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DISCOVERY Discussion: “Through the Valley of Shadows”

The newest episode of Star Trek: Discovery — “Through the Valley of Shadows” — has just debuted, and we’re sure you’re ready to dive into a discussion about the story!

Here’s your place to take on all the new Trek lore this episode brought us, with no restrictions on spoilers. If you haven’t yet watched the new episode yet, here’s your last warning!

Plus, here’s a handful of new photos from the episode, including a good look at returning guest star Ken Mitchell as Tenavik, the Klingon timekeeper of Boreth… and son of L’Rell and Voq.

Many of our staff is on holiday this week, so watch for our full review of this week’s episode in the next few days!

Three Classic STAR TREK Illustrations Headed to Auction

In just a few weeks, three classic Star Trek works of illustrative art from across decades of the franchise head to auction in Heritage Auctions’ upcoming Illustration Art Auction set to kick off in Dallas.

First up is a fantastic piece of Star Trek literary history: artist Richard “Sparky” Moore’s original cover artwork for the very first Trek tie-in novel, 1968’s Mission to Horatius.

Along with the brilliantly-colored original cover illustration, the lot of Horatius artwork also includes 13 original ink-on-paper interior illustrations, the illustration for the interior endsheets, and two original manuscripts.

The cover artwork is measures 17 x 22 inches, the interior story boards measure 24 x 19 inches, and the lot is estimated to sell between $800 – $1200.

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Another interesting Trek artifact is a concept poster design for Star Trek VI: The Undiscovered Country.

Drawn in charcoal by artist Steven Chorney, this 1991 illustration features a sketch human and Klingon hands clasped below the Star Trek troika of Spock, Kirk, and McCoy.

Estimated to sell for approximately $1000 – $2000, this artwork measures 22 x 17 inches.

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Finally, the big Trek entry in this auction is the original cover illustration for the upcoming Star Trek: Year Five comic series from IDW Publishing, the new Original Series comic series kicking off this month.

While it will soon be appearing on comic book covers, the original artwork from legendary fantasy artist Greg Hildebrandt measures in at 38 x 28 inches, and is signed by the artist.

This massive classic Star Trek illustration is expected to sell for a whopping $10,000 – $15,000 to the right bidder.

The whole Illustration Art Auction kicks off April 23 in Dallas, but bidders can start planning their offers online at Heritage Auctions’ website now.

New Photos: DISCOVERY 212 — “Through the Valley of Shadows”

Star Trek: Discovery continues this week with “Through the Valley of Shadows,” the twelth episode of the season, as the mysterious Red Signals from the future guide the Discovery crew back to the Klingon Empire, and the monastery at Boreth.

This week features the return of Klingon High Chancellor L’Rell (Mary Chieffo) back to the show, two months after she fully claimed her title of ‘Mother’ back in January’s “Point of Light,” set to reunite with Ash Tyler (Shazad Latif) and their child on Boreth.

The franchise last visited the monasteries on Boreth back in 1993’s “Rightful Heir,” the Star Trek: The Next Generation episode which introduced the planet and where Worf encountered a clone of the long-dead Kahless the Unforgettable. (Back in “Point of Light,” with the help of Section 31, L’Rell and Tyler secretly hid away their infant with the clerics there to protect him from would-be enemies.)

We also see that Chancellor L’Rell beams aboard the Discovery as the ship enters Klingon territory, encountering Captain Pike (Anson Mount) for the first time.

Below decks, the Discovery crew, including Kayla Detmer (Emily Coutts) and Jett Reno (Tig Notaro), sits down for a meal in the mess hall, and off-ship, Michael Burnham (Sonequa Martin-Green) and Spock (Ethan Peck) visit a Section 31 vessel… where former USS Shenzhou crewman Kamran Gant (Ali Momen), last seen in “The Vulcan Hello” / “Battle at the Binary Stars” series pilot —  appears to be part of the clandestine organization.

And in case you missed it, here’s the video preview for the episode, which features the new Empire-uniting Klingon D7 battle cruiser flying tandem with the Discovery, a ship first seen in hologram form back in “Point of Light” — and the continued impact of Control’s hold over Section 31, seemingly venting the crew of the organization’s ships into space.

https://www.instagram.com/p/BvupK2KH_Ar/

THROUGH THE VALLEY OF SHADOWS — A fourth signal leads the U.S.S. Discovery to an insular world, where Pike is forced to make a life-changing choice. Burnham and Spock investigate a Section 31 ship gone rogue, leading to a discovery with catastrophic consequences.

