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STAR TREK: DISCOVERY Review — “Saints of Imperfection”

Let’s just get right into it, shall we? Hugh Culber is alive, again!

After Voq-infused Ash Tyler (Shazad Latif) killed him in the first season episode “Despite Yourself,” Dr. Hugh Culber (Wilson Cruz) returned to the land of the living in “Saints of Imperfection” by means of the mycelial network. Culber’s death, the green spore that landed on Tilly’s shoulder in “What’s Past is Prologue,” and the May Ahern storyline culminated together this week into a breathless episode packed with emotional moments and touching reunions.

Written by Kirsten Beyer (“Si Vis Pacem Para Bellum”) and directed by David Barrett (“Magic to Make the Sanest Man Go Mad”) “Saints of Imperfection” continues the very strong trend of episodes for Star Trek: Discovery’s second season. After Ensign Tilly (Mary Wiseman) was pulled into the mycelial network by the Jah’Sepp entity masquerading as her middle school classmate May Ahern (Bahia Watson), Stamets (Anthony Rapp) hatches a plan to enter the network and rescue her.

Tilly (Mary Wiseman) finds herself in May’s (Bahia Watson) home in the mycelial network. (CBS)

Meanwhile in the network, May enlists Tilly’s help to track down and destroy the “monster” attacking the network from within. Discovery engages a partial spore jump that lodges it between our reality and the network, which allows Burnham (Sonequa Martin-Green) and Stamets to enter and find Tilly.

They accomplish their task, and in the process find that the monster is actually Hugh Culber, whose life energy was funneled into the network following his death — by Stamets in his fugue state following the jump to the Mirror Universe — and has been trying to find his way out ever since.

Science hijinks ensue, in which the Section 31 crew first seen in “Point of Light” work to keep Discovery from falling too far into the mycelial network and killing the crew while Tilly, Stamets, Burnham, and May work together to find a way for Culber to exit the network and return to our reality.

Pike (Anson Mount) isn’t happy to see Section 31 lurking nearby. (CBS)

There’s a lot of things happening here — perhaps almost too much, in some ways. We’ll get to that, but first let’s talk about some of the highlights from about this episode – and much of it was excellent.

The script for “Saints of Imperfection” is as good as the best that Discovery has offered us to date, and Kirsten Beyer is now responsible for resurrecting two major Star Trek characters (see Kathryn Janeway’s resurrection in the Star Trek: Voyager novel “The Eternal Tide”) with aplomb.

David Barrett’s direction was also as good in this episode as in the fan favorite “Magic to Make the Sanest Man Go Mad,” giving us a comfortable Star Trek feel but taking advantage of the Discovery budget to show us grand spectacles.

Culber (Wilson Cruz) and Stamets (Anthony Rapp) reunite in the mycelial network. (CBS)

Moreover, you could not ask for better from these actors – I genuinely cried when Stamets and Culber were reunited, cried again when it seemed like Culber might not make it out alive, and cried a third time when the cocoon dissolved and Culber whispered “Paul.”

This episode was also an acting powerhouse for Mary Wiseman, who showed us Tilly’s rage, fear, forgiveness, and friendship with such authenticity that her performance was not outshone by Rapp and Cruz.

However, it seems to be partially a combination of being modern television, having a shorter season, and an intentional choice by the Disocvery writers’ room, but Discovery episodes rarely offer much of an opportunity for a pause and reflection on the series’ events.

Stamets reassures Culber that he’s really, finally back home. (CBS)

Culber’s death, his post-death interactions in the network with Stamets, Stamets’ grief at the death of Culber, and now the resurrection of Culber whipped past at a breakneck pace. Stamets’ grief over the loss of his partner was effectively confined to a few scenes in the season premiere – his role in subsequent episodes were either tied to the plot (“New Eden”) or as part of the Tilly/May story (“Point of Light” and “An Obol for Charon.”)

Were these scenes not in the hands of such fabulous actors, I think they might fall flatter, and the resurrection of Culber would not have felt as meaningful.

It was a beautiful moment, but the episode was also stuffed with Section 31 and the almost interminable “Where is Spock?” story that crowded it out unnecessarily. Given that we got no closer to finding Spock, that whole plotline could have been set aside for a week, and we would have netted back a significant amount of time to play out the mycelial story.

Cornwell (Jayne Brook) orders Leland (Alan Van Sprang) and Pike to work together. (CBS)

Let’s talk Section 31.

The episode opens with Discovery pursuing Spock’s shuttle, only to capture it and find Spock is not aboard – but Georgiou (Michelle Yeoh) is. Discovery is contacted by Leland (Alan van Sprang), an apparently “old friend” of Captain Pike (Anson Mount), and the two argue over jurisdiction.

Leland and Georgiou are important supporting players in the effort to retrieve Tilly (and by extension Culber,) and at the end of the episode Admiral Cornwell (Jayne Brook) appears to mediate between Pike and Leland.

It is now clear that at this point in the Star Trek timeline, Section 31 is a formally-sanctioned division of Starfleet Intelligence. “Section 31 might not be the shining beacon of righteous conduct you want it to be,” Corwnell says, “but they are a critical intelligence division and we have more pressing priorities than debating Article 14 of Starfleet’s charter. Nation building is never pretty. That is the unappetizing truth, and you know it.”

Agent Harris (Eric Pierpoint) lays out where Section 31 gets its mandate. (ENT: “Divergence”)

I’m not sure that sits entirely right with me given the organization’s appearances on Enterprise, but I’m curious to see where they go with this. It seems likely that the Section 31 arc going forward will be the story of how they go from being a sanctioned black ops division of Starfleet Intelligence to being an entirely disavowed, off-the-books organization — something franchise boss Alex Kurtzman has already hinted is coming:

“If you know Section 31, you know that by the time Deep Space 9 comes around they’ve gone underground and they are this mysterious organization – but there’s nothing official about it,” he told Digital Spy.

“[In Discovery], Section 31 has a badge. There’s a ship and all these different things, so the question is: how do they get from here to there?”

The return of Section 31 also means a return for Tyler after the events of “Point of Light,” as he is assigned to be a Section 31 liaison with Starfleet aboard the Discovery. Pike clearly resents his presence and does not trust him, but because there is so much else going on in the episode we don’t really get much of an opportunity to see how Tyler’s return to Discovery is impacting the rest of the crew.

Hopefully that will come in future episodes, particularly now the man he murdered is alive again. (He does have a cool communicator, though!)

Ash Tyler (Shazad Latif), new agent of Section 31, returns to Discovery. (CBS)

The relationship between Burnham and Georgiou continues to be delicious to watch, thanks to Michelle Yeoh’s portrayal of the former Terran emperor – a role in which she clearly delights. “I’m sure you need to get back to your snake pit,” Burnham tells her, to which Georgiou just hisses in response.

Georgiou’s decision to come to Discovery’s aid, even against Leland’s orders, does potentially indicate an ember of redemptive potential in the character — and I hope they explore that further.

And lastly, the only thing I truly didn’t like about this episode – that the “where is Spock?” story was strung along into its fourth episode without significant advancement. The danger of serialization for a show like Discovery that has other plotlines to advance is the need to find small ways to push forward with the larger narrative, even in a side story.

That hasn’t worked for the last two weeks, though, and is at risk of making Spock’s eventual appearance frustrating and a little boring. Spock should never be either of those things.

