching the words spoken by the characters.

We are very sensitive to that issue as a household with a hearing impaired child. It took us out of the story every time it happened.

Hologram Janeway maintains the Protostar’s systems. (Outright Games)

But these issues were relatively minor overall. Star Trek: Prodigy — Supernova is a really fun game with a great Star Trek story and gameplay that kept all ages in my household entertained. Sharing Prodigy with my kids has been really exciting for me as a parent, and this game adds to that experience by meeting them at their level in a way only a great video game can.

I highly recommend it for kids and their parents, but I also think that adult Star Trek fans in general would have a fun time going through it as long as they understand that while it truly is a “kids game” in the sense of difficulty level, it is also a Star Trek game story well worth the time — if the kids ever let you get a turn to play!

*  *  *

We also had the chance to get the inside story on Star Trek: Prodigy — Supernova from Outright Games producer Rudy Lamy, who answered a few of our questions over email earlier this month.

TREKCORE: How did you approach developing a game with over 50 years of Star Trek lore behind it — and how much does a new player have to know about the Star Trek universe going into Supernova?

RUDY LAMY (Producer, Outright Games): The game has been designed with the whole family in mind, so parents and kids can enjoy playing together. Veteran fans can teach the newer players all the references they find, but we are sure that the younger players will have a lot to say about the lore of the show and the saga in general.

As game developers — although we are fans of the Star Trek saga — we don’t know all of the details of every incarnation. However, we were fortunate to have the continued support of the Star Trek teams at Nickelodeon and Paramount, who were always on board to help us give the game an unparalleled Trekkie layer.

The game does occur after the Protostar crew has united during Season 1 of the series, and does tie into the history of the Vau N’Akat, but due to the specific time setting and new locations, Star Trek: Prodigy —Supernova is also a great opportunity to jump into the Prodigy lore.  The game design and narrative express the core Star Trek values of cooperation, diversity, and friendship, and we believe it can also serve as a solid introduction to the Star Trek universe.

Clear tutorial screens educate players on gameplay mechanics. (Outright Games)

TREKCORE: What was the process like working with the Star Trek: Prodigy cast to help bring their characters to life? 

LAMY: It was a privilege (and lots of fun) to collaborate with the cast from the series, and get them to bring their characters to the game. Working with the different cast members, they genuinely feel like a crew: with their own personalities, senses of humor, and motivations.  We’re especially proud of how natural the banter and emotions come across in this game.  It can be hard to juggle the transition between jokes and the epic, emotional stakes of adventure, but the Protostar crew really delivered.

The gameplay is full of fundamental Star Trek staples: characters, rich personalities, their abilities, knowledge and cultures, and the use of the Star Trek technology such as the Tricorder, the Transporter, etc.

TREKCORE: You mentioned targeting the 6-to-11-years age range, which is a pretty wide target when it comes to video games. How is this game designed to appeal to all kids in this group?

LAMY: Supernova is a co-op game where kids will find it very accessible to have a lot of fun, the difficulty progression of the game is designed to be played by everyone. We have tested the game so players don’t get a high level of frustration, etc.; the conversations between characters are meant to be fun, engaging, and authentically Star Trek for the whole family.

We put a lot of work into ensuring this game can be enjoyed by all ages. We think we’ve hit a really nice balance between ease vs challenge, so it’s going to test the younger players but parents for example will be able to enjoy the settings, characters and exploration so it’s not all about difficulty.

The co-op mode is fully drop in/drop out, so anyone can play together — and we have our companion AI take over in single player, which definitely helps keep the game nice and approachable if you are a younger or less experienced gamer.

Secret treasures slowly populate the captain’s quarters as the game proceeds. (Outright Games)

TREKCORE: My kids love discovering Easter eggs, glitches and fun things like that inside games, so they wanted me to ask: are there things like that for them to discover in Supernova?

LAMY: Yes, of course, we also love the secrets behind every video game.  In Star Trek:  Prodigy — Supernova you can find a variety of relics from the different Star Trek series which will appear in the captain’s quarters aboard the Protostar, and we dare you to find them all! Also, there are some fun cheats to unlock by completing certain gameplay objectives.

TREKCORE: Any chances for a future Supernova DLC?

LAMY: We don’t have anything to say about future add on content for the game at this point — but do keep an eye on our socials for any updates about the game.

TREKCORE: Is this a standalone adventure? Is there room open to continue in this story, or would another game be a completely separate story?

LAMY: Our game is very much a standalone adventure, however it is also deeply tied to the events and characters of the existing TV series — so we really get to have the best of both worlds! We worked incredibly closely with the Star Trek teams at Nickelodeon and Paramount to see where our game would take place in relation to the show.

We identified a really curious window that was unaccounted for due to a time jump, so our game is set then and explains what happened during this time. We’re not at a point where we are able to talk about our future titles, but we’re just so proud of what we’ve made here and are incredibly excited to see the reaction from fans and newcomers alike.

Murf is present and accounted for. (Outright Games)

Star Trek: Prodigy — Supernova is out now on PlayStation 4 and 5, Nintendo Switch, Xbox One, Xbox X|S, and and on Steam for PC players.

WeeklyTrek Podcast #196 — Everything STAR TREK Revealed at New York Comic Con

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On this week’s episode of WeeklyTrek, brought to you in partnership between The Tricorder Transmissions Podcast Network and TrekCore, host Alex Perry is joined by TrekCore’s own Jenn Tifft to discuss all the latest Star Trek news.

This week, Alex and Jenn discuss the following stories from TrekCore and around the web:

In addition, stick around to hear Jenn’s theory about seeing a Deep Space Nine character in Star Trek: Picard’s final season, and Alex’s thoughts on Star Trek Online’s starship Enterprise-F becoming part of the on-screen canon — and just how much of that ship we’ll see in Picard Season 3.

WeeklyTrek is available to subscribe and download each week on Apple Podcasts, Google Podcasts, YouTube, and Spotify — and we’ll be sharing the details of each new episode right here on TrekCore each week if you’re simply just looking to listen in from the web.

Do you have a wish or theory you’d like to share on the show? Tweet to Alex at @WeeklyTrek, or email us with your thoughts about wishes, theories, or anything else about the latest in Star Trek news!