The episode features a story from Bo Yeon Kim and Erika Lippoldt and is directed by Douglas Aarniokoski, the team who previously crafted the Kelpien-centric Short Trek “The Brightest Star” and “The Sound of Thunder” earlier this season.

“Through the Valley of Shadows” debuts this Thursday on CBS All Access and Space, and beams to Netflix around the world on Friday.

STAR TREK: DARK REMNANT VR Game at Dave & Buster’s

American restaurant chain Dave & Buster’s, which is known for their variety of on-site games, is moving into the future with the announcement of Star Trek: Dark Remnant, a new virtual reality game beaming into their US locations this spring.

Following in the footsteps of virtual reality Star Trek games like Star Trek: Bridge Crew, this new Dark Remnant game is also set in Paramount Pictures’ Star Trek Kelvin Timeline, putting players in command of advanced research starship USS Galileo, which must work aside the USS Enterprise near the Klingon Neutral Zone — when a crisis begins.

Here’s the press release about this new VR Star Trek game from developer VRstudios.

VRstudios, creator of turn-key multiplayer Virtual Reality (VR) attractions for Location-Based Entertainment (LBE) has announced a new exclusive experience for Dave & Buster’s proprietary multiplayer virtual reality simulator – “Star Trek: Dark Remnant”– an interactive intergalactic experience that is now available to play nationwide, thrusting players into a perilous rescue mission alongside the Enterprise at the edge of Klingon space.

Star Trek: Dark Remnant puts you in control of the U.S.S. Galileo, Starfleet’s latest and most advanced stellar research vessel, accompanying the U.S.S. Enterprise on a routine mission to evacuate a stellar observatory located in the middle of the Klingon Neutral Zone and learn more about the decaying neutron star it orbits. When the neutron star collapses prematurely it leaves the Enterprise incapacitated. It’s now up to YOU to protect her from stellar debris – and the unwelcome arrival of a Klingon ship out for vengeance.

With several completely different endings combined with other elements of variability, including subtle differences in gameplay, randomized player characters, and dialogue that responds real-time to your performance, Star Trek: Dark Remnant is never the same experience twice. You might even observe the fate of a poor redshirt ensign!

VRstudios and development partner Strange Reptile (veterans of The VOID, Disney, EA and Ubisoft) have brought the iconic world of Star Trek to life in a very rich and unique way. Players will encounter awe-inspiring vistas from their stations on a special research-observatory style bridge and will have a front row seat for dynamic and thrilling flybys of both the Enterprise and a Klingon Battlecruiser.

The action will be controlled through a sleek and special virtual interaction device that enables players to control the Galileo’s phasers, deflector shields, and sensors. Star Trek: Dark Remnant leverages both VRstudios’ and Strange Reptile’s years of work in Location-Based Virtual Reality, including VRstudios’ deep understanding of the Dave & Buster’s simulator.

“Players get a perspective of the Star Trek universe in a different way than they have experienced before –coming face-to-face with the Enterprise in all its beauty and splendor,” said Chanel Summers, VRstudios’ Vice President of Creative Development.

“Working together with Strange Reptile on this title has enabled us both to use our complementary strengths to delight players with this unique Star Trek adventure. We have combined all the well-established frameworks of Star Trek with some all-new story elements and characters, while also delivering multiple different endings to keep players coming back for more!”

The Star Trek: Dark Remnant game is rolling out to Dave & Buster’s locations now.

2019 Hallmark STAR TREK Keepsake Ornaments Debut

It’s been about eight months since we got our first glimpse of Hallmark’s plans for their annual Star Trek ornament offerings, but this week the company has finally revealed official images, details and release plans for 2019’s Keepsake Ornaments.

The first set of tree-hanging ornaments are arriving just ahead of San Diego Comic Con in July — where Hallmark will have them available for purchase, along with their online and retail stores — and will focus on Star Trek’s 23rd century adventures.

Honoring the 40th anniversary of Star Trek: The Motion Picture, the refit Constitution-class USS Enterprise kicks off the 2019 lineup, with battery-powered internal lighting.