Leland and Georgiou (Michelle Yeoh) of Section 31. (CBS)

Overall, “Saints of Imperfection” was well written, well directed, and an acting powerhouse for Mary Wiseman, Anthony Rapp, and Wilson Cruz. It resurrected a fan-favorite character in an emotionally satisfying way, using pathos and humor to their maximum effect. This episode will likely be remembered as a favorite by many, and deservedly so.

I’m excited to see how Culber reintegrates to the crew and renews his relationship with Stamets, but I am very much hoping we finally get to catch up with Spock soon.

Star Trek: Discovery returns next week with “The Sounds of Thunder.”

Animated Kids’ STAR TREK Show Headed to Nickelodeon?

Star Trek franchise boss hasn’t been secretive about plans to expand the Trek universe to appeal directly towards new demographics, and today his January comments about a new kid-friendly Trek animated series got some new momentum — and a potential new home.

Revealed today by Variety — as well as Deadline and The Hollywood Reporter — the next chapter in Trek toons looks to be aimed for cable network Nickelodeon, which would be the first non-CBS All Access home for a television series since the days of Star Trek: Enterprise — as the CBS All Access streaming service is distinctly targeted towards older audiences.

Back in January, Kurtzman described the show as one featuring younger characters who haven’t yet “decided who they are,” rather than “fully-formed adults already in Starfleet,” as a way to “reach younger kids” in a way previous Trek shows hadn’t specifically targeted.

It’s important to me to find a way to go back and reach younger kids in a way that ‘Trek’ should and never really has.

Nickelodeon, of course, is owned by the other half of the CBS / Viacom split which divided the Star Trek franchise in 2006, so it’s too surprising a choice for a television destination; especially as long-brewing rumors of a reconciliation and merger of the two companies continues to bubble along.

While little is known about the plans for this kid-centric show, here’s what Variety has to say about the project:

Plot details on the new series are being kept under wraps, but it hails from writers Kevin and Dan Hageman. The Hagemans are known for their work on animated shows such as “Ninjago: Masters of Spinjitzu” and “Trollhunters.” They also worked on the story for the films “Hotel Transylvania,” “The Lego Movie,” and “The Lego Ninjago Movie.” They are repped by WME and Underground Management.

Should the project move forward, it would mark the first new “Star Trek” TV project to debut outside of All Access with an eye for it to serve as a tent pole series at Nickelodeon. The series would mark a major get for new Nickelodeon president Brian Robbins, who was brought in in October to lead the kid-centric Viacom brand amid declining linear ratings and shifting viewing habits.

This still-untitled Trek series — which has not been officially announced by CBS — would be the second animated show in CBS Television Studio’s production pipeline, after the adult-oriented Star Trek: Lower Decks show currently on track for a 2020 debut.

What do you think about this new development, and the concept of a kid-targeted Trek show in this modern era? Sound off in the comments below!

REVIEW: Diamond Select INTO DARKNESS Action Figures

First announced back at San Diego Comic Con in July, Diamond Select Toys finally returns to the Star Trek arena with their new Star Trek Into Darkness action figures, the first Kelvin Timeline poseable character releases in almost a decade.

Measuring in at 7″ tall, the Chris Pine “Kirk” and Zachary Quinto “Spock” figures are styled as the characters appeared in 2013’s Star Trek Into Darkness, complete with film-appropriate hairstyles and Starfleet uniforms in the Michael Kaplan delta-pattern design.

Included with each is a standard-issue Starfleet communicator, tricorder, hand phaser, and Into Darkness phaser rifle, along with multiple hand options and variant energy rifles as well. Both rifles also come with translucent plastic “energy blasts,” which may be effective in from a head-on viewing angle, but mostly feel like half-baked add-ons that aren’t really worth using.

While the figures are incredibly adjustable — each has 24 separate points of articulation — they feel somewhat over-designed, as it’s not quite so easy to find just the right balance of joint angles and foot positions to have each character stand up straight, especially when holding one of the included accessories.

The overly-large, mid-chest break also is a pretty disappointing visual aspect of these designs — especially on the Kirk figure, with his bright yellow uniform — as it’s quite distracting and would be much more appealing to have a one-piece torso sculpt, even if it reduced the poseability by some minor amount.

That being said, when you find the right positioning, each of these figures can work out to be something quite special. The detailing on the phaser and other Starfleet accessories are really quite nice for their size, and the extreme articulation of the figures to allow for some pretty dynamic positioning for action poses.

The facial likenesses are also an extremely high point in these releases. While the Kirk figure only lines up to Chris Pine’s features from a few angles we could find, the Spock figure is a remarkable recreation of Zachary Quinto’s look — perhaps one of the best likenesses ever found in a Star Trek action figure.

It’s truly quite something how much this sculpt resembles the Kelvin Timeline Spock actor, right down to the furrow of his brow — and while a few stances do cause the facial look to seem a bit cross-eyed, the vast majority of viewing angles are dead-on Quinto here.

The detailing in the figures’ Starfleet attire is also quite nice — minus the mid-chest split already discussed – with the repeating delta pattern baked into the shirt mold, and brightly-painted rank stripes and boot buckles around the extremities. Each figure also comes with a transporter-pad themed display stand, honestly resembles the Deadpool logo more than anything.

While it’s not clear yet why these figures are based on the characters’ looks from Star Trek Into Darkness and not 2016’s Star Trek Beyond — we’ve reached out to Diamond Select on that point — it’s kind of nice to see that the Kelvin Timeline isn’t being totally forgotten, despite whatever the heck is going on behind the scenes at Paramount Pictures right now, a murky situation at best since things seemed to fall apart back in August.

If the line continues, seeing a larger-scale replica of Zoe Saldana’s Uhura or Karl Urban’s McCoy — or even Keenser! — would be nice additions for future releases.

These figures are available now as a two-pack at $49.98 through Diamond Select’s official store, and will be available individually through Amazon at the end of February for $24.96 each — you can preorder Kirk here, or Spock here.

Diamond Select’s next release is set for later this spring, as their deluxe Borg drone figure is expected to hit stores in March.

What do you think about these Star Trek Into Darkness figures? Share your feedback on these new releases in the comments below!

New Photos: DISCOVERY 205 — “Saints of Imperfection”

Star Trek: Discovery Season 2 continues to barrel this week with the fifth episode of the year, “Saints of Imperfection,” picking up after last week’s cliffhanger ending — and today we’ve got a set of new photos from the Discovery’s chase after missing Ensign Tilly.

* * *SPOILERS BELOW! * * *

Featuring the return of Section 31 agents Philippa Georgiou (Michelle Yeoh) and Leland (Alan Van Sprang), the crew of the USS Discovery must venture into the mycelial network to rescue Ensign Sylvia Tilly (Mary Wiseman) from wherever “May” (Bahia Watson) has taken her.

In case you missed it, here’s the preview for “Saints of Imperfection,” written by Kirsten Beyer (“Si Vis Pacem, Para Bellum”) and directed by David Barrett (“Magic to Make the Sanest Man Go Mad”).

 

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‘SAINTS OF IMPERFECTION’: Burnham and the crew navigate a dangerous alien landscape in a race against time to save Tilly’s life, but Stamets is not at all prepared for what they find in the process. Section 31 is assigned to help track down Spock, much to Pike’s dismay.

Finally, one additional image from “Saints of Imperfection” reveals what appears to be the return of Wilson Cruz as Dr. Hugh Culber — inside the blue-hued portion of Discovery that seems to be within the mycelial network — who looks to have been through a whole lot since we last saw him in Season 1.

Hugh Culber (Wilson Cruz) somehow appears aboard Discovery. (CBS)

Could this be the start of Culber’s return to the “real” Discovery — something the actor has been teasing for months — or is this another mycelial vision of the Starfleet doctor?

We’ll find out on Thursday.

“Saints of Imperfection” arrives this Thursday on CBS All Access and Space, and debuts Friday on Netflix for Star Trek: Discovery viewers outside of North America.

INTERVIEW: Talking Season 2 Sets with STAR TREK: DISCOVERY Production Designer Tamara Deverell

Last night in Toronto, the Director’s Guild of Canada put on a one-night-only special presentation with the Star Trek: Discovery art department, where the creative experts behind the show’s 23rd Century look spent an hour answering fan questions and showcasing never-before-seen production concept art to the assembled crowd.

While we’ll bring you some of the details from that event in a future report, we first want to share with you our extended interview with the head of the Discovery art department: production designer Tamara Deverell, who joined the show early in the first season and continues to lead the team into Season 2.

Responsible for overseeing all the sets, artwork, props, and everything else you see on-screen for Discovery is a massive job, but Deverell has lent her expertise to helping to create last season’s visit to planet Pahvo, the gold-plated Terran Empire, and the dark and gloomy Orion outpost on Kronos — and this year continues to expand the look of Discovery with the arrival of Captain Pike and the journey into the world of the secretive Section 31.

We caught up with Deverell before last night’s presentation, for a conversation made possible thanks to the Ontario division of the Director’s Guild of Canada.

Note: Portions of this interview have been condensed or edited for clarity.

Designing Series TV with DGC Production Designer Tamara Deverell
‘Star Trek: Discovery’ production designer Tamara Deverell. (Photo: Directors Guild of Canada)

TREKCORE: For those who may not be so familiar with the role of ‘production designer,’ how would you describe your position in the Star Trek: Discovery team?

TAMARA DEVERELL: Well, I’m the head of the art department, so everything visual comes through me. As you can imagine on a show like Star Trek, we are designing with a very large art department, and you’re really running that department, trying to connect with what the writers and directors need to tell the story.

Really, I’m sort of the pinch-point between the writers room and above-the-line creative team to the art department, which includes the sets, set decoration, prop design, visual effects, concept artists developing designs we need to see before we build parts of sets to be extended by visual effects…

The art department really is made of the architects of the show, drawing and building and conceptualizing everything. Practically every set is a physical build – unless we go to a place like the quarry for the rebel planet [Harlak] – it’s a studio-heavy show.

TREKCORE: You started on Discovery with “Magic to Make the Sanest Man Go Mad,” after the primary standing sets had been established. Was it difficult to take over midway through the season, when the look of the show had already been determined by other artists?

DEVERELL: I mean, that was one of the first questions I asked the producers who wanted to hire me. “Do I get to do anything new, or will I be babysitting somebody else’s work?” And they assured me, “Most definitely, we’re constantly going to new places and new worlds.”

It helped that a lot of the crew already working on the show were people I had been working with [on other projects], so I was very comfortable, and didn’t come into work with a bunch of strangers. As for the standing sets, I was able to go in and – respectfully, of course – make some changes, in concert with the producers and directors.

Through Season 1, and especially going into Season 2, we altered a few things. A lot of that was just for practical reasons – things you might not see – just to make the sets easier to work on for the crew, like [removable] walls, and some other technical things.

When I came into the show and my predecessor, Todd Cherniawsky, toured me around the sets, I said, “Of course I want a piece of this action.” They’re just gorgeous sets. But I’ve come into other shows midway, it happens a lot – and you sort of just make it your own, after a while.

TREKCORE: How well did you know Star Trek before joining the Discovery team?

DEVERELL: I grew up watching the Original Series – I’m that old! (Laughs) I’m not a ‘Trekkie,’ but I don’t think that’s necessary to do the job, you know? I’m a professional production designer, and I very consciously decided not to immerse myself in Star Trek when I started.

I felt like that would hinder my vision of what I could bring to the show – and I knew TOS, and I saw enough of some of the other shows as I got older, but I can’t say I’ve watched every episode or every part of the franchise.

TREKCORE: How does that knowledge of Trek influence your designs?

DEVERELL: I mean, there are certain nods you want to make, especially in Season 2 – which of course I can’t talk about yet – but there were very specific [moments of] going to look at the canon and going, “Oh, that’s something I really want to emulate,” or echo, or you know, play with. A lot of people ask how we get away with doing a show that looks so much [more futuristic] than TOS, but predates it?

That’s the biggest question, I’ve gotten it a million times, and I say, “Would you want something that looks exactly like TOS in this day and age?” Of course not – but that’s part of Star Trek. Providing a look of the future, and going beyond, reaching for the stars, and reaching for the near-impossible.

TREKCORE: I imagine it’s a bit of a balancing act, isn’t it? Keeping things fresh, but trying to tie things together…

DEVERELL: I think we got really good with the nods – there are things in the Orion cabaret [from “Will You Take My Hand?”] that we ‘stole’ directly out of “The Cage,” which had an Orion in it. Only the most astute viewer would notice it, it’s very subtle, but we replicated things like the columns from the at scene in the original pilot.

Pike’s new ready room aboard ‘Discovery,’ accessible via turbolift. (CBS)

TREKCORE: The show is now being filmed in anamorphic widescreen, which means different lighting, different lenses, etc. – does that change your process for designing new sets?

DEVERELL: Well, a little bit; we had to be more aware of [set heights]. So Pike’s new ready room, for example, we very consciously tightened that up, to keep it on the long-and-narrow, so it looked great for the anamorphic lens. Also for the Section 31 ship, we were very aware of how we were going to be seeing that set, across the expanse [in the middle].

TREKCORE: Speaking of Captain Pike’s ready room, was that a repurposing of a Season 1 set? It seems similar to the Shenzhou ready room build from last year.

DEVERELL: Pike’s ready room was a totally new build. With that, I wanted to remain true to the Discovery [aesthetic], but also create something that was new and special, and very personal to the Pike character. It’s very much a character set.

The ready room set includes plenty of southwestern imagery. (CBS)

TREKCORE: Did Pike’s southwestern background come into play for that design?

DEVERELL: That was very much a conversation I had with the writers. That’s part of my job, the what-do-the-writers-want, the who-are-the-characters piece, what is Pike’s history?

Pike is from the Mojave desert, so there are a lot of nods to his background and childhood. There’s a table that we built, that has a lightning strike in it, that he either replicated or he had beamed over, this special table. So his room is really about bringing his character and his history alive.

I wish there had been more time to delve into that, because originally there as more backstory for him that was unfortunately cut from the show. But I still think it was there in the design flair; the whole idea was to make it homey and comfortable, like, “This is a chair from my house,” and “This is my table.”

It wasn’t just another room – and it was so very different from Lorca’s ready room, and I think that told everybody we were in a different world with Captain Pike.

Captain Pike’s new lightning-scarred conference table. (CBS)

TREKCORE: And Lorca’s ready room was converted into Burnham’s new science lab, right?