Carrying its crew on all-new voyages, the refit version of the U.S.S. Enterprise launched to face the cosmic entity known as V’Ger. Boasting updates to its warp nacelles and overall design, this Enterprise was introduced in 1979’s “Star Trek: The Motion Picture.” Commemorate the 40th anniversary of the film’s release with this Christmas tree ornament that features light (battery-operated).

Release Date: July 13, 2019 · Pricing: $32.99 · Official Hallmark Listing

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The Keepsake Ornament line extends to the first Star Trek: Discovery character sculpts this year, with a recreation of the final moments of Season 1’s “Choose Your Pain,” where Commander Saru and Specialist Burnham reconcile their relationship over the late Captain Georgiou’s prized telescope — and features audio from that scene.

Bonding through their connections to their former captain, Michael Burnham and Commander Saru share a meaningful moment. Press the button on the ornament to hear dialogue from the memorable episode “Choose Your Pain” of the CBS All Access series “Star Trek: Discovery” (battery-operated).

Release Date: July 13, 2019 · Pricing: $29.99 · Official Hallmark Listing

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The third tree ornament is a fuzzy throwback to classic Original Series episode “The Trouble With Tribbles,” a battery-powered, squeeze-activated purring tribble to hang among your holiday decorations.

According to intergalactic trader Cyrano Jones, there is only one love that money can buy: a tribble. Add this ball of fuzzy love to your Christmas tree to keep away Klingons or simply to bring memories of the classic episode “The Trouble With Tribbles” from the Star Trek original television series. Squeeze this plush fabric Christmas tree ornament to see it vibrate and coo (battery-operated).

Release Date: July 13, 2019 · Pricing: $19.99 · Official Hallmark Listing

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Finally, revisiting the line of “tabletop displays” Hallmark last issued in 2016, a recreation of the classic Star Trek transporter room — with Captain Kirk, Mister Spock, and Doctor McCoy ready for beam-down — is set to arrive just in time for New York Comic Con in October.

This large-scale creation operates under electrical power from a wall socket (no batteries in this one) and includes interactive lighting and built-in audio with clips from the Original Series.

Of all futuristic technological advances introduced in Star Trek, none has captured the imaginations of generations of viewers as has the Transporter. New for this holiday, our Transporter tabletop decoration features Captain Kirk, Mr. Spock and Dr. McCoy ready for another off-ship adventure.

Press the button to hear dialogue and sound effects from the original Star Trek television series set to a synchronized light show. Connect to the included power adapter to see the continuous light effect.

Release Date: October 5, 2019 · Pricing: $99.99 · Official Hallmark Listing

Hallmark has also released this demonstrative video of the transporter display, which shows off the integrated lighting and audio components:

While the company has confirmed it will be attending San Diego Comic Con (July), Star Trek Las Vegas (August), and New York Comic Con (October) as usual this year, there has yet not been any announcement made about convention-exclusive Trek offerings for 2019.

If and when such an announcement is made, we’ll be sure to you bring you all the latest news from Hallmark here at TrekCore.

STAR TREK: DISCOVERY Canon Connections: ‘Project Daedalus,’ ‘The Red Angel,’ and ‘Perpetual Infinity’

The last three weeks on Star Trek: Discovery have been full of revelations – we’ve learned the ultimate enemy this season, the identity of the Red Angel, and what was going on with Airiam’s blinky red eyes.

After the absolutely canon-packed “Light and Shadows” and “If Memory Serves,” however, we’ve had a relatively more subtle references in the last few weeks. So let’s take a walk through all of the Easter eggs and little fun call outs to previous canon from “Project Daedalus,” “The Red Angel,” and “Perpetual Infinity.”

Kadis-Kot

PROJECT DAEDALUS: As Airiam is reviewing her memories, it turns out she is quite adept at playing the game Kadis-kot with other members of the Discovery’s bridge crew, including helm officer Kayla Detmer. Kadis-kot is a game previously established in Voyager as a favorite of Naomi Wildman and Seven of Nine.

Starfleet funeral rites

THE RED ANGEL: The episode opens with the funeral for Lt. Commander Airiam, in which we see a flag draped torpedo tube shot into space while her crewmates gathered to share their last respects. Substitute Saru’s Kelpien singing for Mr. Scott’s bagpipes, and the funeral in the opening of “The Red Angel” could have easily been Spock’s funeral from Star Trek II: The Wrath of Khan.