DEVERELL: Yes, and though we had a lot of conversations about why she should have a science lab, it’s not really “her” lab. We had conversations about how it shouldn’t be specific to Burnham, but to remake that room into something that we could use for any character – someplace characters could go that wasn’t an office and was more private than being on the bridge.

From a technical standpoint, shooing in Lorca’s ready room was difficult as it was very small, and only had that one piece of furniture in the standing table, so we expanded that set.

Lorca’s ready room expanded to the new bridge-adjacent science lab. (CBS)

TREKCORE: The biggest redesign we noticed was the conversion of the raised Shenzhou bridge set into the new Section 31 command center.

DEVERELL: That set was fantastic as the Shenzhou, and I didn’t want to tear it down! The whole set originally had a glass floor – because the bridge on the Shenzhou was on the bottom of the ship, looking down into space, which was so awesome.

Just the aesthetics of it, too, related to a Section 31 look, with a lot of sharp angles, and we made it even darker. We took out the floor, opened it up, added stairs down, and created this whole other area down below – and we added in little nooks, built a corridor so people had places to go, a place to transport in, places where things can happen.

Georgiou is back on her old ship, sort of — the Shenzhou bridge is now Section 31’s ship. (CBS)

TREKCORE: What about the ‘black ops’ element to Section 31, how did that influence things?

DEVERELL: The first thing I did when they told me Section 31 was coming was to go online and research what shows it had been in, what the sets looked like – but aside from one very small area, there were no Section 31 sets! There were characters, but nothing really for me to draw from.

So we started looking at a lot of film noir, a lot of high-contrast, very stealth things. We used a lot of black and grey and blue, and stuck monitors weird places in the floors, making the sets seem mysterious and very hard-edged. We also did louvres so they could put in backlighting, to allow slashes of light to come through, which you’ll see.

TREKCORE: What can you tell us about the new Klingon sets we saw in “Point of Light?”

DEVERELL: We had the standing Klingon set from the end of last season, the shrine to Molor, and it already had many layers of plaster and paint, and the rocky look, so we built L’Rell’s set off of that.

And I thought, let’s do something different with that cave-like space, and make give her a courtyard garden going in, because the director was looking for place where people could sneak in and out, like how Georgiou appears [in the episode].

The shrine to Molor found new life as a starting point for L’Rell’s home on Qo’noS. (CBS)

It was a tight space, and not an ideal set. It was hard to shoot in, I know that, because we were so jammed into that studio space, having added on [to the original set]. I don’t know if we’d do it that way again, but we had a lot of fun, while being a lot of hard work.

We made Klingon plants for the garden – we literally had a group of people putting them together and creating these plants, painstakingly painting them. We used things like women’s hair combs to make giant teeth… these are details you don’t necessarily see when you watch the show, but they were there.

And it was L’Rell’s space, so as a female Klingon, I sort of felt that giving her a garden was something that gave us a sense of her character – that she was a mother, that she was a woman, and that Klingons still have nature. Not everything has to be rock. It was like her wardrobe, giving her a softer look.

TREKCORE: Have you been approached to work on the upcoming Picard series?

DEVERELL: No, that’s already well underway; Todd Cherniawsky who was the supervising art director of Discovery and then took over [production design] is doing that one. I’ve seen some of the designs, it’s super exciting; a lot of the same people are working on it.

Deverell’s predecessor on ‘Discovery,’ Todd Cherniawsky, will set the look of ‘Picard.’ (CBS)

At this point, ‘Discovery’ art director Jody Clement joined the conversation.

TREKCORE: As a Toronto resident, we got really lucky having Discovery here. The studio is just 10 minutes away from my home, I pass it all the time.

DEVERELL: And it’s an amazing show to work on; it’s really a happy family. There really is a great feeling about it, because it’s ultimately about the classic themes of good over evil, and peaceful discovery and looking to the future.

TREKCORE: You really get that feeling when you talk to the cast, too.

DEVERELL: Especially Sonequa [Martin-Green]. She comes to the set, and is like “Good morning!” and hugs everybody. I’m not often there, but getting a hug from Sonequa is a smile in your day.

JODY CLEMENT: We have something called crew appreciation, which we have every day on the set. It was started last season by one of the directors, John Scott [who did “Si Vis Pacem, Para Bellum”], and Sonequa made sure that we kept that tradition going this season, every morning.

What happens is that the person being appreciated, the next day, they have to appreciate somebody else [from the crew] that’s not in their department – so if it’s a grip today, perhaps they show appreciation for someone in the makeup department, and that person gets to be the star for the day. It can’t be any of the cast, it has to be somebody in the crew, working on the floor.

DEVERELL: We actually ran out of new people, so the started giving it to the rest of us, who aren’t on the floor, like people in the art department or costuming. So it was given to me, and then I gave it to [costume designer] Gersha [Phillips], it’s super fun.

CLEMENT: You get this big homemade medallion…

DEVERELL: This “I’m the boss for the day!” thing.

CLEMENT: …and Sonequa made it!

DEVERELL: And everybody gets it; there’s not one member of the crew who isn’t appreciated. It’s like a spoonful of sugar.

CLEMENT: I also have to say that I’m very proud of the diversity in our art department. We have designers from Iran, from Columbia…

DEVERELL: …from Scotland; such an amazing mix of ages, men and women, people from all over the place.

CLEMENT: I think we even have a couple of aliens in the department. (Laughs) I won’t say who!

DEVERELL: Our art department is the diaspora that is the show, right? In a weird way, we are the universe.

Star Trek: Discovery returns this week with “Saints of Imperfection,” airing on Thursday on Space and CBS All Access, and Friday on Netflix.

Gersha Phillips on DISCOVERY’s USS Enterprise Uniforms

Star Trek: Discovery costume designer Gersha Phillips — who we talked to back in August ahead of the new season — had a whole lot do to for Season 2, between the introduction of Section 31 and a return to the Klingon Empire, but perhaps the most daunting challenge was reviving the classic Trek uniforms for the modern era.

First seen with the arrival of Captain Pike (Anson Mount) and his crew in “Brother” back in January, the gold, red, and blue Starfleet costumes marked the third reimagining of the 60’s-era outfits in Trek production, after two versions of those tunics were used in the Kelvin Timeline films over the past decade.

In a new interview with ComicBook.com, Phillips spoke about the challenges in developing the new look for these costumes — and one big oversight that was thankfully caught before Season 2 got too far into production.

Pike (Anson Mount), Nhan (Rachael Ancheril) and Connelly (Sean Connolly Affleck). (CBS)

When I looked at our uniform, and I thought about how I could use the same shape and apply it to the Enterprise uniform — I was really happy that our collar if you look at the black collar, it still has that almost like little V-neck feel that the original uniforms have. And I thought that even in the [Kelvin] movies they try to update them.

As soon as they mentioned that I was going to have to do the uniforms, I pitched this idea that we would take our Discovery uniform and apply the colors and, basically, just update it into the Enterprise uniform. And I think that it just made the most sense, because what we’re saying is, we’re continuing in our storyline. That’s how they would evolve.

They say that the Disco uniform is the old uniform, and everybody’s moving to this new Constitution-class [uniform] because it was a Constitution-class ship. It was a special ship, and it had the newer uniforms. So eventually, in our Disco timeline, everybody would end up wearing those uniforms.

The ‘Discovery’ and ‘Enterprise’ uniforms in mixed usage. (“Brother”)

She also talked about how the now-familiar Discovery uniforms started out in the direction of the classic Trek coloring, but it just didn’t quite work out in the way the production team envisioned.

I was doing a different version of the three colors. And each time we did it, nobody liked them. There was a comment, the first time they thought it was too similar, it wasn’t different enough, or it wasn’t our own statement enough. And then the final one, we went with these sort of lighter colors. The idea is that they were sort of like metallic colors, and they just didn’t look good.

We actually got so far as we built them, we ordered the fabric in large quantities of yardage, and we camera tested them on the ship and the combination just did not work because the ship actually overrode the uniform. They weren’t striking enough.

We used the gold for sure, and we used the original, and I think the red and even the blue. At one stage, those three colors were the colors we were going to do, but we were doing them with the other compression panels, so definitely those three colors. The yellow is called “Harvest Gold,” I believe. The blue is called “Denim Blue” and the red is called “Merlot Red”. They’re actual Pantone colors. We did have those. I think one of the iterations of the first group we had those colors.

One of the things we were looking at back then was with command, gold, one of the things we tried is each color would have a different colored pant. So gold had olive pants, the red had brown pants, and the blue had navy pants. So we had even that combination, which looks crazy in my mind now, when I think back at it. I’m like, “Why would we try such a crazy thing?” But it was an idea of one of the producers, and you go on the journey, and you say, “OK, let’s try.”

The colors in those uniforms were much less forgiving than our navy is.

Captain Pike’s rank braids on his Enterprise uniform. (CBS)

Finally, Phillips revealed a bit of an on-set disaster — as far as costuming issues go — in how the final versions of the Enterprise uniforms tied into the 23rd century look familiar from the Original Series: the rank braids, signature features around the wrists of each officer, weren’t part of the design… until it was noticed they were missing.

The only thing that we didn’t actually think about was rank at the time, because in [Discovery[, the rank was done with pips on the badges. So, when we first shot the first few days of Enterprise uniforms, we forgot to put rank on.

I forgot who told us, I think it was marketing, actually, saw that we hadn’t any indication of rank on our uniform — so me and my team, we spent like a night of trying to figure out how we were going to add rank bars on their uniforms.

So that was an interesting journey, and it all happened during one night, so we had to figure that out… Then they had to go back and CGI all the stripes on the days that we didn’t do it.

We don’t know about you, readers, but we’re sure glad that one got fixed!

You can read the full interview with Gersha Phillips over at ComicBook.com, where the designer also talks about the new look of Section 31 and the challenges of creating both the Terran and Klingon Empire costumes for Star Trek: Discovery.

TREK News Roundup: PICARD & SECTION 31 Updates, READY ROOM on All Access, DISCO Looking Abroad Again?

As we close out the first week of February, there’s bit a flutter of small news nuggets materializing out of the Star Trek continuum and we’ve got ’em all here for your consideration!

First up, Patrick Stewart made some waves as the still-developing Picard series moves closer to production — speaking to Red Carpet News during his The Kid Who Would Be King press tour, the veteran Trek actor made note that the Picard series is “set up for possibly three years,” further deepening the stance that CBS is looking at the show for longer than just a one-and-done production.

When the show was initially announced last August, fans assumed the 78-year-old Stewart would only be returning to the Trek franchise for a single outing as Jean-Luc Picard, but as time as passed both producers and Stewart himself have clarified they look at the project as a potential multi-year venture.

Speaking of multi-year ventures, Trek franchise boss Alex Kurtzman continues to look to the future as he gave a small update on the status of the Michelle Yeoh-led Section 31 series, first announced in January.

Alex Kurtzman and ‘Trek’ producer Heather Kadin at the 2019 TCA press tour. (CBS)

“Erika [Lippoldt] and Boey [Kim Kim] are writing it now,” Kurtzman told the press audience, which included IndieWire and ComicBook.com, “So we’re breaking story now. And they’re amazing, and they’re a big part of Discovery, so they’re on our staff too. So they’re doing double duty this year, and our hope is that we will have a script in the next couple months.”

While Discovery hasn’t yet been renewed for a third year — at least, not officially — that hasn’t stopped Kurzman and co-lead producer Heather Kadin from talking about it. 

“As soon as Discovery Season 3 is over,” said Kurtzman, “We’re rolling right into [Section 31]. That’s my hope.”

The producer also addressed once more the growing Trek franchise, laying out what care is being used to make sure audiences aren’t overwhelmed by new shows.

“We’ve worked very closely with All Access to set up a [scheduling] grid, so you’re not overwhelmed,” Kurtzman said. “It may sound like you’re getting all of them at once, because they’re all in development right now, but you have to keep in mind it takes two years to build each one.

So you have to look at the calendar in advance, knowing that it takes eight months to do visual effects for just one episode alone.”

The Discovery Season 2 discussion show The Ready Room, which streams live on Facebook every Friday after the weekly episode debut, now has a home on the CBS All Access service for those of you not inclined to watch on the social media platform.

Most All Access distribution points have been updated to include a “The Ready Room” tab for the recorded interviews as of this week, and are updated to include yesterday’s conversation with Discovery actor Anthony Rapp about Stamets’ role in Season 2.

If you’re not an All Access subscriber — or if you’re located outside of the United States — you can of course also stream it on CBS’s Facebook page.

Finally, in a new interview with Canada’s Motion Picture Association column The Credits, series production designer Tamara Deverell spoke about some location shoots for Discovery Season 2, and that the show — which headed overseas to Jordan for filming on “The Vulcan Hello” — may not stay confined to Toronto in the future.

We are also going to some new worlds in Season 2. I looked a lot at the Original Series for inspiration for those interplanetary travels. Of course, we had the luxury of actual locations with real rocks instead of the paper mache ones you see in the Original Series.

When we were going to other rocky, barren planets, we wondered how we were going to do this on stage, because it’s so hard to move the whole company. We thought about how hard it was going to be to make rocks look real, to create a big, expansive quarry. We decided to use a real quarry [for a new planet] in the Star Trek canon.

We used a quarry near Uxbridge, near Toronto. It’s a big Lafarge Quarry, and it was an area where they were no longer excavating or doing any work so we were able to control it. Quarries are actually quite dangerous; you have to have safety equipment and be escorted in. They were really good about it. People hear Star Trek and think, oh, so exciting. You’ll [also] see a quarry coming in Season 2 for a different planet—and this planet is canon.

Also, we looked into going to places like Iceland and Scotland for other planets—that might be in the future for Star Trek.

Deverell’s comments towards looking abroad for future shoots certainly lend even further credence to the series’ continued voyages — and that the budget for international endeavors isn’t going away anytime soon.

Keep checking back to TrekCore for all the latest in Star Trek news!

STAR TREK ADVENTURES Continues to Expand in 2019

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Star Trek Adventures continues to grow as the tabletop game from Modiphius Entertainment is set to expand with three more supplemental rulebooks to take your gameplay action to the Bajor sector and beyond in 2019!

The game kicked off in 2017 with a core rulebook, and added two more books last year, and this year will expand with three more supplements to allow players to branch off into new areas of character action — starting with the Sciences Division Supplement will round off a series of three supplements that give players and gamemasters guidance on the three Starfleet divisions: command, operations, and sciences.