Bio-neural signatures

THE RED ANGEL: Airiam’s files show a bio-neural signature of the Red Angel, which the Discovery crew at first believes is Michael Burnham’s (though is actually revealed to be that of her mother.) Bio-neural technology, which mirrors brain patterns, is a technology introduced into Starfleet with the Intrepid class starship.

Tetryonic radiation

THE RED ANGEL: Tetryons are subatomic particles that exist in subspace, and when they leak into normal space and are bombarded in high quantities, they create tetryon radiation.

This form of radiation has appeared several times in Star Trek; it severely wounded the baby Changeling who would return Odo’s shapeshifting abilities, and in the Voyager episode “Workforce,” tetryon radiation bombardment was used to force the crew of Voyager to abandon ship.

Micro-wormholes

THE RED ANGEL: The Red Angel traveled through time by means of a micro-wormhole. The Starship Voyager encountered a micro-wormhole early in its journey through the Delta Quadrant that terminated in Romulan space – twenty years in the past (“Eye of the Needle.”)

Later, Starfleet would use micro-wormholes to maintain contact with Voyager (“Pathfinder.”)

Phase discriminators

THE RED ANGEL: Technology used by Stamets to capture the Red Angel and trap it in the present day, phase discriminators are transporter technology that have appeared and been used many times in the Star Trek canon, normally in association with dimensional shifts of time travel (TNG: “Time’s Arrow,” “Timescape”)

Graviton beams

THE RED ANGEL: Used by the Section 31 ship to close to micro-wormhole and prevent the Red Angel from returning to the time stream, graviton beams would later be used by the USS Voyager to open a rift into fluidic space. (VGR: “Scorpion, Part II”)

Technological leaps

THE RED ANGEL: Leland indicates that Section 31 had been studying a theory that technological advancements in certain cultures, including on Earth, may have been a consequence of time travel.

The USS Voyager would later discover that just such a theory was correct – a 29th century time ship crash landing on Earth and found by inventor Henry Starling sparked the computer revolution of the late 20th century on Earth. (VGR: “Future’s End, Part I”)

Nanotechnology

PERPETUAL INFINITY: Control takes possession of Leland’s body by use of injectable nanotechnology, microscopic machines which fill his veins and heal his injuries nearly instantly while fighting the Starfleet crew on Essof IV. Similar technology, in the form of ‘nanoprobes,’ are tiny devices used as the primary assimilation tool of the Borg Collective.

Two beeps for ‘no’

PERPETUAL INFINITY: When first meeting Pike, Gabrielle coldly tells him that “I could say more about your future. But you won’t like it.” She is clearly referring to the accident that will befall Pike in several years that will render him nearly entirely disabled. (TOS: “The Menagerie, Parts I and II”)

Time and its moods

PERPETUAL INFINITY: Gabrielle Burnham has a jaded view of time, created by approximately 840 missions into the past to try and stop Control, which had not been successful. “People think time is fragile,” she tells her daughter. “Precious. Beautiful. Sand in an hourglass and all that. But it’s not. Time is savage. It always wins. So this is meaningless.”

Her philosophy on time – that it has consciousness and personality – is shared by a scientist of the Krenim, Annorax, who uses a time travel based weapon to try and restore the majesty of the Krenim Imperium with limited success. (VGR: “Year of Hell”)

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We’ll be back with more Canon Connections after the last three episodes of Star Trek: Discovery Season 2!

Official STAR TREK: ANIMATED SERIES Book Revealed

While animated Star Trek is all the rage these days, with multiple new shows and stories in development, it’s no surprise to see the Trek take a look back to the first time the franchise went hand-drawn, with the newly-revealed Star Trek: The Official Guide to the Animated Series book coming this fall.

Coming this September from publisher Weldon Owen and authors Rich Schepis and Aaron Harvey, this new 160-page Star Trek hardcover reference book dives deep into the world of The Animated Adventures of Gene Roddenberry’s Star Trek, the first authorized publication to focus solely on the 22-episode Filmation animated sequel to the classic Trek series.

Along with episode summaries, The Official Guide to the Animated Series also includes behind the scenes details, excerpts from interviews with the creative team behind the show, and original production artwork and documentation from the production of the series.

While there’s been no official press announcement on the upcoming book, it has been detailed on Simon & Schuster’s publisher site, as well as retailers Amazon, Barnes & Noble, and more.