Inside the Science Division supplement, players can find a detailed exploration of the sciences division, covering the science and medical departments, Starfleet Exploratory Division, Starfleet Science, and Starfleet Medical. There is also an exploration on including fan-favorite Q in your campaign. The book contains new options for science-based characters, as well as science and medical equipment not yet covered by the game.

Gamemasters have new rules for creating truly alien beings, like aliens made of energy or different elements, as well as new rules for diseases. There are also non-player character statistics for famous scientific luminaries like Carol Marcus, Noonian Soong, and Zefram Cochrane.

In July, players will be transported to the Alpha Quadrant with the Alpha Quadrant Sourcebook, which will focus its sights on starbase Deep Space 9, the Cardassian Union, the Ferengi Alliance, and the Maquis. The book’s cover features original artwork of the first battle of Deep Space 9, with the station defending itself from the Klingon fleet, suggesting that Star Trek Adventures is covering more of the franchise’s timeline as the books are released.

In August, Star Trek Adventures will begin to explore Strange New Worlds with its second mission compendium of the same name. The book will contain 10 original missions to play through, exploring the strangest and most challenging away missions on dangerous planets and weird environments.

Strange New Worlds follows These Are the Voyages in providing fans with adventure material for the game from both Star Trek fiction writers such as Christopher L. Bennett (The Captain’s Oath, Greater Than the Sum) and roleplay gaming luminaries like Jason Bulmahn (Pathfinder).

The new books will be available for ordering in both hardcover and digital form at Mophidius.net, with the new Sciences Division Supplement set to debut for £24.99 / $34.99 on February 19.

Her Fans Are Her Friends: A Conversation with TREK’s Marina Sirtis Ahead of Her Debut in ‘Dark Sublime’

The one thing that strikes you when speaking with Marina Sirtis is how open and frank she is. Easy to talk with, welcoming but ready to lay facts out on the line for all to hear. In the world of Hollywood, that’s refreshing.

I’ve been lucky to meet the Star Trek: The Next Generation star in the past, but more recently, I was even luckier to sit down and chat with Sirtis about her role in the upcoming stage production Dark Sublime, and explore the nature of the relationships performers have with their fans.

“It’s a comedy… about an aging sci-fi actress,” she chuckles, “So I won’t have to do any research! Part of it is about her relationship with a fan. It’s my West End debut, so I’m excited and terrified at the same time!”

I was fascinated by this notion of being friends with a fan, so I asked Sirtis to expand on her thoughts.

“Well, it was interesting because when William Shatner heard about the play, he said, ‘That’s definitely a sci-fi!’ That’s his experience with fans, but not mine — because I do have some really good friends who started out as fans and became friends.”

Marina Sirtis photographed for ‘Dark Sublime.’ (Photo: Scott Rylander)

It’s no surprise. Sirtis boasts a tremendous – and lively — following on social media. Her opinions are vociferous and, at least in my experience, has never been short a kind word about a cause she believes in, or one to back down from trolls. Her fans are loyal and supportive, so it’s no wonder that she has such a positive rapport with fans.

“I actually met the producer/director of Dark Sublime at a Star Trek convention last year in Birmingham. He and I got along really well, and we decided to find a project that we could work on in London. I was going to be in the West End anyway, and I was looking to do more work in England, so this was a perfect vehicle for me to come back to.”

That’s the thing that caught my attention. It’s pretty clear that Sirits doesn’t just entertain her fans, she actually listens to them. This is a fan-created business venture that offers a new avenue of appreciation for her fans, a professional opportunity for the actor, and demonstrates her openness to hearing her fans out.

Directed by Andrew Keates and written by Michael Dennis, performances of Dark Sublime are expected to kick off in June 2019 and run through August, with tickets already on sale for those eager to save a seat. Here’s the official synopsis of the show:

Oli arrives at the door of Marianne, a now-forgotten sci-fi TV icon, impatient to make an impression, to make a friend. Marianne, a jobbing actress, knows about waiting – for the phone to ring, for her best friend to see her differently, for her turn at something more substantial than a half-remembered role on a cult TV show.

He wants an autograph; she doesn’t want anything from him – or so she thinks. Yet as they start to explore each other’s worlds, they begin to discover what every good relationship needs: time and space.

Sirtis meets a fan during a convention signing. (Photo: TrekCore)

When I first chatted with her, I couldn’t help but notice how accessible Sirtis was. Though I make no claim to know her very well, it was clear to me that she was someone who enjoys sharing aspects of her life, her opinions and essentially herself with her fans. It’s that openness that directs her relationship with her fans and clearly made this opportunity happen.

“I was very attached to this production from the start,” she said. “The character is very much like me. That was another thing that really attracted me to the role. Her relationship with her best friend is very similar to my relationship with my best friend!

I’m the outspoken one who opens her mouth and puts her huge feet in, and she’s the one who keeps me under control and chastises me when I’ve been too naughty! So there was that element to it, so although it’s a sci-fi theme to the play, it’s actually about relationships and I wanted to do that.”

It seemed so convenient for this fan to direct a play that seemed tailor-made for her, a veteran of the long-running Star Trek franchise. How did her time on Trek play into this production, I wondered?

“I happen to be an actress who was in a sci-fi show,” she said, “but I didn’t want to do a sci-fi play — and this isn’t about sci-fi. It’s about the relationships with certain fans. It has a sci-fi theme, and an actress who was in a sci-fi show — that’s who I am [in real life], but it doesn’t define me.

It was a serendipitous thing that ticked all the boxes for me. It just felt that this was my part. This is a new play – it hasn’t been published yet.”

Marina Sirtis photographed for ‘Dark Sublime.’ (Photo: Scott Rylander)

Sirtis’ views really speaks to her time interacting with the fan community since her Trek debut thirty years ago.

“I’ve had great experiences with fans — but, make no mistake, I’ve had dodgy ones as well,” she laughed. “To some actors, it’s a total oxymoron to be in a relationship with a fan. You know, they just won’t do it. But my experience is 180 degrees away from that. I have some very close friends who came to meet me at conventions.”

I asked if she drew on any particular real-world fan experiences to prepare for her role in Dark Sublime.

“Not really,” she said. “I mean, this is very different — [the fan in the play] actually knocks on my character’s door. Whereas, the relationships with fans [in real life] evolves from meeting time and time again at conventions. If anyone knocked on my door in real life, I wouldn’t let them in!” she laughed.

So, my next question had to be to ask Marina what her Trek compatriots thought about the role.

“All my TNG cast-mates have been very supportive,” she confirmed. “LeVar [Burton] was very supportive. They’re all very excited for me. Michael Dorn, who is my best friend in America, is actually a little upset that I’m going to be gone for so long – especially after I’ve been gone for so long THIS year, as I’ve been doing a show over Christmas! He’s a little despondent that I’m going to be missing for a great wait of time!”

Someone needs a Klingon cuddle, I suggested.

“He does, yeah,” she agreed!

Sirtis visits Trek pal Jonathan Frakes on the set of ‘Star Trek: Discovery.’ (Photo: CBS)

There’s no such thing as a post-Star Trek world for Marina Sirtis, as she continues to be in contact with her former cast-mates, and she also has a longstanding history of plentiful and positive fan experiences — but looking for new directions is a must for any performer, regardless of what stage of their lives they are in.