An early synopsis is available from Simon & Schuster’s publisher site, though it is not final and is expected to be revised before publication.

We also have a good look at some preview pages for this upcoming guidebook — from its entries on classic episodes “Yesteryear” and “The Pirates of Orion” — which includes scans of internal Filmation documents and un-cropped animated artwork from the show’s production.

You can pre-order the book now at our links below ahead of its September release, and be sure to watch for our review of this new tome and additional coverage on Star Trek: The Official Guide to the Animated Series as we get closer to the release date.


'The Animated Series'
on DVD


'The Animated Series'
on Blu-ray

'The Official Guide to
The Animated Series'

Details on New CONFLICK IN THE NEUTRAL ZONE Game

We first saw this upcoming new Star Trek tabletop game at WizKids’ booth during February’s ToyFair visit, and now the gaming company has officially announced Star Trek: Conflick in the Neutral Zone for release this spring.

The game is new tabletop strategy came where players use tokens to act out space battles in a Next Generation-era setting. Collecting resources (energy and command points) is accomplished by bringing a collector ship within range of an energy or command point planet. To attack, you must use your attack ship to hit an opponent’s ship off the planet or board. Successfully attacking an opponent will award a command point.

Here’s the full press release on the new game:

Hillside, NJ – March 26, 2019 – WizKids is pleased to announce the upcoming release of Star Trek: Conflick in the Neutral Zone, a new flicking game based in the iconic Star Trek universe!In this 2-4 player game, players will take the helm of either Klingon or Federation ships, battling for control over the Neutral Zone, where planets rich in Dilithium Crystals have been discovered. Players will collect energy resources, buy more ships, and acquire command points in order to take control and win the game!

Each turn, players will take a variety of actions including collecting Dilithium Crystals, moving throughout the board, and attacking other players by flicking discs, representing ships, across the board. Additionally, Asteroids can be moved in order to obstruct an opponent’s progress, bringing you closer to victory!

The game ends when a player has collected 10 Command Points and all players have had an equal number of turns. The number of Command Points required to end the game can be adjusted in order to make the game shorter or longer. The player with the most command points wins the game.

With fun, exciting flicking mechanics and beautiful art featuring the iconic ships of the Star Trek universe, Star Trek: Conflick in the Neutral Zone is a game that will return to your table again and again!

Due out in May, Star Trek: Conflick in the Neutral Zone can be preordered at Amazon now.

STAR TREK: DISCOVERY Review — ‘Perpetual Infinity’

Following last week’s “The Red Angel,” which focused on advancing many of the character threads of this season, “Perpetual Infinity” is a solid Michael Burnham episode that pushes ahead with the main plotline from this season of Star Trek: Discovery.

Many of the mysteries of this season now lie revealed. The enemy this season is an advanced artificial intelligence – Control – who began life as Section 31’s threat assessment program who evolved itself thanks to access to advanced knowledge from the sphere encountered by the Discovery in “An Obol for Charon.”

The Red Angel, on the other hand, is Gabrielle Burnham (Sonja Sohn), the biological mother of Michael Burnham (Sonequa Martin-Green).

Michael had thought her parents killed in a Klingon raid on Doctari Alpha when she was ten years old. However, in reality, Gabrielle had attempted to activate the untested time travel suit that she and her husband Mike Burnham (Kenric Green) had invented for Section 31 to go back in time and avoid the Klingon raid.

Green, husband of series lead Sonequa Martin-Green, makes his first appearance on the series playing the Discovery science officer’s namesake; his participation in Season 2 was first teased by Martin-Green all the way back at New York Comic Con in October.

Instead of materializing an hour in the past, Gabrielle ended up 950 years in the future, at a point in the timeline when Control had wiped out most life in the galaxy. Faced with the desolate cosmos, Gabrielle dedicates herself to using the suit to travel back and try to stop Control from securing the information it needs to evolve itself.

As a result of her travel into the future, Gabrielle is also tethered to her new time, and can only travel into the past for short periods. It seems as though Gabrielle has spent years trying to stop Control, but each attempt — and change in the timeline — has resulted in failure.

Though this episode did not provide us with detailed explanations for all of the Red Angel’s appearances this season, we did find out the reason for perhaps its most mysterious intervention – why did the Red Angel relocate a group of survivors from World War III to the planet Terralysium 50,000 light-years from home back in “New Eden”? According to Gabrielle’s mission logs that Michael reviewed, it was a test: to see whether history could be permanently changed.