“England isn’t as ageist as Hollywood,” she said,” so,I think there will be more [acting] opportunities that will present themselves in the UK as opposed to Los Angeles.”

Star Trek will always be eternal to its fans. The characters remain, much like any other story, eternal. For that particular story, those characters will always remain the same age. But that isn’t true for real people. In this case, we see the actress who plays a much-beloved character in a well-loved franchise re-defining herself in a role that underlies the relationship between fans and this sort of performer.

While a bit of reality is a part of the experience, it’s also important to recognize the personal significance that Counselor Troi played in people’s lives. In my mind, this implies a bit of hero worship, and I think, it was important to address that part of Sirtis’ experience that the audience of Dark Sublime might expect to see.

“I don’t regard it as ‘hero worship,'” she countered. “Most of the feedback I get from fans  is that a lot of the time, TNG helped them through a difficult time in their lives. I get that a lot. It was family time for a lot of people, and it as the only thing that they did together. If the parents had passed, it was a time when the family came together and watching the show brought back a lot of fond memories.

It’s not hero worship – it was you were in something that had a great impact on [somebody’s] life. I’m just an actress. I never imagined that I would ever be involved with anything that would have such an effect on so many people.”

Marina Sirtis photographed for ‘Dark Sublime.’ (Photo: Scott Rylander)

I wondered if that was the secret to Star Trek’s longevity.

“I think so,” she agreed. “I think it’s so hopeful, and I think if we look at the times that we are living in now, it’s the opposite of what we are living in now. It gives people optimism that things can be different; not judgmental and more inclusive.

The world as we know it seems to be going in the opposite direction and it’s comforting to watch something like [Star Trek].”

Given that Marianne in Dark Sublime is an actress always on the hunt for a role, I had to ask if Marianne – or Marina – would ever get back on board a starship in either of those respective shows.

“Marianne’s life experiences after her show (in Dark Sublime) are very different to mine on TNG. I think she would do it, but I don’t know if I put that space suit on again,” she laughed.

“It won’t happen in Los Angeles, that’s for sure. I mean, there’s rumours of Gargoyles will turn into a live-action film. I can guarantee I won’t be in it. Who’s going to cast a 63 year-old woman as Desdemona?”

Marina is remarkably candid and blunt. It’s part of her charm. But regardless of how she dismisses her age, she omits to note the importance of her role in continuing the timeless appeal of Star Trek and in a way that hist very close to home, that’s a relationship theme that Dark Sublime promises to explore.

Dark Sublime makes its West End debut starting this June at Trafalgar Studios in London. Tickets can be preordered online now.

STAR TREK: DISCOVERY Review — “An Obol for Charon”

In this week’s “An Obol for Charon,” Star Trek: Discovery makes deft use of the bottle show format to tackle life, death, change… and what it means to be understood by those around you.

The episode begins with the much-anticipated arrival of Number One (Rebecca Romijn), Captain Pike’s first officer from the Enterprise, who comes aboard all too briefly to give him a status update on the ongoing repairs to the ship, last seen being towed away for repairs in “Brother.”

Captain Pike (Anson Mount) welcomes Number One (Rebecca Romijn) to Discovery. (CBS)

After informing him that the Constitution-class ship’s problems have been traced back to a serious incompatibility with the newly-installed holographic communications system, Pike orders that Chief Engineer Louvier “rip the damned thing out!,” checking the box as to why we don’t see it in use in the Original Series — and giving us the first namedrop of Montgomery Scott’s predecessor in the Enterprise engine room.

The two of them stop by the mess hall where Number One gives Pike an update on Spock’s situation, and offers away to track the Vulcan’s escape from Starfleet, but before their conversation can go much further, Pike is called away to a staff briefing.

Hopefully, Number One got a chance to finish her giant cheeseburger (and habanero-sauced french fries) before she had to return to the Enterprise!

“Cheeseburger, fries, habanero sauce.” (CBS)

Leaving the Enterprise behind, Discovery sets course to catch up with Spock’s shuttlecraft with Enterprise officer Nhan (Rachael Ancheril) along for the ride, first introduced in the season premiere, taking over Ash Tyler’s security station on the bridge.

The ship doesn’t get very far before being quite literally stopped in its tracks, ripped out of warp speed by an enormous 100,000-year-old mystery sphere. The sphere is holding Discovery in place in some sort of energy field, and is barraging the ship with incomprehensible signals that wreak havoc on the ship’s systems.

The first and most memorable of the malfunctions causes the ship’s universal translator to go haywire, translating all written and spoken words into other languages at random — from Klingon to Italian to Tau Cetian. For a franchise with nearly 800 hours of television and movies under its belt, it’s impressive that the writers were able to come up with a completely original crisis, and doubly so considering it involved a piece of technology that’s been part of Star Trek for over 50 years.

Detmer (Emily Coutts) and the bridge crew have a problem. (CBS)

Because Saru speaks more languages than anyone else aboard, something we just happened to learn in “New Eden,” it’s up to him to get the translator issue sorted. Not at his usual post on the bridge, Saru is convalescing in his quarters due to illness.

At first, he brushes his illness off as a common cold — something Kelpiens treat with hot salted tea, which we’ve seen Saru enjoy in the past — but it quickly becomes apparent that something much more serious is going on. Saru has been afflicted with the vaharai, a Kelpien malady that signals when it’s time to be “harvested” by the Ba’ul.

As Saru explains it, those Kelpiens who are not taken by the Ba’ul succumb to madness and eventually death — and as we learned from Saru’s narration in “The Brightest Star,” being harvested “brings the pain of varharai to an end.”

“Could you pass the salt?” (CBS)

Down in engineering, Jett Reno (Tig Notaro) makes another very welcome appearance. Sent by the still-unnamed Discovery chief engineer to make repairs, she immediately starts butting heads with a rather haughty Paul Stamets (Anthony Rapp), who has little appreciation for the “nuts and bolts” side of starship propulsion.

The writing and performances between the two are excellent; both are quick to throw sharp barbs at one another, but neither stray into genuine disrespect or unprofessionalism — just a well-reasoned argument over the usage of “old-school” antimatter and dilithium crystals — and as soon as the severity of their crisis is made clear, they jump into collaboration mode and never look back.

The primary emergency Reno and Stamets have to deal with involves the fungal blob’s escape from containment and its reattachment to Sylvia Tilly (Mary Wiseman). Presumably to keep Tilly calm, the fungus releases the hallucinogen psilocybin — that is, the “magic” in magic mushrooms — into the observation room where the two of them are being held.

Reno (Tig Notaro) and Stamets (Anthony Rapp) bristle upon their first meeting. (CBS)

While Tilly trips out, Stamets and Reno jury-rig a cortical stimulator from a handheld communicator so Stamets can communicate directly with the fungus.

Unfortunately for Tilly, the only way to make the cortical stimulator work is to put it in direct contact with her brain, which means an emergency trepanation with a power drill. Thankfully, as her time on the downed Hiawatha demonstrated, Reno is adept at translating her engineering skills to medical situations.

On a side note, if I’m ever on a disabled Starfleet ship and a team of engineers have to perform an impromptu trepanation on me, please properly restrain my head! Tilly had enough to worry about during that scene not to be concerned over adding ‘accidental head movement during drilling operations’ to the list.

(Singing David Bowie’s “Space Oddity” might have been enough to keep Tilly suitably calm, but I would prefer a head strap.)