Control and Gabrielle have been locked in a battle across time, and it has clearly worn significantly on Gabrielle’s psyche. In a scene reminiscent of a conversation between Chakotay and Annorax, the Krenim scientist working to change the timeline to restore the might of the Krenim Imperium in Voyager’s “Year of Hell,” Gabrielle does not have a favorable view of time.

Confronted by her long lost daughter, Gabrielle can only respond that “People think time is fragile. Precious. Beautiful. Sand in an hourglass and all that. But it’s not. Time is savage. It always wins. So this is meaningless.”

For Michael, this is not the reunion she expected or hoped for. She finds her mother more obsessed with the mission to destroy Control than to finally have realized her original goal – to return to her daughter. Gabrielle implies that she’s been through various iterations of these events in her previous attempts to change history, though this seems to be the first in which she comes face-to-face with Michael. “I could say more about your future. But you won’t like it,” she ominously tells Captain Pike (Anson Mount), in an apparent reference to Pike’s fate as seen in “The Menagerie.”

“I let you go a long time ago. I had to. I’ve seen you die a hundred times. And I’ll see you die a hundred more,” Gabrielle tells Michael, though by the end of the episode her rejection of Michael is revealed to be a bit of an act. Gabrielle reveals that, using her time travel suit, she has kept close tabs on Michael throughout the years and been present for many of the important moments of her life.

Once again, Sonequa Martin-Green floored me with her performance. The emotional journey she takes in this episode – from disbelief, to hope, to disappointment, to love, to sadness, to hope – is a wrenching journey and Sonequa makes us feel every mile of it. Meanwhile, Sonja Sohn is a delight – determined, fierce, difficult, but ultimately underneath the damage done to her psyche by her trips through time, a loving mother.

The plan to send the sphere data far into the future outside the reach of Control ultimately fails, and Gabrielle’s time suit is rendered useless. She is still pulled back into the future – but hopefully the future she returns to is on in which the events of the remainder of season two of Discovery played out such that Control is destroyed.

I will be curious to see if we revisit Gabrielle, either this season or in the future of the show. She is definitely a great character, though once the Control storyline plays through is there anything additional to explore with her?

While much of “Perpetual Infinity” was fast paced, the episode still found some time to slow down and take a beat. There is a really nice, very Star Trek scene, in which the crew discuss the ethics behind deleting the archive of data that they downloaded from the sphere in “An Obol for Charon.” While it appears necessary for the mission, Saru (Doug Jones) argues for a different path, likening the deletion of the sphere data to the burning of the library of Alexandria.

Despite the galaxy-spanning threat, Starfleet officers taking a moment to pause and debate the merits of their path forward from a purely enlightened perspective is always joyful. Star Trek is at its absolute best in these scenes. Ultimately, the sphere data prevents its own destruction, which is why the plan is hatched to send the data far into the future.

However, that plan is foiled by Control in its latest iteration – recognizing the limits of its holographic disguises from previous episodes, the AI finds a way of taking over the biological body of Leland (Alan Van Sprang) himself.

There were a couple of moments in this episode when I wondered if we were watching maybe watching some kind of origin of the Borg from the Control-Leland (Contreland?) character.

The blood vessels turning black just like during assimilation, and the scene where Ash Tyler (Shazad Latif) finds Control-Leland and his face is being partially rearranged by the technology. The Borg were very old, but this season does have a time travel element to it so a 23rd century origin (by way of then traveling far into the past) is not precluded.

I am not pulling for it to be the Borg — and I don’t want it to be the Borg — but there are some clear similarities here. (“Struggle is useless” sure sounds like “resistance is futile.”)

If there’s one thing we’re missing so far this season, it’s a really good motivation from Control. One of the reasons I am so in love with David Mack’s novel Section 31: Control is that the artificial intelligence in that novel has a really clear motivation that guides its actions – to protect the Federation at all costs. Discovery’s Control, on the other hand, has not really laid out its logic. Why does it want to control Starfleet? Why will it eventually want to destroy all sentient life in the galaxy?

I understand the threat that it poses well, but I don’t feel like the show has done a great job of showing us why that threat exists. I hope we will get more on that before the season ends, and I hope it will be more nuanced than a belief that artificial life is superior to biological life.