Tilly (Mary Wiseman) braces for some improvised surgery. (CBS)

Minor brain surgery complete, Stamets learns that the fungus isn’t simply a benign stowaway, but a sentient being — whose species lives inside the mycelial network — on a critical mission to end Discovery’s spore jumps. Each time the ship jumps, it severely disrupts the ecosystem of this being’s home. Shocked, Stamets vows to close out Starfleet’s access to the network all together.

Bridging Tilly’s mind with that of the eukaryotic hitchhiker allows the “May” creature (speaking with actor Bahia Watson’s voice) to reveal not only the truth about the effects Stamets’ work has had on the mycelial network, but also that she’s “not finished” with Tilly, an ominous moment played quite well by Mary Wiseman, who spends most of this episode giving one of her best performances to date.

Between her caffeine-fueled rambling in “New Eden,” her exhausted breakdown in “Point of Light,” and her alternating moments of fear, euphoria, and possession this week, we’re seeing much more of Wiseman’s range than just the typical bubbly Tilly we’re used to.

“I have other plans for her!” (CBS)

Before Stamets can get more information, however, the fungal blob doses the air again and somehow absconds with Tilly while Stamets and Reno take their own much more psychedelic trip.

However this story arc is resolved, it looks like we’re finally approaching the end of the line for the spore drive, and answering a burning question that’s been flying around fan circles since “Context is for Kings” — where the heck is this technology in Star Trek’s future?

If the spore drive is as damaging to at least one alien species as “May” seems to imply here — combined, of course, with the difficulties in piloting the drive — then it makes a lot of sense why Starfleet abandons the technology as the ethical issues continue to pile up.

Janeway (Kate Mulgrew) learns of USS Equinox’s time in the Delta Quadrant. (“Equinox, Part I”)

Compare the revelations about the spore drive to moments such as the moral dilemma faced by the crew of Voyager in “Equinox,” who were appalled to learn that Captain Ransom and his crew were knowingly harming innocent alien creatures to fuel their ship.

RANSOM: We traveled over ten thousand light years in less than two weeks. We’d found our salvation. How could we ignore it?

JANEWAY: By adhering to the oath you took as Starfleet officers to seek out life, not destroy it.

RANSOM: It’s easy to cling to principles when you’re standing on a vessel with its bulkheads intact, manned by a crew that’s not starving.

JANEWAY: It’s never easy. But if we turn our backs on our principles, we stop being human. 

Can you imagine Captain Janeway, who time and again gave up opportunities for a quick return from the Delta Quadrant because it would have harmed others, knew of the ethical cost of jumping with the spore drive and choosing to use it anyway?

While it’s certainly true that the spore drive was written into Star Trek lore almost two decades after Voyager’s run, the developing complications line up comfortably with the precedent set by that series.

The Discovery witnesses the last dying gasps of the alien sphere. (CBS)

Back up to the bridge, the crew is unclear if the ancient sphere is a ship, an entity, or something else entirely, but one thing about it becomes certain: its fundamental imperative is to pass on its accumulated knowledge prior to its imminent demise.

With Burnham’s help, Saru realizes that the sphere’s “attacks” have actually been attempts at communication, and it’s holding Discovery in place out of a desperate need to complete that communication before it implodes, taking with it millennia of “memories.”

Perhaps the sphere is another of the entities that encountered the Voyager 6 spacecraft in The Motion Picture and became V’Ger, this time merged with an organic being of some kind? Whatever it is, its time of exploration has come to an end, and it will do everything in its power to ensure that that time is not forgotten.

Like Saru’s request to Burnham that she preserve his journals so that they may someday be returned to Kaminar, the sphere seeks the “eternal life” that comes from being remembered. After spending 100,000 years as a data collection device, it is now time for the sphere to transition into data transmission mode, and all Discovery has to do is lower its shields and wait a few minutes for the data to transfer.

The dilemma is, of course, that in those same few minutes Spock’s shuttle will slip out of sensor range and be lost forever. Pike concedes, the sphere’s dying purpose is fulfilled, and it explodes — and don’t worry, we still know where Spock is.

In its last moments, the sphere recorded Spock’s location beyond the range of Discovery’s sensors, so the chase can continue.

Burnham (Sonequa Martin-Green) faces a decision while Saru (Doug Jones) faces death. (CBS)

“An Obol for Charon” features more screen time between Burnham and Saru than we’ve gotten in quite a while, and clearly demonstrates that the schism between the two that marked much of last season has been mended.

Throughout the episode, Burnham and Saru work diligently to figure out the sphere’s intentions and how to break free of its grasp, but their work also serves as a way for Saru to distract himself with the demands of his duties and for the two of them to spend a few remaining moments together as colleagues and friends.

As a way to curb his suffering during what he believes to be his last few days of life, Saru asks Burnham to slice off his inflamed threat ganglia. This is, apparently, a very intimate act, and not simply a palliative procedure that can be performed in sickbay. Before completing the act that signifies Saru’s impending death, Saru and Burnham express the closeness of their relationship with one another. Sobbing, Burnham calls Saru her family and Saru confides that Burnham has become a sister to him.

As touching as this moment was, I’m not sure that it had really been earned by what we’ve seen on screen. When, exactly, did Saru and Burnham become this close? I’d explain this away with the possibility that the two were extremely close while serving aboard the USS Shenzhou, but Burnham was a much more stoic, Vulcan version of herself at the time so that doesn’t really fit either.

Saru ponders what his experience means for the Kelpien people. (CBS)

Just as Burnham is about to perform this final act for Saru, his threat ganglia shrivel and fall out on their own. The terminal illness that Saru’s people have spent their existence fearing has spared him. What does this mean?

In Greek mythology, a coin — the obol — is traditionally paid by the souls of the dead to the ferryman Charon in exchange for his services transporting them across the river Styx to Hades, the land of the dead. In its most specific sense, an obol for Charon is the token needed to complete the journey from life to death, but in a broader sense it is the cost of transition from one state of being to the next.

Those who cannot pay it are doomed to wander the wasteland between worlds, unchanging and without ultimate control over their fate. Unlike the Kelpiens, who remain behind on Kaminar, Saru has managed to leave the wasteland. He paid the ferryman not with a coin, but with the certainty that the fate of the Kelpiens back on Kaminar could not change.

Now that he’s across the river, Saru must live with the knowledge that everything he held to be true about his culture and his people is a lie. The vaharai is not a death sentence, and the Ba’ul’s culling of Kelpiens isn’t the profound sacrifice it seems to be.

Both on a biological level and a metaphysical one, Saru has entered a new phase of his life and is free to live without fear. I’m interested to see how this changes him, but hope the ferryman’s toll wasn’t so high that he can no longer be the beacon of optimism that he’s always been.

The search for Spock continues. (CBS)

We know that at some point this season, Discovery will head to Kaminar for more follow-up on the story which began in “The Brightest Star.” Will we learn that the Ba’ul have simply been taking advantage of the Kelpien’s naivete to further their own goals? Will this deception impact Starfleet’s application of General Order 1 to Kaminar?

Hopefully, we’ll get some more traction on all of these ongoing stories — Tilly’s disappearance, the culling on Kaminar, and the seemingly unending search for Spock — when Star Trek: Discovery returns next week in “Saints of Imperfection.”

What did you think of “An Obol for Charon”? Sound off in the comments below!