We get more nice moments for Georgiou (Michelle Yeoh) in this episode as well, including a well choreographed fight scene between Georgiou and Control-Leland (can Michelle Yeoh please fight people in every episode in which she appears?) Control-Leland initially manipulates Georgiou into doing his bidding by playing on her desire for power, arguing that Gabrielle is more powerful than she is and therefore she should be helping him bring her down.

But ultimately, she turns on him when she realizes he has been infiltrated by the AI, and we do see several shades in this episode through Yeoh’s performance of Prime Georgiou.

Tyler also initially follows Control-Leland’s orders, before turning on him. I really thought when Control-Leland stabbed Tyler that this was going to be it for the character, but at the end of the episode it is referenced that he made it into an escape pod before the Section 31 ship escaped. (Three cheers for that Klingon physiology!)

Also, I would enjoy more flirting between Georgiou and Tyler; that was fun.

Unfortunately, it’s time to talk about Sylvia Tilly (Mary Wiseman). Tilly is not being well served during the back half of this season. Since the May storyline ended in “Saints of Imperfection,” Tilly has had very little to do other than provide quick comic relief moments. However, those moments are becoming too much – even Pike and Saru this episode seemed annoyed by the inane babble.

Tilly, when done well, is an amazing character (see “Saints of Imperfection.”) But when even the characters are starting to find her a bit much, it’s time to reassess.

“Saints of Imperfection” was so good for the character because it showed us more than just one note. That’s a character I believe will go on to become a captain. The Tilly we’ve gotten in the last couple of episodes, what little we’ve gotten of her, is not.

And lastly, I’ll end by talking about Spock (Ethan Peck), because Michael is not the only person deeply impacted by the revelation of the identity of Gabrielle. Spock has been seeing Gabrielle most of his life, to the point that it drove him partially insane. According to Gabrielle, the combination of his Vulcan and human genes, as well as his dyslexia, allowed him the ability to process and accept Gabrielle’s appearances in a way that others would not be able to.

The last scene in Michael’s quarters with Spock, in which he rekindles her hope by reminding her that the future is not fixed, is sublime. “Now does matter,” he tells her. “What happened before no longer exists. What will happen next has not yet been written. We have only now. That is our greatest advantage. What we do now, here, in this moment, has the power to determine the future. Instinct and logic together. That is how we will defeat Control in the battle to come.”

We’re in the endgame now for Star Trek: Discovery Season 2, and according to the cast at PaleyFest last weekend, the ending to this season is going to be a gamechanger. I have my suspicions about where things are leading – that range from the tame to the insane – but there is still a lot of story to get through in the season’s last three episodes.

I think we are going to need to buckle up!

That’s it for “Perpetual Infinity,” now it’s time for your take on this week’s episode! Share your thoughts in the comments below, and then watch for more updates on the next episode of Star Trek: Discovery as we approach next Thursday.

Reno Returns in Clip From Upcoming DISCOVERY Episode

It’s been seven weeks since we last saw Tig Notaro’s cantankerous engineer Jett Reno aboard the USS Discovery, and while fans have been clamoring for the new character’s return to the show, we now have a look at her next stop aboard ship: Dr. Culber’s sickbay.

Jett Reno last appeared all the way back in “An Obol for Charon” in early February, long before Discovery‘s trip to Kaminar, Spock’s arrival to the series, or Hugh Culber’s return from the mycelial network — but in this new clip shared by actor Tig Notaro on last night’s Late Show with Stephen Colbert, the newest Discovery engineer makes a return appearance (starting at 5:30 below):

While this clip does not originate from tonight’s “Perpetual Infinity,” there’s still three more hours in Discovery Season 2 for Notaro and her eclectic engineer to stop by sickbay to see Culber (Wilson Cruz) and get some “medical attention” from the reborn doctor.

We’ve known for a bit that Notaro was still going to be seen as the Discovery season comes to a close; costar Anthony Rapp tweeted to a fan that her return was expected last week.

As of this writing, however, we don’t know which of the last three episodes Notaro will be appearing in; perhaps more than one between now and the season finale on April 18.

Star Trek: Discovery
Season 1 Blu-ray

Star Trek: Discovery
Season 2 Blu-ray

Star Trek: Discovery
Season 3 Blu-ray